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2012-11-11Deleted 2 obsolete modules: OGSRadmin and OpenGridProtocol. They were still I...Diva Canto2-1447/+0
2012-11-11One more module converted: MonitorModule.Diva Canto1-94/+117
2012-11-11One more module converted: InventoryArchiverModule.Diva Canto1-8/+31
2012-11-10One more module converted: GroupsModule.Diva Canto1-7/+43
2012-11-10One more module converted: XferModule.Diva Canto1-9/+24
2012-11-10One more module converted: GodsModule.Diva Canto1-19/+49
2012-11-10One more module converted: GesturesModule.Diva Canto1-6/+27
2012-11-10document, 80-character width terminal formatting converting comments to docum...SignpostMarv1-15/+65
2012-11-10document & 80-character width terminal formattingSignpostMarv1-56/+114
2012-11-10Converting WorldCommModule to INonSharedRegionModuleSignpostMarv1-11/+25
2012-11-10One more module converted: Combat/CombatModule.Diva Canto1-4/+25
2012-11-10One more module converted: AvatarFactoryModule.Diva Canto1-6/+31
2012-11-10Cleaning up some confusion with Addin names introduced in a prior commit. Als...Diva Canto1-2/+2
2012-11-10One more module converted: CloudModule.Diva Canto2-21/+33
2012-11-10formatting DialogModule for 80-character width terminalSignpostMarv1-47/+73
2012-11-10Converting DialogModule to INonSharedRegionModuleSignpostMarv1-5/+23
2012-11-10One more module converted: J2KDecoderModule.Diva Canto2-10/+33
2012-11-09One more more converted: IPBanModule.Diva Canto2-6/+19
2012-11-09One more module converted: Vegetation.Diva Canto2-5/+22
2012-11-09Minor improvement in the MapSearchModule. Stop blocking the client thread if ...Diva Canto1-19/+55
2012-11-09MapSearchModule also converted to new region module interface (37 to go).Diva Canto2-5/+23
2012-11-09Converted the WindModule to the new region module interface (38 to go). Also ...Diva Canto3-94/+106
2012-11-09Converted the SunModule to the new region module interface. (39 to go...)Diva Canto1-19/+27
2012-11-06To keep things consistent allowing an UnregisterModuleInterface... Force the...teravus1-5/+13
2012-11-04Prevent IMs being sent to prims when avies decline inventory offers from them.Diva Canto1-9/+12
2012-11-04Add a method to query all registered script constants to allow non-XEngineMelanie1-0/+16
2012-11-02HG: flip all configs to HG2.0. PLEASE CHECK YOUR EXISTING HG CONFIGS AGAINST ...Diva Canto2-3/+5
2012-11-01Comment out checks not to overwrite existing IAR/OAR files for now on "save i...Justin Clark-Casey (justincc)2-4/+6
2012-10-31Make "show object part" command correctly display script status.Justin Clark-Casey (justincc)2-4/+10
2012-10-29refactoring to use assembly:classname style of configurationSignpostMarv1-1/+4
2012-10-29Renaming module back to SoundModule as the hypothetical plan was to make anot...SignpostMarv1-3/+3
2012-10-29SianaGearz notes stop sound flag is 1 << 5, so using that for ISoundModule.St...SignpostMarv1-6/+3
2012-10-29tweaking configuration logic so that the INonSharedRegionModule will load by ...SignpostMarv1-4/+9
2012-10-29Refactoring llTriggerSoundLimited with a new method on ISoundModule, as the L...SignpostMarv1-0/+30
2012-10-29shuffling code around so that the interface for ISoundModule.SendSound() spec...SignpostMarv1-21/+4
2012-10-29moving SendSound from SceneObjectPart to ISoundModuleSignpostMarv1-0/+73
2012-10-29Formatting SoundModuleNonShared.LoopSound, consistent indentationSignpostMarv1-1/+1
2012-10-29deduplicating code into a single LoopSound methodSignpostMarv1-2/+11
2012-10-29refactoring StopSound into a private static method to skip repeating m_scene....SignpostMarv1-1/+6
2012-10-29Removing a locked iteration over SceneObjectGroup.LoopSoundSlavePrims as the ...SignpostMarv1-15/+0
2012-10-29adjusting parameter order of PreloadSound to be more logicalSignpostMarv1-1/+1
2012-10-29transposing LoopSoundMaster to Sound ModuleSignpostMarv1-0/+36
2012-10-29transposing preload sound onto sound moduleSignpostMarv1-0/+20
2012-10-29transposing stop sound into sound moduleSignpostMarv1-0/+45
2012-10-29TryGetScenePresence in TriggerSound is probably meant to be using the ownerID...SignpostMarv1-1/+1
2012-10-29swapping GetSceneObjectPart for TryGetSceneObjectPart in PlayAttachedSound to...SignpostMarv1-4/+4
2012-10-29stripping whitespace from ISoundModule, formatting SoundModuleNonShared.csSignpostMarv1-3/+5
2012-10-29refactoring thisSpGain in PlayAttachedSound as it was previously using two ty...SignpostMarv1-8/+4
2012-10-29Factoring out an if-else block in PlayAttachedSound as it was using the previ...SignpostMarv1-6/+6
2012-10-29making the max distance for sounds to be heard from their origin a configurab...SignpostMarv1-3/+9