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* estate handleTerrainRequest memory leaksUbitUmarov2016-08-241-6/+15
* DynamicTextureModule memory leaksUbitUmarov2016-08-241-28/+35
* remove some dead codeUbitUmarov2016-08-241-9/+0
* coment some debug messagesUbitUmarov2016-08-232-5/+5
* replace warp3D.dll by a newer modified version. (only minor testing done :(UbitUmarov2016-08-232-106/+56
* change strange rotation in legacy MapImageModule (untested)UbitUmarov2016-08-221-4/+4
* workaround potencial memory leakUbitUmarov2016-08-221-0/+4
* locking issueUbitUmarov2016-08-221-2/+2
* workaround potencial memory leakUbitUmarov2016-08-221-0/+2
* workaround potencial memory leaksUbitUmarov2016-08-226-37/+25
* in HGAssetBroker do cache all if asset id changedUbitUmarov2016-08-211-5/+7
* limit the scan of terrain EnforceEstateLimits to the area changed.UbitUmarov2016-08-211-2/+23
* fix terrain BMP image format on SaveStream mantis: 8001UbitUmarov2016-08-211-1/+1
* Mantis #8000, don't charge for updating classifieds. Thanks, Cinder!Melanie Thielker2016-08-201-23/+29
* fix GetLandData(...) in land connectors not suporting large regionsUbitUmarov2016-08-202-2/+29
* missed another UserAccounts cache, add a few locksUbitUmarov2016-08-192-13/+69
* in GetUsersNames(string[] ids) why are empty names in cache? ignore them, cac...UbitUmarov2016-08-181-8/+19
* in GetUsersNames(string[] ids) dont loose names HGFriends may have cachedUbitUmarov2016-08-181-3/+22
* fix region Allow damage and parcel safe flags handlingUbitUmarov2016-08-171-6/+6
* add GetUsersNames(string[] ids) to UserManagement. Make GetDisplayNames cap ...UbitUmarov2016-08-172-2/+116
* drasticly reduce HG inventory caches Expire times, Remove them all onClientC...UbitUmarov2016-08-162-10/+22
* remove a parameter for detection of grid fail to suport getting multiple user...UbitUmarov2016-08-132-7/+5
* add some wiring to have GetUserAccounts for multiple IDs on a single request...UbitUmarov2016-08-132-0/+41
* let physics know about region water level changeUbitUmarov2016-08-091-1/+5
* if a viewer overloads region capability to process RequestMapBlocks, ignore ...UbitUmarov2016-08-061-11/+64
* more changes relative to incorrect use of activegroupidUbitUmarov2016-08-053-12/+45
* add GetActiveMembershipData() to groups modules, let core groups also have Ge...UbitUmarov2016-08-041-5/+12
* do friends recaching on MakeRoot for normal tps, delay it on crossingsUbitUmarov2016-08-041-11/+2
* fix a typoUbitUmarov2016-08-041-1/+1
* let get by handle also search on inner lookup tableUbitUmarov2016-08-041-0/+8
* well then also no need to remove them :)UbitUmarov2016-08-041-16/+22
* no need to place normal size regions on the inner lookup table (HANDLEMASH ? ...UbitUmarov2016-08-041-2/+9
* try to speed up get by position X,Y on region info cacheUbitUmarov2016-08-041-3/+224
* (mantis 7983) update local cache when storing a baked tex on assets serverUbitUmarov2016-08-021-9/+11
* do not try to cache same asset twice with hg enabledUbitUmarov2016-08-021-2/+2
* minor cleanupUbitUmarov2016-08-021-1/+7
* replace DateTime.Now by utcNow in another placeUbitUmarov2016-08-011-2/+2
* bug fix: use UtcNow in both places :)UbitUmarov2016-08-011-2/+2
* on 0.8 grids compatibility code just do a BIG range request. It whould be do...UbitUmarov2016-07-311-49/+25
* simply NotFoundLocationCache, comment out some debug messagesUbitUmarov2016-07-312-74/+55
* bug fixUbitUmarov2016-07-311-3/+7
* Change RegionInfoCache again...UbitUmarov2016-07-313-278/+368
* rename a few things to reduce confusion between regions wold location and gr...UbitUmarov2016-07-311-1/+1
* cleanup to go break something elseUbitUmarov2016-07-311-4/+0
* another try on jenkinsUbitUmarov2016-07-302-6/+4
* move some code back to AddRegion because some tests dont issue RegionLoadedUbitUmarov2016-07-301-13/+18
* still on jenkinsUbitUmarov2016-07-301-6/+12
* do not set m_RegionInfoCache null on each LocalGridServicesConnector constru...UbitUmarov2016-07-301-1/+1
* test jenkins for the null objectUbitUmarov2016-07-301-3/+6
* test jenkins for error line numberUbitUmarov2016-07-301-5/+4