Commit message (Collapse) | Author | Files | Lines | ||
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2009-10-13 | * Fixes some prim crossings on megaregions with regions beyond the 512m mark | Teravus Ovares (Dan Olivares) | 1 | -4/+6 | |
* There's a slight chance that this could cause a problem with regular prim crossings.. but hopefully not. Revert if it does. | |||||
2009-10-13 | * Rewrote ClientManager to remove Lindenisms from OpenSim core, improve ↵ | John Hurliman | 2 | -8/+12 | |
performance by removing locks, and replace LLUDPClientCollection * Removed the confusing (and LL-specific) shutdowncircuit parameter from IClientAPI.Close() * Updated the LLUDP code to only use ClientManager instead of trying to synchronize ClientManager and m_clients * Remove clients asynchronously since it is a very slow operation (including a 2000ms sleep) | |||||
2009-10-12 | * Fixes http://opensimulator.org/mantis/view.php?id=4225 | Diva Canto | 4 | -1/+49 | |
* Fixes http://opensimulator.org/mantis/view.php?id=3959 * Allows for viewing inventory textures outside home grid | |||||
2009-10-12 | 0004246: [Patch] FlotsamAssetCache deep scan & cache | Melanie | 1 | -37/+270 | |
Thank you, mcortez. | |||||
2009-10-10 | Fix selling objects | Melanie | 1 | -4/+3 | |
2009-10-09 | Calling .Close() on AutoResetEvent and ManualResetEvent (those classes ↵ | John Hurliman | 1 | -2/+2 | |
contain an unmanaged resource that will not automatically be disposed when they are GCed), and commenting out some ManualResetEvents that are not in use yet | |||||
2009-10-07 | Revert "Rewrote parts of the code that were double-locking different ↵ | Melanie | 5 | -62/+51 | |
objects. This is about half of the code base reviewed." This reverts commit e992ca025571a891333a57012c2cd4419b6581e5. | |||||
2009-10-07 | Revert "Merging in diva's locking fixes" | Melanie | 5 | -62/+51 | |
This reverts commit 832cc685138b2244529f10b54b373c34adb4a633. | |||||
2009-10-06 | Rewrote parts of the code that were double-locking different objects. This ↵ | Diva Canto | 5 | -51/+62 | |
is about half of the code base reviewed. | |||||
2009-10-06 | * Removed verbose debug message | Diva Canto | 2 | -2/+2 | |
* Restored HG inventory access which had been lost upon adding a 3rd argument to inventory and asset server handlers * Fixed a stupid bug in the InventoryConnector which was making move items do things twice | |||||
2009-10-06 | Removing dependencies on System.Runtime.Remoting. | Diva Canto | 1 | -0/+4 | |
2009-10-06 | Fixing a few compile errors in the previous commit | John Hurliman | 3 | -4/+0 | |
2009-10-05 | * minor: tweak asset cache logging levels downwards | Justin Clark-Casey (justincc) | 4 | -12/+9 | |
2009-10-05 | GetRegionByPosition: use the cache, Luke. | Diva Canto | 2 | -0/+28 | |
2009-10-04 | * KeepAlive set to false in expect_user and log_off. | Diva Canto | 1 | -4/+9 | |
* Check for null SP in PermissionsModule. | |||||
2009-10-04 | Stream needs to be closed before the file can be moved... | Diva Canto | 1 | -5/+6 | |
2009-10-04 | Make sure to close the file streams on the FlotsamCache, even if something ↵ | Diva Canto | 1 | -4/+12 | |
fails. | |||||
2009-10-03 | Fix my build break | Melanie | 1 | -2/+2 | |
2009-10-03 | Small permissions tweak | Melanie | 1 | -1/+4 | |
2009-10-02 | * Creates Util.UTF8 and switches some references of Encoding.UTF8 to ↵ | John Hurliman | 3 | -9/+9 | |
Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework) * Shrinks the largest in-memory object, the LLRAW.HeightmapLookupValue struct (only used for exporting to LLRAW terrain files), to the minimum possible size. This seems to have the odd side effect of cutting the size of the two double[256,256] terrain objects in half. Possibly an alignment optimization? | |||||
2009-10-02 | - cleaning up LandData/ILandObject capitalization issues | dr scofield (aka dirk husemann) | 8 | -268/+304 | |
- adding LandDataSerializer to OAR mechanics | |||||
2009-10-02 | * Attempting to fix a issue with console commands & the estate module. Again. | Adam Frisby | 1 | -4/+52 | |
2009-10-01 | * Rewrote LLImageManager to use a real priority queue and hold minimal state | John Hurliman | 1 | -1/+0 | |
* Rewrote the logic in J2KImage.RunUpdate() * Added a default avatar texture (I made it myself) | |||||
2009-10-01 | Formatting cleanup. | Jeff Ames | 7 | -8/+8 | |
2009-09-30 | Attempting to improve the robustness of texture decoding by always ignoring ↵ | John Hurliman | 2 | -529/+161 | |
LayerInfo.End values and creating guessed default layer boundaries on failed decodes Changed a noisy J2K decode log message from Info to Debug Replacing openjpeg-dotnet decoding with managed CSJ2K decoding. Should be much more reliable, faster, and use less memory * Re-added openjpeg-dotnet files since they are used elsewhere in OpenSim * Updated prebuild.xml with a reference to CSJ2K * Renamed IJ2KDecoder and J2KDecoder member names to follow standard naming conventions * Removed j2kDecodeCache cruft and replaced it with the OpenSim cache system * Rewrote the default layer boundary algorithm to use percentages instead of an exponent * Switched from an infinite in-memory cache to an expiring cache (10 minute timeout) * Slightly quieted logging errors for failed texture decodes | |||||
