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* Made things consistent between LocalInventoryServiceConnector and RemoteXInve...Diva Canto2011-04-252-11/+32
* some mesh config asthetics0.7.1-rc1BlueWall2011-04-222-2/+2
* Move mesh on/off swtich from [Startup] to [Mesh] in anticipation of future co...Justin Clark-Casey (justincc)2011-04-183-8/+12
* bump default IAR version to 0.2 and 1.1 for the --profile version.Justin Clark-Casey (justincc)2011-04-181-2/+2
* bump oar version number to 0.6.Justin Clark-Casey (justincc)2011-04-181-1/+1
* Add regression test to check that OARs start with the control file.Justin Clark-Casey (justincc)2011-04-183-9/+21
* add test to ensure that an IAR starts with the control fileJustin Clark-Casey (justincc)2011-04-182-11/+39
* refactor: split out the code which actually copies a particular bundle to inv...Justin Clark-Casey (justincc)2011-04-181-106/+115
* refactor: rename DeleteToInventory() to CopyToInventory()Justin Clark-Casey (justincc)2011-04-181-1/+1
* Fix bug where objects were being coalesced in the wrong positions.Justin Clark-Casey (justincc)2011-04-181-2/+2
* Provide a configuration setting to control whether multiple taken objects are...Justin Clark-Casey (justincc)2011-04-182-15/+47
* Fixes mantis #5431 -- coalesced objects in HG-enabled regions. Needs more tes...Diva Canto2011-04-152-25/+12
* refactor: separate out code that adds permissionsJustin Clark-Casey (justincc)2011-04-151-42/+59
* minor: remove a small amount of code duplicationJustin Clark-Casey (justincc)2011-04-151-4/+3
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-04-152-3/+21
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimBlueWall2011-04-145-11/+11
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| * | Add ColladaMesh switchBlueWall2011-04-142-3/+21
* | | refactor: split out some rez code into a separate CreateItemForObject() methodJustin Clark-Casey (justincc)2011-04-151-143/+159
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* | get rid of all traces of the now used mock service infrastructureJustin Clark-Casey (justincc)2011-04-155-11/+11
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* extend TestLoadCoalesecedItem() to check loaded object ids and positionsJustin Clark-Casey (justincc)2011-04-151-1/+7
* Make all the objects in a coalescence reappears after being loaded from an IA...Justin Clark-Casey (justincc)2011-04-154-26/+49
* implement stub TestLoadCoalesecedItem(). Doesn't do what it's meant to do yet.Justin Clark-Casey (justincc)2011-04-142-4/+48
* simplify InventoryArchiveTestCase setupJustin Clark-Casey (justincc)2011-04-141-18/+2
* simplify TestSaveItemToIarV0_1()Justin Clark-Casey (justincc)2011-04-141-18/+2
* simplify TestRezObject()Justin Clark-Casey (justincc)2011-04-141-17/+1
* Make scene object parts created by the test utils unit sized.Justin Clark-Casey (justincc)2011-04-141-3/+1
* simplify coalesced object tests by using existing scene object set up utilsJustin Clark-Casey (justincc)2011-04-141-34/+6
* Use common coalesced serialization code for both tests and the InventoryAcces...Justin Clark-Casey (justincc)2011-04-131-54/+13
* Adjust the quanterions used in the rez coalsced object tests to get sensible ...Justin Clark-Casey (justincc)2011-04-131-4/+12
* refactor: move code to obtain the coalescence size and object offsets into Co...Justin Clark-Casey (justincc)2011-04-131-1/+1
* Fix bug where rezzing coalesced objects would give all objects the same name ...Justin Clark-Casey (justincc)2011-04-132-7/+11
* Add coalesced scene objects class and serializer. This is currently only use...Justin Clark-Casey (justincc)2011-04-132-5/+93
* factor out some test code into the SetUp()Justin Clark-Casey (justincc)2011-04-131-14/+15
* Add a regression test for rezzing a single object into a scene from user inve...Justin Clark-Casey (justincc)2011-04-132-0/+137
* Moved 3 request handlers from OpenSim.Framework.Servers.HttpServer up to Open...Diva Canto2011-04-1211-12/+2
* Implemented terrain save-tile command. Does the opposite of load-tile. For no...Diva Canto2011-04-127-0/+132
* refactor: simplify bRayEndIsIntersection boolean set from RayEndIsIntersectio...Justin Clark-Casey (justincc)2011-04-121-14/+1
* Fix (add) ability to rez objects by dragging them out of another prim's inven...Justin Clark-Casey (justincc)2011-04-121-0/+4
* minor: remove now inaccurate commentJustin Clark-Casey (justincc)2011-04-111-1/+1
* minor: adjust some spacing and indentationJustin Clark-Casey (justincc)2011-04-111-10/+10
* Implimented HTTP_VERIFY_CERT for llHttpRequestE. Allen Soard2011-04-111-3/+31
* Signal prim count taint if the AbsolutePosition of a scene object changes.Justin Clark-Casey (justincc)2011-04-061-4/+26
* Improve previous ILandObject method doc.Justin Clark-Casey (justincc)2011-04-063-49/+87
* Add method doc to some land bitmap methods in ILandObject.Justin Clark-Casey (justincc)2011-04-062-18/+48
* properly refresh object owner list when refresh button is hit on land parcel ...Justin Clark-Casey (justincc)2011-04-052-9/+14
* remove now unused individual LandData prim counts.Justin Clark-Casey (justincc)2011-04-053-105/+27
* If an object is selected, then don't include it in owner/group/others prim co...Justin Clark-Casey (justincc)2011-04-051-13/+18
* Make the "All Estates" option work from the client (this makes chosen changes...Justin Clark-Casey (justincc)2011-04-052-7/+148
* Implement rezzing coalesced objectsMelanie2011-04-031-11/+0
* Implement rezzing coalesced objectsMelanie2011-04-031-105/+172