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My fork of OpenSim for IG and MG, called SledjChisl.
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...
*
Removing unused handling of incoming create object by userID and itemID only.
Justin Clark-Casey (justincc)
2012-06-30
2
-26
/
+1
*
Change AttachmentsModule.DetachSingleAttachmentToInv() to accept a SOG direct...
Justin Clark-Casey (justincc)
2012-06-28
2
-40
/
+45
*
Rather than iterating through all SOGs in the scene looking for the one that ...
Justin Clark-Casey (justincc)
2012-06-28
1
-24
/
+17
*
Remove code that tried to delete an attachment back to inventory if RezSingle...
Justin Clark-Casey (justincc)
2012-06-28
1
-6
/
+1
*
Fix issue in InventoryArchiveTestCase where it didn't call down to OpenSimTes...
Justin Clark-Casey (justincc)
2012-06-27
1
-1
/
+2
*
refactor: Move ScenePresence <-> AgentData attachments copying code into Atta...
Justin Clark-Casey (justincc)
2012-06-27
1
-0
/
+50
*
Automatically disable log4net before each regression test so that logging is ...
Justin Clark-Casey (justincc)
2012-06-27
2
-4
/
+2
*
Fix output for help on some object region console commands
Justin Clark-Casey (justincc)
2012-06-26
1
-3
/
+6
*
refactor: Remove unnecessary AttachmentModuleTests.m_userId in favour of loca...
Justin Clark-Casey (justincc)
2012-06-26
1
-40
/
+26
*
refactor: Use local attachment module variables instead of global m_attMod.
Justin Clark-Casey (justincc)
2012-06-26
1
-11
/
+10
*
refactor: make m_presence a local variable in all AttachmentsModuleTests sinc...
Justin Clark-Casey (justincc)
2012-06-26
1
-26
/
+25
*
Add regression test to check that attachments in source region are deleting w...
Justin Clark-Casey (justincc)
2012-06-26
2
-18
/
+120
*
If crossing attachments into another region pre-fatpack, clone objects before...
Justin Clark-Casey (justincc)
2012-06-26
1
-17
/
+26
*
minor: update currently commented out log message at top of AvatarFactoryModu...
Justin Clark-Casey (justincc)
2012-06-25
1
-1
/
+3
*
When attachments are being saved and deleted for a closing root agent, delete...
Justin Clark-Casey (justincc)
2012-06-25
1
-12
/
+21
*
In AttachmentsModule.DetachSingleAttachmentToInvInternal(), remove attachment...
Justin Clark-Casey (justincc)
2012-06-25
1
-1
/
+1
*
Resolve various race conditions between accessing and removing external scrip...
Justin Clark-Casey (justincc)
2012-06-22
1
-132
/
+148
*
Avoid a race condition where an incoming request to a script external URL can...
Justin Clark-Casey (justincc)
2012-06-22
1
-35
/
+73
*
Stop flicking IsAttachment false and then true in AttachmentsModule.UpdateAtt...
Justin Clark-Casey (justincc)
2012-06-22
1
-10
/
+0
*
refactor AttachmentsModule tests to use a common method for standard attachme...
Justin Clark-Casey (justincc)
2012-06-22
1
-70
/
+69
*
Add regression test for updating attachment position
Justin Clark-Casey (justincc)
2012-06-22
1
-0
/
+30
*
Lower warn logging on not having friends/group module on permissions to debug.
Justin Clark-Casey (justincc)
2012-06-20
1
-2
/
+2
*
minor: Lower flotsam asset cache warning about not having a FlotsamCache.ini ...
Justin Clark-Casey (justincc)
2012-06-20
1
-1
/
+1
*
Comment out the neighbour and land in connectors from info logging that they ...
Justin Clark-Casey (justincc)
2012-06-20
2
-2
/
+2
*
Change read config paramter from max_urls_per_simulator to max_external_urls_...
