| Commit message (Expand) | Author | Age | Files | Lines |
* | Add comments about trying to avoid synchronous work off the EventManager.OnMa... | Justin Clark-Casey (justincc) | 2011-11-15 | 1 | -1/+4 |
* | remove SceneCommunicationService.OnAvatarCrossingIntoRegion. This stuff is n... | Justin Clark-Casey (justincc) | 2011-11-15 | 1 | -1/+0 |
* | Rename FetchFriendslist() -> CacheFriends() and RefetchFriends() -> RecacheFr... | Justin Clark-Casey (justincc) | 2011-11-15 | 2 | -15/+13 |
* | refactor: rename m_NeedsListOfFriends => m_NeedsListOfOnlineFriends to better... | Justin Clark-Casey (justincc) | 2011-11-15 | 1 | -5/+5 |
* | For clients that are entering a simulator from initial login, stop executing ... | Justin Clark-Casey (justincc) | 2011-11-15 | 2 | -7/+28 |
* | refactor: Don't create a new UUID for passing uuids to client - UUIDs are str... | Justin Clark-Casey (justincc) | 2011-11-15 | 1 | -4/+6 |
* | Add test for removing a friendship. | Justin Clark-Casey (justincc) | 2011-11-14 | 2 | -11/+31 |
* | Improved method doc for AddFriend() - it actually does set up a two-way relat... | Justin Clark-Casey (justincc) | 2011-11-14 | 2 | -4/+5 |
* | minor: remove some mono compiler warnings | Justin Clark-Casey (justincc) | 2011-11-14 | 4 | -11/+2 |
* | Add test for adding a friend whilst online | Justin Clark-Casey (justincc) | 2011-11-14 | 2 | -6/+30 |
* | Add very simple FriendsModuleTests.TestNoFriends() | Justin Clark-Casey (justincc) | 2011-11-14 | 2 | -1/+81 |
* | If a friends identifier which is too short is given to HGFriendsModule.GetOnl... | Justin Clark-Casey (justincc) | 2011-11-14 | 1 | -1/+8 |
* | Do a ScenePresence null check in HGMessageTransferModule.SendIMToScene() to s... | Justin Clark-Casey (justincc) | 2011-11-14 | 1 | -1/+2 |
* | Convert SendKillObject to take a list of uint rather than sending one | Melanie | 2011-11-06 | 2 | -2/+2 |
* | Rename ForEachAvatar back to ForEachScenePresence. The other changes | Dan Lake | 2011-11-03 | 4 | -6/+6 |
* | Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to | Dan Lake | 2011-11-03 | 10 | -65/+44 |
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2011-11-03 | 3 | -22/+36 |
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| * | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2011-11-02 | 4 | -13/+30 |
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| | * | Merge branch 'master' of git://opensimulator.org/git/opensim | Dan Lake | 2011-11-02 | 3 | -12/+29 |
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| | * | | Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL. | Dan Lake | 2011-11-02 | 1 | -1/+1 |
| * | | | Port the Avination offline messaging system to Core | Melanie | 2011-11-02 | 2 | -21/+35 |
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* | | | Change default say distance to 20m from 30m, the same as on the big grid. Th... | Justin Clark-Casey (justincc) | 2011-11-02 | 2 | -2/+2 |
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* | | Get some hopefully more useful exception information when OpenJPEG.EncodeFrom... | Justin Clark-Casey (justincc) | 2011-11-02 | 2 | -5/+8 |
* | | Fix race condition that would sometimes send or save appearance for the wrong... | Justin Clark-Casey (justincc) | 2011-11-02 | 1 | -7/+21 |
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* | Adding green dots to map response should be for root agents only | Dan Lake | 2011-10-31 | 1 | -1/+1 |
* | set grp.RootPart.GroupPosition for code consistency (and readability) rather ... | Justin Clark-Casey (justincc) | 2011-10-28 | 1 | -2/+2 |
* | Removed use of 'is' operator and casting to find the root ScenePresence in Me... | Dan Lake | 2011-10-27 | 2 | -68/+41 |
* | Continuation of previous checkin. Found more places where ForEachScenePresenc... | Dan Lake | 2011-10-27 | 1 | -6/+4 |
* | Added new ForEachRootScenePresence to Scene since almost every delegate passe... | Dan Lake | 2011-10-27 | 8 | -36/+17 |
* | Comment out inventory folder bulk update code on InventoryAccepted message in... | Justin Clark-Casey (justincc) | 2011-10-27 | 1 | -12/+18 |
* | Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead o... | Justin Clark-Casey (justincc) | 2011-10-25 | 19 | -3/+19 |
* | Add optional getauthinfo and setauthinfo authentication service calls. | Justin Clark-Casey (justincc) | 2011-10-24 | 1 | -1/+10 |
* | Fix missing Busy-Mode Response | Pixel Tomsen | 2011-10-22 | 1 | -0/+1 |
* | refactor: rename some AssetHelpers.CreateAsset() methods to CreateNotecardAss... | Justin Clark-Casey (justincc) | 2011-10-22 | 1 | -4/+4 |
* | Change wording on asset requests. | Justin Clark-Casey (justincc) | 2011-10-19 | 1 | -2/+2 |
* | Moved HaveNeighbor utility function from ScenePresence to Scene. Fixed line e... | Dan Lake | 2011-10-19 | 2 | -268/+268 |
* | Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ... | Dan Lake | 2011-10-19 | 2 | -328/+300 |
* | remove now redundant m_physical_prim flag from SOP.ApplyPhysics() | Justin Clark-Casey (justincc) | 2011-10-15 | 1 | -1/+1 |
* | factor common code out into SOP.RemoveFromPhysics() | Justin Clark-Casey (justincc) | 2011-10-15 | 1 | -4/+1 |
* | Start recording object updates per second statistic (analogue of agent update... | Justin Clark-Casey (justincc) | 2011-10-11 | 1 | -0/+8 |
* | meaningless change to goose panda | Justin Clark-Casey (justincc) | 2011-10-11 | 1 | -0/+1 |
* | Allow monitoring of stats by region name | Justin Clark-Casey (justincc) | 2011-10-10 | 1 | -0/+3 |
* | Add other region stats (total frame time, physics fps, etc.) currently missin... | Justin Clark-Casey (justincc) | 2011-10-10 | 15 | -20/+325 |
* | Provide a way to turn the MonitorModule on and off | Justin Clark-Casey (justincc) | 2011-10-10 | 1 | -15/+35 |
* | remove unused LastAssetID from DynamicTextureUpdaer | Justin Clark-Casey (justincc) | 2011-10-10 | 1 | -6/+4 |
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Dan Lake | 2011-10-06 | 1 | -1/+1 |
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| * | remove the pointless slashes on the end of the (5!) different server stat ret... | Justin Clark-Casey (justincc) | 2011-10-07 | 1 | -1/+1 |
* | | Refactored "known child region" in ScenePresence. There were 4 different | Dan Lake | 2011-10-06 | 1 | -1/+1 |
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* | Simplified IsInTransit property on ScenePresence and removed InTransit() whic... | Dan Lake | 2011-10-06 | 1 | -6/+6 |
* | Removed redundant scene presence lookups in HGMessageTransferModule | Dan Lake | 2011-10-05 | 1 | -21/+4 |