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2012-05-14Set the agent in transit teleport flag at the first available opportunity (i....Justin Clark-Casey (justincc)1-11/+37
2012-05-14Add more region information to some teleport related loggingJustin Clark-Casey (justincc)1-7/+8
2012-05-13Modifications for SMTP in OpenSimulator. Email size limit was fixed (was out ...Chris Koeritz1-19/+5
2012-05-12Revert "Save the Telehub and its Spawn Points in the OAR"Justin Clark-Casey (justincc)3-29/+2
2012-05-10Save the Telehub and its Spawn Points in the OAROren Hurvitz3-2/+29
2012-05-10Add even for terrain tainting and synchronize terrain module with physics sce...Dan Lake1-0/+1
2012-05-07Revert "Better error handling if Load OAR or Save OAR fail"Justin Clark-Casey (justincc)3-32/+6
2012-05-07Better error handling if Load OAR or Save OAR failOren Hurvitz3-6/+32
2012-05-07refactor: Instead of performing a ScenePresence lookup twice over LocateClien...Justin Clark-Casey (justincc)1-18/+2
2012-05-07Fix a bug in FriendsModule.StatusNotify() where all subsequent friends would ...Justin Clark-Casey (justincc)1-2/+7
2012-05-05Fire the scripting changed event with CHANGED_OWNER when an object that has c...Justin Clark-Casey (justincc)2-10/+9
2012-05-04Use the more efficient HashSet instead of List for FlotasmAssetCache.m_Curren...Justin Clark-Casey (justincc)1-1/+1
2012-05-04Don't try and update the access time of a file that is actively being cached.Justin Clark-Casey (justincc)1-2/+6
2012-05-04Temporarily add debug log lines to lsl url request and releaseJustin Clark-Casey (justincc)1-0/+13
2012-05-04Mantis 60004 problems with damage and llSetDamage. In damage enabled areas th...Talun1-3/+14
2012-05-03Reinsert a 2000ms delay before closing a no longer required agent on the sour...Justin Clark-Casey (justincc)1-2/+7
2012-05-03minor: resolve some mono compiler warningsJustin Clark-Casey (justincc)2-8/+3
2012-05-03Implement optional name and description on http stream handlers so that we ca...Justin Clark-Casey (justincc)3-24/+34
2012-05-01Comment out the five second sleep in etm.DoTeleport() if the old agent needs ...Justin Clark-Casey (justincc)1-1/+1
2012-05-01Remove some test code that accidentally crept in with 9d2e1c67Justin Clark-Casey (justincc)1-3/+0
2012-05-01Add regression test for teleporting between neighbouring regions on the same ...Justin Clark-Casey (justincc)2-7/+30
2012-05-01Move max teleport distance check down into etm.DoTeleport() since this should...Justin Clark-Casey (justincc)1-40/+41
2012-05-01refactor: Split most of EntityTransferModule.Teleport() into its same region ...Justin Clark-Casey (justincc)3-126/+165
2012-04-28Put scene object related console commands into new "Objects" help category ra...Justin Clark-Casey (justincc)1-9/+13
2012-04-27Add flags information (phantom, physics, etc.) to "show object" and "show par...Justin Clark-Casey (justincc)1-0/+2
2012-04-27If a Grid God teleports then include the Godlike teleport flag. This can affe...Oren Hurvitz2-9/+28
2012-04-27Use DotNetZip to compress OARs and IARs.Oren Hurvitz2-2/+8
2012-04-27MapImageService: changed the event at which the map tiles are uploaded, becau...Diva Canto1-3/+12
2012-04-27Minor change in error message (HG teleport failures)Diva Canto1-1/+1
2012-04-27Add regression test for teleporting an agent between separated regions on the...Justin Clark-Casey (justincc)13-22/+23
2012-04-26When creating an OAR, objects where the user is the Creator are always includ...Oren Hurvitz1-2/+7
2012-04-26Tweak log messages on local region to region teleport path to help with probl...Justin Clark-Casey (justincc)3-23/+41
2012-04-24Slight rewording of output messages.Diva Canto1-1/+1
2012-04-24HG: Moved User-level code down to the HGEntityTransferModule where it belongs.Diva Canto2-14/+14
2012-04-25zero out SP velocity before calling SP.Teleport(), as the client expects (tho...Justin Clark-Casey (justincc)1-0/+1
2012-04-25Add regression test TestSameRegionTeleport()Justin Clark-Casey (justincc)1-1/+1
2012-04-25Comment out some debug ATTACHMENTS log messages for now.Justin Clark-Casey (justincc)1-15/+14
2012-04-25Comment out the noisier AVFACTORY log messages for now.Justin Clark-Casey (justincc)1-4/+6
2012-04-25Improve teleport log debug and error messages to tell us who is teleporting.Justin Clark-Casey (justincc)1-3/+14
2012-04-24Minor improvements to loggingOren Hurvitz2-6/+9
2012-04-23Changed the Map-related messages from Info to Debug. They're debug messages.Diva Canto4-8/+8
2012-04-23Mantis 5977 Corrections to llRegionSayToTalun2-52/+70
2012-04-22Fix bug where setting phantom on a prim would result in a server log message ...Justin Clark-Casey (justincc)1-2/+2
2012-04-20Improve bitmap disposal to do null checks and not to potentially try disposal...Justin Clark-Casey (justincc)1-4/+7
2012-04-20Always dispose of existing opened bitmap from file in SaveFile(), instead of ...Justin Clark-Casey (justincc)1-22/+37
2012-04-20Explicitly dispose of bitmaps opened from files in GenericSystemDrawing and J...Justin Clark-Casey (justincc)2-18/+31
2012-04-20concerns GenericSystemDrawing.csGarmin Kawaguichi1-8/+9
2012-04-20Stop teleports from dropping tall avatars through or embedding them in the fl...Justin Clark-Casey (justincc)1-1/+7
2012-04-18On "show part" command, show link number.Justin Clark-Casey (justincc)1-1/+1
2012-04-17refactor: Rename EstateSettings.IsEstateManager() to EstateSettings.IsEstateM...Justin Clark-Casey (justincc)3-4/+4