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* Add conflict resolution that should have been done in conflict resolution of ↵Justin Clark-Casey2014-08-021-12/+0
| | | | 4e3a2d3a64817e41bda18f4d39ca7e6940c69d98
* Fix recent regression in 3c6becd5 where login or hg login to variable sized ↵Justin Clark-Casey (justincc)2014-08-021-15/+12
| | | | | | | | | regions failed with outdated simulator message. I forgot that a null 'their version' would not be passed over the wire and ends up as an empty string instead (like older simulators). So instead pass through the correct simulator protcol version instead (SIMULATOR/0.3) when querying from login or hg login. Also removes a debug console write for agent limit accidentally left in for the same commit. Relates to mantis 7276
* On login and first HG entrance to a foreign grid, perform query access ↵Justin Clark-Casey (justincc)2014-08-021-11/+15
| | | | checks before proceeding.
* Allow reading the BulletSim detail log while the sim is runningOren Hurvitz2014-08-021-2/+2
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* XBakes: store the assets only in the sim's local assets cache; not in the ↵Oren Hurvitz2014-08-021-1/+2
| | | | main assets server. Also, some cleanup.
* Added locking in AccessModule to prevent possible errors when shutting down ↵Oren Hurvitz2014-08-021-3/+7
| | | | a simulator that has >1 region
* Minor: changed "existant" to "existent"Oren Hurvitz2014-08-021-2/+2
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* Close streams immediately when we finish using themOren Hurvitz2014-08-028-59/+44
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* fix all instances of "non-existant" to "non-existent" (spelling mistakes) ↵Michael Cerquoni2014-08-022-2/+2
| | | | thanks Ai Austin for pointing this out.
* Small change to my previous commit: not so aggressive on the trigger, please.Diva Canto2014-08-021-2/+0
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* Instrument the UDP path of creating assets so that it triggers an asset post ↵Diva Canto2014-08-022-5/+11
| | | | for users with different asset servers
* Still log (but this time with warning rather than an exception) if we ↵Justin Clark-Casey (justincc)2014-08-021-2/+8
| | | | | | | regenerate a new child caps seed for a region where we already have one. I think it's still useful to know this to show up any errors early, but it's reasonable to still carry on rather than throw an exception. Follow on from Diva's commit 9643792
* It turns out that child agent management has had a bug for a while: there ↵Diva Canto2014-08-021-0/+19
| | | | was an inconsistency in the scope between opening and closing child agents in neighboring regions. For opening (in EnableChildAgents), the region's DrawDistance was being used; for closing (in IsOUtsideView) , the viewer's (SP) DrawDistance was being used. This fixes this inconsistency, therefore eliminating bugs observed in TPs between, at least, neighboring varregions.
* Avoid an exception in creating child agents some times.Diva Canto2014-08-021-0/+2
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* Actually call Close() for shared region modules when the simulator is being ↵Justin Clark-Casey (justincc)2014-08-021-3/+6
| | | | | | shutdown. Adds regression test for this case.
* Bug fix in map teleports in varregions. The cherry was missing from the ↵Diva Canto2014-08-021-26/+0
| | | | ice-cream Sunday: the packet itself was hardcoding the size of the region...
* Behavior change: only local users can set home in any parcel of a grid. ↵Diva Canto2014-06-161-9/+11
| | | | Setting it for foreign users does not make sense, since cntrl+shift+H always teleports them back to their original grid.
* Manual change as per patch in mantis #7212. (the patch failed to apply, but ↵Diva Canto2014-06-161-1/+1
| | | | the fix was good) Thanks FreakyTech.
* Added simulation version compatibility check so that agents coming from ↵Diva Canto2014-06-103-10/+32
| | | | 0.7.6 to a varregion running in 0.8 and above will be denied teleport, rather than be allowed and crash the viewer.
* Amend to previous commit -- write down the problematic Profile server URL.Diva Canto2014-06-101-0/+3
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* May fix mantis #7133Diva Canto2014-06-101-7/+12
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* Fix bug where setting a parcel in a varregion for sale would make sale ↵Justin Clark-Casey (justincc)2014-06-101-10/+21
| | | | | | bitmap generation in WorldMapModule throw an exception on next startup. This commit replaces the hardcoded region sizes in WorldMapModule.GenerateOverlay() with numbers pulled from m_scene.RegionInfo
* Fixes a bug where map search results pertaining to varregions would only ↵Diva Canto2014-05-272-20/+28
| | | | send the SW-most corner of the varregions; the other areas, when clicked, would result a blue circle, meaning that the viewer didn't know about those areas. This is still not quite right, as all the areas appear to be in the same coordinates, but it's good enough for now.
