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My fork of OpenSim for IG and MG, called SledjChisl.
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Author
Age
Files
Lines
*
Add ScenePresenceTeleportTests.TestSameSimulatorIsolatedRegionsV2() regressio...
Justin Clark-Casey (justincc)
2013-08-17
1
-2
/
+2
*
refactor: Make AttachmentModulesTests.TestSameSimulatorNeighbouringRegionsTel...
Justin Clark-Casey (justincc)
2013-08-16
1
-1
/
+1
*
Try to make "slow down" message that one could receive on rapid teleporting m...
Justin Clark-Casey (justincc)
2013-08-15
1
-1
/
+2
*
Move DoNotCloseAfterTeleport flag reset before UpdateAgent in V2 to avoid a l...
Justin Clark-Casey (justincc)
2013-08-15
1
-2
/
+6
*
Rely on the Scene.IncomingCloseAgent() check as to whether the connection sho...
Justin Clark-Casey (justincc)
2013-08-15
1
-14
/
+6
*
Do not use the SP.DoNotCloseAfterTeleport flag for child agent connections.
Justin Clark-Casey (justincc)
2013-08-15
1
-12
/
+12
*
minor: remove unused entity transfer config in teleport v2 attachments test
Justin Clark-Casey (justincc)
2013-08-14
1
-1
/
+0
*
Create TestSameSimulatorNeighbouringRegionsTeleportV2() regression test for V...
Justin Clark-Casey (justincc)
2013-08-12
1
-1
/
+112
*
Merge branch 'TeleportWork'
Justin Clark-Casey (justincc)
2013-08-09
2
-14
/
+22
|
\
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*
Comment back out seed dump code enabled in b1c26a56. Also adds a few telepor...
Justin Clark-Casey (justincc)
2013-08-09
1
-16
/
+22
|
*
Fix an issue where under teleport v2 protocol, teleporting from regions in an...
Justin Clark-Casey (justincc)
2013-08-08
2
-26
/
+28
*
|
Better error reporting when registering LSL function extensions (comms module).
Robert Adams
2013-08-08
1
-4
/
+13
*
|
* Added set water height <height> [<x>] [<y>] console command following the s...
teravus
2013-08-07
1
-1
/
+30
|
/
*
minor: add some method doc to ScenePresence fields used for entity transfer, ...
Justin Clark-Casey (justincc)
2013-08-07
1
-5
/
+9
*
Add post-CreateAgent teleport cancellation/abortion functionality from v1 tra...
Justin Clark-Casey (justincc)
2013-08-07
1
-0
/
+21
*
Comment out debug log lines about script modules comms for now.
Justin Clark-Casey (justincc)
2013-08-05
1
-2
/
+2
*
More on HG inventory and OutboundPermission: disallowing giving inventory to ...
Diva Canto
2013-08-03
1
-1
/
+12
*
HG: If OutboundPermission is set to false, let's enforce stricter permissions...
Diva Canto
2013-08-03
1
-0
/
+31
*
Making the J2KDecoderModule decoder function async. Could this be the cause o...
Diva Canto
2013-08-03
1
-1
/
+1
*
Amend Justin's last commit regarding the new config var ServiceVersion. The s...
Diva Canto
2013-08-02
1
-1
/
+2
*
Allow older teleport ConnectorProtocolVersion of "SIMULATION/0.1" to be manua...
Justin Clark-Casey (justincc)
2013-08-02
2
-27
/
+27
*
minor: replace veclist.Add(new Vector3(0,0,0)) with Vector3.Zero in Inventory...
Justin Clark-Casey (justincc)
2013-08-02
1
-1
/
+1
*
Move experimental attachments throttling further down the chain so that multi...
Justin Clark-Casey (justincc)
2013-08-02
1
-16
/
+15
*
Add experimental "debug attachments throttle <ms>" setting (command line) and...
Justin Clark-Casey (justincc)
2013-08-01
1
-15
/
+87
*
HGWorldMapModule: unregister event on RemoveRegion
Diva Canto
2013-07-31
1
-1
/
+10
*
HGWorldMapModule: check whether it's enabled or not.
Diva Canto
2013-07-31
1
-0
/
+6
*
Avoid another null ref opportunity.
Diva Canto
2013-07-30
1
-1
/
+1
*
Fix null ref.
Diva Canto
2013-07-30
1
-1
/
+1
*
Doing the HG Map / SimulatorFeatures "the right way": moved it to HGMapModule...
Diva Canto
2013-07-30
1
-2
/
+45
*
Removed commented lines and useless debug message
Diva Canto
2013-07-28
1
-1
/
+0
*
Added BasicSearchModule.cs which handles OnDirFindQuery events. Removed that ...
Diva Canto
2013-07-28
2
-39
/
+198
*
This makes people search work.
Diva Canto
2013-07-28
1
-0
/
+41
*
Several major improvements to group (V2) chat. Specifically: handle join/drop...
Diva Canto
2013-07-27
1
-2
/
+2
*
Fix regression from 056a6ee7 because the RemoteSimulationConnector uses a cop...
Justin Clark-Casey (justincc)
2013-07-26
1
-2
/
+5
*
Fix regression tests relating to agent transfer by making simulator use last ...
Justin Clark-Casey (justincc)
2013-07-26
2
-4
/
+18
*
This should fix all issues with teleports. One should be able to TP as fast a...
Diva Canto
2013-07-25
2
-11
/
+11
*
Return Simulator/0.1 (V1) entity transfer behaviour to waiting only 2 seconds...
Justin Clark-Casey (justincc)
2013-07-26
1
-7
/
+7
*
Reset DoNotClose scene presence teleport flag before pausing. Rename DoNotCl...
Justin Clark-Casey (justincc)
2013-07-26
1
-2
/
+4
*
If a returning teleport starts to reuse a downgraded child connection that wa...
Justin Clark-Casey (justincc)
2013-07-26
1
-1
/
+9
*
Increased the wait time to 15 secs. In a 0.7.5 standalone where the effect wa...
Diva Canto
2013-07-24
1
-2
/
+2
*
Deleted all [ZZZ] debug messages.
Diva Canto
2013-07-24
1
-1
/
+0
*
The previous commit did fix the infinity problem! I'm putting the same time o...
Diva Canto
2013-07-24
1
-7
/
+13
*
Today's wild shot at the infinity problem. Wait on the child agent left behind.
Diva Canto
2013-07-24
1
-1
/
+3
*
More on putting TP V1 as it was
Diva Canto
2013-07-24
1
-16
/
+16
*
Minor improvements on TP V1 trying to make it exactly as it was before.
Diva Canto
2013-07-24
1
-15
/
+17
*
New Teleport protocol (V2), still compatible with V1 and older. (version of t...
Diva Canto
2013-07-24
2
-68
/
+197
*
Further tweaks on TPs: not sending the callback URL and instead waiting 15sec...
Diva Canto
2013-07-24
2
-27
/
+34
*
EXPERIMENTAL: yet another variation of ES/EAC/TPFinish
Diva Canto
2013-07-24
1
-39
/
+39
*
For unknown user issue, bump GUN7 to GUN8 and UMMAU3 to UMMAU4 to assess what...
Justin Clark-Casey (justincc)
2013-07-23
1
-2
/
+2
*
Don't touch the Current Outfit folder also on coming back home
Diva Canto
2013-07-23
1
-1
/
+9
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