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* If object is an attachment, make llGetVel() return the avatar's speed rather ...Justin Clark-Casey (justincc)2011-07-151-1/+0
* minor: method doc for baked texture uploadingJustin Clark-Casey (justincc)2011-07-151-1/+2
* refactor: Move all callers of the obsoleted SychronousRestObjectPoster.BeginP...Justin Clark-Casey (justincc)2011-07-131-3/+4
* Add a warning to URI config in GridCommon.ini.example not to add a slash to t...Justin Clark-Casey (justincc)2011-07-121-1/+0
* refactor: slightly simplify testJustin Clark-Casey (justincc)2011-07-091-4/+1
* Rename SceneSetupHelpers.AddRootAgent to AddClient() to better represent its ...Justin Clark-Casey (justincc)2011-07-091-1/+1
* Add scratch AvatarFactoryModuleTests with one test to do a partial check on A...Justin Clark-Casey (justincc)2011-07-092-9/+87
* stop the local inventory services connector from logging an error when an ite...Justin Clark-Casey (justincc)2011-07-081-3/+3
* fix bug where opening a library script would failJustin Clark-Casey (justincc)2011-07-081-2/+2
* refactor: rename bool returning GetAgentInventoryItem() to CanGetAgentInvento...Justin Clark-Casey (justincc)2011-07-081-1/+1
* Ensure that the max transfer distance is initialized correctly.Mic Bowman2011-07-071-1/+7
* Add TestClearCache()Justin Clark-Casey (justincc)2011-07-041-0/+17
* add TestExpireAsset()Justin Clark-Casey (justincc)2011-07-041-0/+20
* refactor: Move test setup code into setup methodJustin Clark-Casey (justincc)2011-07-041-13/+20
* Make it possible to disable the file part of the flotsam asset cacheJustin Clark-Casey (justincc)2011-07-042-39/+74
* refactor: Split file cache manipulation code into separate methods, as has al...Justin Clark-Casey (justincc)2011-07-041-102/+131
* Add basic flotsam asset cache test for retrieved cached asset.Justin Clark-Casey (justincc)2011-07-042-0/+84
* If a user has the rights to edit a parcel's properties, then also allow them ...Justin Clark-Casey (justincc)2011-07-021-4/+4
* Create a very basic initial test which just creates an 'npc' and tests that t...Justin Clark-Casey (justincc)2011-07-021-40/+0
* Make default serverside_object_permissions = true since this better matches u...Justin Clark-Casey (justincc)2011-07-011-1/+1
* Hack around with the NPC module to get osNpcCreate() partially working again.Justin Clark-Casey (justincc)2011-06-292-3/+4
* minor: temporarily comment out the local status notify friends messages seen ...Justin Clark-Casey (justincc)2011-06-271-1/+1
* Tell hypergridders when their teleports fail because of the 4096 limit rather...Justin Clark-Casey (justincc)2011-06-243-12/+50
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2011-06-162-2/+169
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| * Added an expiring cache for region information to theMic Bowman2011-06-152-2/+169
* | Added a couple of guards and warnings to the MapImage/MapImageServiceModule.Diva Canto2011-06-161-2/+12
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* tweak messages. Make verbose inventory item save message give the item name ...Justin Clark-Casey (justincc)2011-06-142-3/+5
* match water color for warp3d map tiler and adjust lightingMichael Cerquoni aka Nebadon Izumi2011-06-131-5/+7
* A few bug fixes on map V2. Zoom level weirdness still there.Diva Canto2011-06-121-6/+12
* First pass at making the V2 map work. Standalones only for now. There are som...Diva Canto2011-06-123-4/+347
* A few more cleanups on the way to close http://opensimulator.org/mantis/view....Diva Canto2011-06-111-11/+3
* Only send AgentOnline to the client if the friendsOnline list has elements. A...Diva Canto2011-06-111-1/+1
* Added a Sleep in between each site call, to slow the xml-rpc requests down.Diva Canto2011-06-101-37/+40
* More tweaking on the UserAgentServiceConnector: add constructor that does not...Diva Canto2011-06-101-1/+1
* 3rd way of reseting the HG Map. This time, don't use the grid service; instea...Diva Canto2011-06-103-79/+71
* If the flotsam asset cache console command "fcache clear" is specified on its...Justin Clark-Casey (justincc)2011-06-111-11/+26
* Make the internal flotsam asset cache defaults match config-include/FlotsamCa...Justin Clark-Casey (justincc)2011-06-111-29/+35
* Save the sun's position in OARsOren Hurvitz2011-06-102-0/+5
* New method for resetting the map on HG: do it only once upon changing grids, ...Diva Canto2011-06-102-33/+59
* The map breakage is actually at 2048!Diva Canto2011-06-091-3/+3
* Change the name of the newest command to "show names" so that it doesn't conf...Diva Canto2011-06-091-2/+2
* Consistency fix on the last commit.Diva Canto2011-06-081-1/+1
* Fixed a compilation problem. Also added a lengthy comment on the Map hack, so...Diva Canto2011-06-082-37/+49
* Reverting the [HG]MapModule to its buggy behavior above 4096. Ppl seem to pre...Diva Canto2011-06-081-5/+15
* Fixed "Unknown User" listed as creator/owner on prims created with the Build ...Diva Canto2011-06-081-8/+66
* This hopefully fixes all issues with online/offline notifications across grid...Diva Canto2011-06-072-3/+10
* This fixes the crash reported in http://opensimulator.org/mantis/view.php?id=...Diva Canto2011-06-071-3/+5
* More on the hunt for the slow down on HGFriendsModule. - Don't requests the o...Diva Canto2011-06-061-48/+71
* Moved the Mono Addins declaration of the HGFriendsModule to where the one for...Diva Canto2011-06-062-1/+1
* This should make offline IMs work again. It should work for incoming foreign ...Diva Canto2011-06-061-1/+4