* Don't report NPC presences.Diva Canto2014-05-261-1/+2
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* When saving an OAR in "Publish" mode, also discard Group informationOren Hurvitz2014-05-261-1/+2
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* When taking an object into inventory, set the inventory item's "Next Owner" ↵Oren Hurvitz2014-05-251-0/+10
| | | | permissions according to the permissions of the items in the object
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2014-05-232-108/+342
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| * Fix possible infinite recursion in ↵Justin Clark-Casey (justincc)2014-05-231-108/+56
| | | | | | | | | | | | | | | | | | MessageTransferModule.SendGridInstantMessageViaXMLRPCAsync() whilst preserving retry lookup behaviour. This is based on heavily mikemig's original patch in http://opensimulator.org/mantis/view.php?id=7149 but instead of exiting after the first IM delivery failure to presence information retrieved from the presence service it will retry the lookup until the result matches the previous lookup. This is to deal with the case where the agent is sent an IM whilst they are teleporting.
| * Add regression test for north-south chat across neighbour regions.Justin Clark-Casey (justincc)2014-05-221-52/+133
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| * Extend regression TestInterRegionChatDistanceEastWest() to test out of range ↵Justin Clark-Casey (justincc)2014-05-221-11/+38
| | | | | | | | chat
| * Extend regression TestInterRegionChatDistanceEastWest() to test in range ↵Justin Clark-Casey (justincc)2014-05-221-17/+38
| | | | | | | | chat both ways.
| * Simplify regression TestInterRegionChatDistanceEastWest() by making the ↵Justin Clark-Casey (justincc)2014-05-221-7/+6
| | | | | | | | | | | | child presence connection directly rather than routing through TestClient. This code isn't relevant to this test and is already exercised by other tests.
| * Add regression test for in-range chat between neighbouring regions from east ↵Justin Clark-Casey (justincc)2014-05-221-0/+158
| | | | | | | | to west.
* | Adds optional HTTP Basic Authentication to Robust service connectors.Diva Canto2014-05-231-3/+5
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2014-05-228-44/+64
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| * Allow map searches for regions that contain the characters "!+|"Oren Hurvitz2014-05-211-20/+24
| | | | | | | | These characters are used as placeholders for other characters: ": /". But we should search first for the exact string the user entered, and only if that fails then replace the characters and search again.
| * Tell QueryAccess explicitly whether the user is coming in via Teleport or ↵Oren Hurvitz2014-05-193-7/+7
| | | | | | | | | | | | Cross, because the permission checks are different. Previously we used a heuristic of checking if the entry position is 0 to differentiate between Teleport and Cross, but that doesn't work anymore since we've started providing the precise entry position for cross, too. That's required in order to ensure that the user is allowed to enter the parcel that he's walking into.
| * Return more specific error messages if an attempt to enter a region fails ↵Oren Hurvitz2014-05-192-14/+22
| | | | | | | | due to permissions (in QueryAccess and IsAuthorizedForRegion)
| * Better error-handling and logging in case User Profile requests failOren Hurvitz2014-05-191-0/+9
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| * When can't rez, show only one error message; not two. And show more specific ↵Oren Hurvitz2014-05-192-3/+2
| | | | | | | | error messages.
* | Fixed a problem with detaching attachments in situations where the user's ↵Diva Canto2014-05-223-8/+41
|/ | | | asset server is not the same as the simulator's asset server. Unfortunately this still continues to be wasteful -- new assets are created every time an attachment is detached, but the process of storing the new asset goes through the InventoryAccess module, which does all sorts of checks regarding the users' inventory.
* Don't fetch assets from the server when doing simple inventory operations ↵Diva Canto2014-05-181-1/+1
| | | | like copy-paste items in inventory.
* minor: Clean up and make consistent some log file messages in ↵Justin Clark-Casey (justincc)2014-05-141-6/+11
| | | | EstateManagementModule relating to RAW file uploading.
* Make offline IM delivery to URL (pre recent Addons code) have a 10 second ↵Justin Clark-Casey (justincc)2014-05-121-1/+1
| | | | | | rather than infinite timeout. This both signals a problem with the URL and eventually frees the thread, rather than hanging indefinitely with no information.
* For XmlRpcGroups (Flotsam) module, when MessageOnlineUsersOnly = true, ↵Justin Clark-Casey (justincc)2014-05-122-7/+7
| | | | | | | | handle notices to offline users directly as known undeliverable messages rather than discarding or attempting delivery. Offline notices can still be controlled with the [Messaging] ForwardOfflineGroupMessages setting. Looks to address more of http://opensimulator.org/mantis/view.php?id=7037 Only for Flotsam now for testing, but if approach works should be possible with core offline notices as well.
* Eliminate subsequently unused scene finding in UndeliveredMessage() method ↵Justin Clark-Casey (justincc)2014-05-121-4/+0
| | | | of xmlrpc and core offline IM modules
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2014-05-074-12/+112
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| * Revert "fix infinite recursion loop in SendGridInstantMessageViaXMLRPCAsync()"Justin Clark-Casey (justincc)2014-05-061-79/+99
| | | | | | | | | | | | | | There is a problem here with infinite recursion, but this patch loses the 'hunting' behaviour where the code will attempt multiple lookups if the avatar is teleporting rapidly around different simulators. This patch only does a single lookup before giving up. This reverts commit cecb446e0e91ede0b05ea9cf40c1313782241f3d.
| * Console commands for Estate MgmtDev Random2014-05-061-0/+63
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| * new version of patch to add default-user switch new version :qw :wq updated ↵Matt Lehmann2014-05-061-0/+2
| | | | | | | | version of default user switch for load oar :q :q