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My fork of OpenSim for IG and MG, called SledjChisl.
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Author
Age
Files
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*
Adjust namespce of FlotsamCache
BlueWall
2012-09-09
2
-2
/
+1
*
Revert "Move addin information to CoreModulePlugin.addin.xml"
BlueWall
2012-09-09
3
-3
/
+6
*
Move addin information to CoreModulePlugin.addin.xml
BlueWall
2012-09-07
3
-6
/
+3
*
Add warning chevrons around the GC.Collect added to Warp3DImageModule in comm...
Justin Clark-Casey (justincc)
2012-09-07
1
-0
/
+4
*
Add missing DynamicTexture.cs file from last commit
Justin Clark-Casey (justincc)
2012-09-06
1
-0
/
+61
*
If reusing dynamic textures, do not reuse small data length textures that fal...
Justin Clark-Casey (justincc)
2012-09-06
6
-43
/
+127
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
BlueWall
2012-09-06
2
-3
/
+33
|
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*
If the GetTexture capability receives a request for a range of data beyond th...
Justin Clark-Casey (justincc)
2012-09-06
2
-3
/
+33
*
|
0006270: Warp3D leaks memory on mono based systems
BlueWall
2012-09-06
1
-1
/
+4
|
/
*
Make ReuseDynamicTextures an experimental config setting in [Textures]. Defa...
Justin Clark-Casey (justincc)
2012-08-30
1
-1
/
+4
*
If the compile-time DynamicTextureModule.ReuseTextures flag is set, check met...
Justin Clark-Casey (justincc)
2012-08-30
1
-43
/
+59
*
This partially implements the LSL function to set the response
Mic Bowman
2012-08-29
1
-1
/
+19
*
Fix regression introduced in a0d178b2 (Sat Aug 25 02:00:17 2012) where folder...
Justin Clark-Casey (justincc)
2012-08-29
1
-32
/
+32
*
Add experimental DynamicTextureModule.ReuseTextures flag, currently only conf...
Justin Clark-Casey (justincc)
2012-08-28
4
-55
/
+297
*
Add IDynamicTextureManager.ConvertData() to match AsyncConvertData(). Remove...
Justin Clark-Casey (justincc)
2012-08-28
2
-6
/
+7
*
formatting
SignpostMarv
2012-08-27
1
-22
/
+22
*
refactoring to load from self (fixes ChanneDigger being absent)
SignpostMarv
2012-08-27
1
-5
/
+11
*
refactoring to assign the first argument to a variable
SignpostMarv
2012-08-27
1
-4
/
+5
*
minor: Simplify return of vector render module name and some very minor remov...
Justin Clark-Casey (justincc)
2012-08-27
1
-4
/
+3
*
Add VectorRenderModule.TestRepeatSameDrawDifferentExtraParams()
Justin Clark-Casey (justincc)
2012-08-27
1
-2
/
+32
*
Add VectorRenderModuleTests.TestRepeatDrawContainingImage()
Justin Clark-Casey (justincc)
2012-08-27
1
-0
/
+31
*
Add VectorRenderModuleTests.TestRepeatDraw()
Justin Clark-Casey (justincc)
2012-08-27
1
-11
/
+48
*
Lock disposal of separate gdi+ objects under different threads since this pre...
Justin Clark-Casey (justincc)
2012-08-22
1
-26
/
+42
*
Fix bug in SoundModule.PlayAttachedSound() where every sound update to an ava...
Justin Clark-Casey (justincc)
2012-08-21
1
-3
/
+5
*
When loading an OAR, validate any group UUIDs and properly reconstruct parcel...
Justin Clark-Casey (justincc)
2012-08-20
1
-1
/
+62
*
Add --force flag to "kick user" console command to allow bypassing of recent ...
Justin Clark-Casey (justincc)
2012-08-20
3
-3
/
+3
*
Fix scripted detach of temp attachments
Melanie
2012-08-20
1
-6
/
+2
*
As per lindn spec, disable detach and drop for temp attachments
Melanie
2012-08-14
1
-0
/
+8
*
Lay some groundwork for temp attachments. Decouple attachments from inventory.
Melanie
2012-08-14
2
-17
/
+30
*
Fix old regression that stopped saving parcel owner data in OARs.
Justin Clark-Casey (justincc)
2012-08-03
1
-1
/
+1
*
Fix build break.
Justin Clark-Casey (justincc)
2012-08-03
1
-1
/
+1
*
Update settings loading in AvatarFactoryModule which should have been in last...
Justin Clark-Casey (justincc)
2012-08-03
1
-4
/
+4
*
Fix the recent windows compile error by putting newFont for case "R" in Vecto...
Justin Clark-Casey (justincc)
2012-08-03
1
-3
/
+8
*
attempting to fix a build issue
SignpostMarv
2012-08-03
1
-2
/
+2
*
Fixed a rare bug that caused Save OAR to fail because it thought it had timed...
Oren Hurvitz
2012-08-03
1
-5
/
+11
*
Delete old blank SOGSpamTest
Justin Clark-Casey (justincc)
2012-08-03
1
-37
/
+0
*
Properly dispose of all GDI+ entities used in VectorRenderModule for dynamic ...
Justin Clark-Casey (justincc)
2012-08-03
1
-253
/
+316
*
Add simple draw test for the VectorRenderModule
Justin Clark-Casey (justincc)
2012-08-02
1
-0
/
+75
*
Fix bug in SoundModule.TriggerSound() where every sound update to an avatar w...
Justin Clark-Casey (justincc)
2012-07-31
1
-3
/
+6
*
When copying items, copy the item description field instead of the asset desc...
Justin Clark-Casey (justincc)
2012-07-26
1
-2
/
+3
*
Move Watchdog and MemoryWatchdog classes into OpenSim.Framework.Monitoring wi...
Justin Clark-Casey (justincc)
2012-07-25
2
-0
/
+2
*
Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring.
Justin Clark-Casey (justincc)
2012-07-25
4
-4
/
+4
*
Make SceneManager.OnRegionsReadyStatusChange event available.
Justin Clark-Casey (justincc)
2012-07-25
1
-6
/
+1
*
Remove bad using statement in AttachmentsModuleTests.
Justin Clark-Casey (justincc)
2012-07-24
1
-2
/
+1
*
extend regression TestRezScriptedAttachmentFromInventory() to check actual st...
Justin Clark-Casey (justincc)
2012-07-24
1
-3
/
+19
*
extend regression TestDetachScriptedAttachementToInventory() to check correct...
Justin Clark-Casey (justincc)
2012-07-24
1
-3
/
+25
*
Change attachment handling to remove object from the scene first as per
Melanie
2012-07-23
1
-29
/
+59
*
BulletSim: add reference to OpenSim.Region.CoreModules in BSScene.cs attempti...
Robert Adams
2012-07-20
1
-1
/
+1
*
Correct namespace of BinaryLoggingModule (a cut-and-paste error). Add a simpl...
Robert Adams
2012-07-20
2
-1
/
+162
*
Fix the order of operations on detach. The object must always be serialized
Melanie
2012-07-20
1
-6
/
+10
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