2009-09-30 | Revert "Attempting to improve the robustness of texture decoding by always ↵ | Melanie | 1 | -68/+168 | |
ignoring LayerInfo.End values and creating guessed default layer boundaries on failed decodes Changed a noisy J2K decode log message from Info to Debug" This reverts commit 22cc31135e2989df28e0756eb3b03f85530d5555. | |||||
2009-09-30 | Attempting to improve the robustness of texture decoding by always ignoring ↵ | John Hurliman | 1 | -168/+68 | |
LayerInfo.End values and creating guessed default layer boundaries on failed decodes Changed a noisy J2K decode log message from Info to Debug Replacing openjpeg-dotnet decoding with managed CSJ2K decoding. Should be much more reliable, faster, and use less memory * Re-added openjpeg-dotnet files since they are used elsewhere in OpenSim * Updated prebuild.xml with a reference to CSJ2K | |||||
2009-10-01 | Formatting cleanup. | Jeff Ames | 41 | -193/+193 | |
2009-09-29 | Minor bug fixes. | Diva Canto | 2 | -1/+4 | |
2009-09-29 | A little hack to see if this fixes the problems with ~20% of SOG's becoming ↵ | Diva Canto | 1 | -1/+20 | |
phantom after an import to megaregions. | |||||
2009-09-28 | Fixed bug in Check4096 (HG). | Diva Canto | 1 | -2/+2 | |
2009-09-28 | Improved the Local grid connector to fetch data from the DB when it doesn't ↵ | Diva Canto | 2 | -2/+15 | |
find it in the cache. Commented out the Standalone teleport test because it's failing, and the scene setup is very confusing. I suspect it may be wrong -- the connectors-as-ISharedRegionModules are being instantiated several times when there are several scenes. | |||||
2009-09-29 | Add copyright header. Formatting cleanup. | Jeff Ames | 1 | -1/+28 | |
2009-09-27 | Fixed an issue with the PresenceModule in "gridmode", introduced by my ↵ | Diva Canto | 1 | -3/+0 | |
fixing the notifications of the messaging service in standalone. | |||||
2009-09-27 | Guarding the methods under if (m_Enabled) | Diva Canto | 1 | -3/+7 | |
2009-09-27 | Neighbours cache working. | Diva Canto | 4 | -8/+121 | |
2009-09-27 | Unpacking the mess with OtherRegionUp, so we can have a real cache of the ↵ | Diva Canto | 3 | -7/+8 | |
neighbours in the grid service modules. | |||||
2009-09-26 | Moved all HG1 operations to HGGridConnector.cs and ↵ | Diva Canto | 5 | -42/+249 | |
HypergridServerConnector.cs/HypergridServiceConnector.cs, away from Region.Communications and HGNetworkServersInfo. Fixed small bugs with hyperlinked regions' map positions. | |||||
2009-09-26 | Fixed a bug with link-region. | Diva Canto | 3 | -28/+14 | |
2009-09-26 | Fixed the order of params to GetRegionRange. | Diva Canto | 1 | -6/+10 | |
2009-09-26 | Fixed MapBlocks bug, wrong order of arguments. First version that seems ↵ | Diva Canto | 2 | -2/+14 | |
completely functional. Also fixed the notification of the message server in standalone -- that server doesn't usually exist. | |||||
2009-09-26 | More redirects to HGGridConnector-as-HyperlinkService. | Diva Canto | 2 | -6/+20 | |
2009-09-26 | First pass at the heart surgery for grid services. Compiles and runs ↵ | Diva Canto | 12 | -272/+192 | |
minimally. A few bugs to catch now. | |||||
2009-09-25 | * Does a full battery of tests to ensure that the object isn't an attachment ↵ | Teravus Ovares (Dan Olivares) | 1 | -3/+3 | |
before border crossing * Fixes 'Inconsistent Attachment State' when teleporting into another region besides the SW most region slot on a MegaRegion. * Fixes a host of other unintended attachment border cross edge cases that lead to Inconsistent attachment state. | |||||
2009-09-25 | More small changes to FlotsamAssetCache as per mcortez' request. | Diva Canto | 1 | -2/+2 | |
2009-09-25 | Moved the property RegionLoginsEnabled from GridComms to the Scene -- not ↵ | Diva Canto | 1 | -1/+1 | |
the scene itself but SceneCommunicationService, for now. Beginning to clear the code from using Region.Communications. grid stuff. | |||||
2009-09-25 | Don't preserve full user profile details within iars for now | Justin Clark-Casey (justincc) | 1 | -1/+3 | |
This information was not being used in the load process | |||||
2009-09-25 | add control files containing version info to iars | Justin Clark-Casey (justincc) | 1 | -0/+28 | |
2009-09-25 | minor: remove some mono compiler warnings | Justin Clark-Casey (justincc) | 1 | -4/+3 | |
2009-09-24 | Produce a different error message if the user service does not have the ↵ | Justin Clark-Casey (justincc) | 1 | -11/+18 | |
authenticate method available |