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2012-08-30Make ReuseDynamicTextures an experimental config setting in [Textures]. Defa...Justin Clark-Casey (justincc)1-1/+4
2012-08-30If the compile-time DynamicTextureModule.ReuseTextures flag is set, check met...Justin Clark-Casey (justincc)1-43/+59
2012-08-29This partially implements the LSL function to set the responseMic Bowman1-1/+19
2012-08-29Fix regression introduced in a0d178b2 (Sat Aug 25 02:00:17 2012) where folder...Justin Clark-Casey (justincc)1-32/+32
2012-08-28Add experimental DynamicTextureModule.ReuseTextures flag, currently only conf...Justin Clark-Casey (justincc)4-55/+297
2012-08-28Add IDynamicTextureManager.ConvertData() to match AsyncConvertData(). Remove...Justin Clark-Casey (justincc)2-6/+7
2012-08-27formattingSignpostMarv1-22/+22
2012-08-27refactoring to load from self (fixes ChanneDigger being absent)SignpostMarv1-5/+11
2012-08-27refactoring to assign the first argument to a variableSignpostMarv1-4/+5
2012-08-27minor: Simplify return of vector render module name and some very minor remov...Justin Clark-Casey (justincc)1-4/+3
2012-08-27Add VectorRenderModule.TestRepeatSameDrawDifferentExtraParams()Justin Clark-Casey (justincc)1-2/+32
2012-08-27Add VectorRenderModuleTests.TestRepeatDrawContainingImage()Justin Clark-Casey (justincc)1-0/+31
2012-08-27Add VectorRenderModuleTests.TestRepeatDraw()Justin Clark-Casey (justincc)1-11/+48
2012-08-22Lock disposal of separate gdi+ objects under different threads since this pre...Justin Clark-Casey (justincc)1-26/+42
2012-08-21Fix bug in SoundModule.PlayAttachedSound() where every sound update to an ava...Justin Clark-Casey (justincc)1-3/+5
2012-08-20When loading an OAR, validate any group UUIDs and properly reconstruct parcel...Justin Clark-Casey (justincc)1-1/+62
2012-08-20Add --force flag to "kick user" console command to allow bypassing of recent ...Justin Clark-Casey (justincc)3-3/+3
2012-08-20Fix scripted detach of temp attachmentsMelanie1-6/+2
2012-08-14As per lindn spec, disable detach and drop for temp attachmentsMelanie1-0/+8
2012-08-14Lay some groundwork for temp attachments. Decouple attachments from inventory.Melanie2-17/+30
2012-08-03Fix old regression that stopped saving parcel owner data in OARs.Justin Clark-Casey (justincc)1-1/+1
2012-08-03Fix build break.Justin Clark-Casey (justincc)1-1/+1
2012-08-03Update settings loading in AvatarFactoryModule which should have been in last...Justin Clark-Casey (justincc)1-4/+4
2012-08-03Fix the recent windows compile error by putting newFont for case "R" in Vecto...Justin Clark-Casey (justincc)1-3/+8
2012-08-03attempting to fix a build issueSignpostMarv1-2/+2
2012-08-03Fixed a rare bug that caused Save OAR to fail because it thought it had timed...Oren Hurvitz1-5/+11
2012-08-03Delete old blank SOGSpamTestJustin Clark-Casey (justincc)1-37/+0
2012-08-03Properly dispose of all GDI+ entities used in VectorRenderModule for dynamic ...Justin Clark-Casey (justincc)1-253/+316
2012-08-02Add simple draw test for the VectorRenderModuleJustin Clark-Casey (justincc)1-0/+75
2012-07-31Fix bug in SoundModule.TriggerSound() where every sound update to an avatar w...Justin Clark-Casey (justincc)1-3/+6
2012-07-26When copying items, copy the item description field instead of the asset desc...Justin Clark-Casey (justincc)1-2/+3
2012-07-25Move Watchdog and MemoryWatchdog classes into OpenSim.Framework.Monitoring wi...Justin Clark-Casey (justincc)2-0/+2
2012-07-25Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring.Justin Clark-Casey (justincc)4-4/+4
2012-07-25Make SceneManager.OnRegionsReadyStatusChange event available.Justin Clark-Casey (justincc)1-6/+1
2012-07-24Remove bad using statement in AttachmentsModuleTests.Justin Clark-Casey (justincc)1-2/+1
2012-07-24extend regression TestRezScriptedAttachmentFromInventory() to check actual st...Justin Clark-Casey (justincc)1-3/+19
2012-07-24extend regression TestDetachScriptedAttachementToInventory() to check correct...Justin Clark-Casey (justincc)1-3/+25
2012-07-23Change attachment handling to remove object from the scene first as perMelanie1-29/+59
2012-07-20BulletSim: add reference to OpenSim.Region.CoreModules in BSScene.cs attempti...Robert Adams1-1/+1
2012-07-20Correct namespace of BinaryLoggingModule (a cut-and-paste error). Add a simpl...Robert Adams2-1/+162
2012-07-20Fix the order of operations on detach. The object must always be serializedMelanie1-6/+10
2012-07-19Comment out OnIncomingInstantMessage and OnInstantMessage handlers in GroupsM...Justin Clark-Casey (justincc)1-10/+10
2012-07-19Add EventManager.OnRegionLoginsStatusChange fired whenever logins are enabled...Justin Clark-Casey (justincc)1-5/+5
2012-07-18Establish EventManager.OnRegionReady event. This will only be triggerred onc...Justin Clark-Casey (justincc)1-8/+2
2012-07-18Pass entire scene object in OnLoginsEnabled event rather than just the region...Justin Clark-Casey (justincc)1-11/+2
2012-07-17Fix regression where llGiveInventory() had stopped asking non-owner receivers...Justin Clark-Casey (justincc)2-9/+14
2012-07-17Restore update of inventory item on derez/logout. This is necessary to updat...Justin Clark-Casey (justincc)1-1/+6
2012-07-17Stop sending the viewer an inventory create message if a known attachment ite...Justin Clark-Casey (justincc)1-4/+1
2012-07-14When generating a Warp3D texture, set the detailTexture[i] variable on resize...Justin Clark-Casey (justincc)1-7/+14
2012-07-13Remove a callstack print out I accidentally left in 2 commits ago in 9ccb578Justin Clark-Casey (justincc)1-1/+0