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My fork of OpenSim for IG and MG, called SledjChisl.
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Files
Lines
2012-05-17
minor: Remove redundant EstateOwner != UUID.Zero check in IsAdministrator bec...
Justin Clark-Casey (justincc)
1
-8
/
+6
2012-05-17
Remove redundant "Teleport failed:" from reason when QueryAccess fails for th...
Justin Clark-Casey (justincc)
1
-4
/
+12
2012-05-16
Route OAR SOG loading through the common SceneObjectSerializer.FromXml2Format...
Justin Clark-Casey (justincc)
1
-2
/
+1
2012-05-15
Fix issue where loading OARs could sometimes result in link numbers being reo...
Justin Clark-Casey (justincc)
2
-1
/
+56
2012-05-15
Allow use of regular expressions in "show object name", "show part name" and ...
Justin Clark-Casey (justincc)
1
-101
/
+208
2012-05-14
Save the Telehub and its Spawn Points in the OAR
Oren Hurvitz
3
-2
/
+29
2012-05-14
minor: add explanative comment to 'missing baked texture' logging commonly se...
Justin Clark-Casey (justincc)
1
-0
/
+10
2012-05-14
Set the agent in transit teleport flag at the first available opportunity (i....
Justin Clark-Casey (justincc)
1
-11
/
+37
2012-05-14
Add more region information to some teleport related logging
Justin Clark-Casey (justincc)
1
-7
/
+8
2012-05-13
Modifications for SMTP in OpenSimulator. Email size limit was fixed (was out ...
Chris Koeritz
1
-19
/
+5
2012-05-12
Revert "Save the Telehub and its Spawn Points in the OAR"
Justin Clark-Casey (justincc)
3
-29
/
+2
2012-05-10
Save the Telehub and its Spawn Points in the OAR
Oren Hurvitz
3
-2
/
+29
2012-05-10
Add even for terrain tainting and synchronize terrain module with physics sce...
Dan Lake
1
-0
/
+1
2012-05-07
Revert "Better error handling if Load OAR or Save OAR fail"
Justin Clark-Casey (justincc)
3
-32
/
+6
2012-05-07
Better error handling if Load OAR or Save OAR fail
Oren Hurvitz
3
-6
/
+32
2012-05-07
refactor: Instead of performing a ScenePresence lookup twice over LocateClien...
Justin Clark-Casey (justincc)
1
-18
/
+2
2012-05-07
Fix a bug in FriendsModule.StatusNotify() where all subsequent friends would ...
Justin Clark-Casey (justincc)
1
-2
/
+7
2012-05-05
Fire the scripting changed event with CHANGED_OWNER when an object that has c...
Justin Clark-Casey (justincc)
2
-10
/
+9
2012-05-04
Use the more efficient HashSet instead of List for FlotasmAssetCache.m_Curren...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-05-04
Don't try and update the access time of a file that is actively being cached.
Justin Clark-Casey (justincc)
1
-2
/
+6
2012-05-04
Temporarily add debug log lines to lsl url request and release
Justin Clark-Casey (justincc)
1
-0
/
+13
2012-05-04
Mantis 60004 problems with damage and llSetDamage. In damage enabled areas th...
Talun
1
-3
/
+14
2012-05-03
Reinsert a 2000ms delay before closing a no longer required agent on the sour...
Justin Clark-Casey (justincc)
1
-2
/
+7
2012-05-03
minor: resolve some mono compiler warnings
Justin Clark-Casey (justincc)
2
-8
/
+3
2012-05-03
Implement optional name and description on http stream handlers so that we ca...
Justin Clark-Casey (justincc)
3
-24
/
+34
2012-05-01
Comment out the five second sleep in etm.DoTeleport() if the old agent needs ...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-05-01
Remove some test code that accidentally crept in with 9d2e1c67
Justin Clark-Casey (justincc)
1
-3
/
+0
2012-05-01
Add regression test for teleporting between neighbouring regions on the same ...
Justin Clark-Casey (justincc)
2
-7
/
+30
2012-05-01
Move max teleport distance check down into etm.DoTeleport() since this should...
Justin Clark-Casey (justincc)
1
-40
/
+41
2012-05-01
refactor: Split most of EntityTransferModule.Teleport() into its same region ...
Justin Clark-Casey (justincc)
3
-126
/
+165
2012-04-28
Put scene object related console commands into new "Objects" help category ra...
Justin Clark-Casey (justincc)
1
-9
/
+13
2012-04-27
Add flags information (phantom, physics, etc.) to "show object" and "show par...
Justin Clark-Casey (justincc)
1
-0
/
+2
2012-04-27
If a Grid God teleports then include the Godlike teleport flag. This can affe...
Oren Hurvitz
2
-9
/
+28
2012-04-27
Use DotNetZip to compress OARs and IARs.
Oren Hurvitz
2
-2
/
+8
2012-04-27
MapImageService: changed the event at which the map tiles are uploaded, becau...
Diva Canto
1
-3
/
+12
2012-04-27
Minor change in error message (HG teleport failures)
Diva Canto
1
-1
/
+1
2012-04-27
Add regression test for teleporting an agent between separated regions on the...
Justin Clark-Casey (justincc)
13
-22
/
+23
2012-04-26
When creating an OAR, objects where the user is the Creator are always includ...
Oren Hurvitz
1
-2
/
+7
2012-04-26
Tweak log messages on local region to region teleport path to help with probl...
Justin Clark-Casey (justincc)
3
-23
/
+41
2012-04-24
Slight rewording of output messages.
Diva Canto
1
-1
/
+1
2012-04-24
HG: Moved User-level code down to the HGEntityTransferModule where it belongs.
Diva Canto
2
-14
/
+14
2012-04-25
zero out SP velocity before calling SP.Teleport(), as the client expects (tho...
Justin Clark-Casey (justincc)
1
-0
/
+1
2012-04-25
Add regression test TestSameRegionTeleport()
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-04-25
Comment out some debug ATTACHMENTS log messages for now.
Justin Clark-Casey (justincc)
1
-15
/
+14
2012-04-25
Comment out the noisier AVFACTORY log messages for now.
Justin Clark-Casey (justincc)
1
-4
/
+6
2012-04-25
Improve teleport log debug and error messages to tell us who is teleporting.
Justin Clark-Casey (justincc)
1
-3
/
+14
2012-04-24
Minor improvements to logging
Oren Hurvitz
2
-6
/
+9
2012-04-23
Changed the Map-related messages from Info to Debug. They're debug messages.
Diva Canto
4
-8
/
+8
2012-04-23
Mantis 5977 Corrections to llRegionSayTo
Talun
2
-52
/
+70
2012-04-22
Fix bug where setting phantom on a prim would result in a server log message ...
Justin Clark-Casey (justincc)
1
-2
/
+2
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