Justin Clark-Casey (justincc)
2012-06-16
1
-1
/
+1
*
Implement max_external_urls_per_simulator setting in [LL-Functions] to allow ...
Justin Clark-Casey (justincc)
2012-06-16
1
-1
/
+8
*
Put all debug console commands into a single Debug section rather than scatte...
Justin Clark-Casey (justincc)
2012-06-15
1
-1
/
+1
*
Make XMLRPCModule use an existing HTTP server if one already exists on the de...
Justin Clark-Casey (justincc)
2012-06-15
1
-4
/
+5
*
correct wrong incomplete comment from previous commit 3c3ea19 in AttachmentsM...
Justin Clark-Casey (justincc)
2012-06-14
1
-1
/
+2
*
Fix a bug where scene objects attached as HUDs through scripts would not disa...
Justin Clark-Casey (justincc)
2012-06-14
1
-0
/
+13
*
Add SOG.HasPrivateAttachmentPoint to tell if a SOG has a private attachment p...
Justin Clark-Casey (justincc)
2012-06-14
1
-5
/
+2
*
OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent rather...
Justin Clark-Casey (justincc)
2012-06-12
3
-48
/
+28
*
In PresenceDetector.OnConnectionClose(), use the IsChildAgent check already a...
Justin Clark-Casey (justincc)
2012-06-12
1
-12
/
+1
*
Add last frame time monitor to MonitorModule now that this value is useful
Justin Clark-Casey (justincc)
2012-06-11
1
-0
/
+8
*
Don't make duplicate call to ScenePresence.Close() separately in ETM.DoTelepo...
Justin Clark-Casey (justincc)
2012-06-08
1
-1
/
+0
*
Record the fact that child agents can have asset transactions.
Justin Clark-Casey (justincc)
2012-06-07
2
-9
/
+8
*
minor: Change log messages on Warp3DImageModule to show they are from this mo...
Justin Clark-Casey (justincc)
2012-06-06
1
-7
/
+9
*
Rename MapImageModule for Warp3D to Warp3DImageModule to match its class name...
Justin Clark-Casey (justincc)
2012-06-06
1
-0
/
+0
*
Actively dispose of Bitmaps in Warp3D image module and world map module once ...
Justin Clark-Casey (justincc)
2012-06-06
3
-215
/
+248
*
enabling all corners of a sim to be set in one call
SignpostMarv
2012-06-06
1
-1
/
+11
*
Stop accidentally reading 4 Int16s instead of 2 in SIZE section of Terragen f...
Justin Clark-Casey (justincc)
2012-06-05
1
-2
/
+0
*
Remove the "Profile" config as it's covered by the replaceable interface
Melanie
2012-06-04
1
-8
/
+0
*
Add an optional mechanism for physics modules to collect and return arbitrary...
Justin Clark-Casey (justincc)
2012-05-31
1
-44
/
+64
*
Add console command "teleport user" to allow teleport from the region console
Justin Clark-Casey (justincc)
2012-05-29
1
-0
/
+189
*
refactor: factor out entity transfer state machine into a separate class to m...
Justin Clark-Casey (justincc)
2012-05-28
3
-239
/
+330
*
If handling the failure of teleport, move agent state to CleaningUp when we s...
Justin Clark-Casey (justincc)
2012-05-28
1
-3
/
+6
*
Resolve some mono compiler warnings.
Justin Clark-Casey (justincc)
2012-05-25
9
-26
/
+33
*
on agent cross, remove from physics scene after its been placed in transit, n...
Justin Clark-Casey (justincc)
2012-05-25
1
-3
/
+7
*
refactor: make ETM.CrossAgentToNewRegionAsync neighbourRegion == null check r...
Justin Clark-Casey (justincc)
2012-05-25
1
-90
/
+92
*
Fix bug where a failed QueryAccess to a remove region would always have the r...
Justin Clark-Casey (justincc)
2012-05-25
1
-2
/
+1
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