Commit message (Collapse) | Author | Files | Lines | ||
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2009-11-25 | minor: add doc to a few parcel methods | Justin Clark-Casey (justincc) | 3 | -2/+23 | |
2009-11-25 | Change chat config code so that enabled = false actually does disable the ↵ | Justin Clark-Casey (justincc) | 1 | -2/+3 | |
chat module | |||||
2009-11-25 | minor: remove some mono compiler warnings, add --merge load oar switch to ↵ | Justin Clark-Casey (justincc) | 1 | -1/+0 | |
help information | |||||
2009-11-25 | Implement oar merging | Justin Clark-Casey (justincc) | 1 | -6/+10 | |
An oar can now be merged with existing region contents by using the --merge option For example, load oar --merge my.oar Existing terrain, region settings and parcel data is left in place when an oar is merged. See http://opensimulator.org/wiki/OpenSim_Archives#Usage for more information | |||||
2009-11-25 | Add MIT/X11 licensed NDesk.Options (http://www.ndesk.org/Options) DLL to aid ↵ | Justin Clark-Casey (justincc) | 1 | -1/+9 | |
command line parsing | |||||
2009-11-24 | Make load/save iar slightly better in the face of io failures by always ↵ | Justin Clark-Casey (justincc) | 2 | -63/+77 | |
attempting to close the streams | |||||
2009-11-24 | make save and load oar slightly more robust by always closing the archive ↵ | Justin Clark-Casey (justincc) | 3 | -13/+30 | |
streams even if there has been an error | |||||
2009-11-24 | pass all command parameters to load/save oar, not just the filename | Justin Clark-Casey (justincc) | 1 | -0/+37 | |
unfortunately, these commands cannot yet be properly relocated to the region modules due to deficiencies in the region module infrastructure | |||||
2009-11-24 | minor: remove experimental tags from load iar and save iar commands | Justin Clark-Casey (justincc) | 1 | -2/+2 | |
2009-11-23 | Formatting cleanup. | Jeff Ames | 23 | -44/+476 | |
2009-11-16 | minor: very minor formatting change | Justin Clark-Casey (justincc) | 1 | -4/+1 | |
2009-11-13 | minor: A further minor tweak to reduce iar load logging verbosity | Justin Clark-Casey (justincc) | 1 | -2/+2 | |
2009-11-12 | refactor some test asset creation into a helper class | Justin Clark-Casey (justincc) | 1 | -8/+2 | |
remove mono compiler warning | |||||
2009-11-12 | minor: for now stop iar tests spewing log messages when running testsuite | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
2009-11-12 | * Added some new syntax options for the Monitor Module's HTTP poll. | Adam Frisby | 1 | -0/+30 | |
2009-11-10 | * Move RegionCombinerModule to it's own project | Teravus Ovares (Dan Olivares) | 9 | -1768/+0 | |
* Moves the mono_metadata_token_from_dor message to a different module on loading. | |||||
2009-11-10 | Broke the monster RegionLoaded method in RegionCombinerModule into 4 smaller ↵ | Diva Canto | 1 | -224/+248 | |
methods. Let's see if this avoids a mono bug that is making megaregions not work in mono. Long shot, but worth a try. | |||||
2009-11-11 | * Added HTTP polling for Statistics Monitor Module (access via ↵ | Adam Frisby | 1 | -1/+24 | |
http://sim.com:httpport/monitorstats/regionUUID/) * Returns simple formatted XML document containing statistical data on the current sim. * Example: <data> <AgentCountMonitor>5.0000</AgentCountMonitor> ... </data> | |||||
2009-11-10 | Fixed XMLRPC return params | Mic Bowman | 1 | -1/+1 | |
Signed-off-by: Melanie <melanie@t-data.com> | |||||
2009-11-09 | refactor out iar escaping | Justin Clark-Casey (justincc) | 3 | -17/+26 | |
2009-11-09 | minor: correct slightly over-enthusiastic load iar logging message | Justin Clark-Casey (justincc) | 1 | -2/+1 | |
2009-11-09 | fix load iar regression accidentally introduced in last commit | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
2009-11-09 | minor: tweak load iar messages to be slightly less verbose | Justin Clark-Casey (justincc) | 1 | -4/+5 | |
2009-11-09 | minor: provide updates on number of assets loaded while executing "load iar" | Justin Clark-Casey (justincc) | 1 | -2/+9 | |
2009-11-09 | refactor: break actual item load in iar into separate method | Justin Clark-Casey (justincc) | 1 | -28/+46 | |
2009-11-09 | minor: remove some old commented out load iar code | Justin Clark-Casey (justincc) | 1 | -30/+0 | |
2009-11-09 | Tell the user when a 'save iar' has failed because the inventory path could ↵ | Justin Clark-Casey (justincc) | 1 | -53/+21 | |
not be found | |||||
2009-11-09 | Implement human / escaping for inventory folders as well as items | Justin Clark-Casey (justincc) | 1 | -1/+5 | |
2009-11-09 | refactor path delimiter in iar utils | Justin Clark-Casey (justincc) | 1 | -5/+7 | |
2009-11-09 | minor: remove some mono compiler warnings | Justin Clark-Casey (justincc) | 5 | -7/+7 | |
2009-11-09 | refactor: make human iar escape char a constant rather than a magic char | Justin Clark-Casey (justincc) | 1 | -3/+5 | |
2009-11-09 | * for iars, allow item names/folders including "/" to be escaped using "\/" | Justin Clark-Casey (justincc) | 2 | -4/+87 | |
* also, "\" has to be escaped as "\\" * add item name unit test for escaped characters | |||||
2009-11-08 | Patch from Snoopy2. Fixes Mantis #4342 | Melanie | 2 | -8/+43 | |
fixes problems when group owned land was abandoned by the land owner or reclaimed by the estate manager or by god. Beside that this new patch makes it possible, that users can buy land directly for a group, if the buyer has the required permissions. | |||||
2009-11-06 | Fixing the build break | John Hurliman | 1 | -2/+1 | |
2009-11-05 | Changing the AssetBase constructors to avoid initializing assets with an ↵ | John Hurliman | 9 | -33/+20 | |
unknown asset type, and log an error if it ever does happen | |||||
2009-11-05 | add unit test for iar & escaping | Justin Clark-Casey (justincc) | 1 | -2/+94 | |
2009-11-05 | minor test var name tweak | Justin Clark-Casey (justincc) | 1 | -7/+7 | |
2009-11-05 | * Escape / character when saving items and folders in an iar so that the ↵ | Justin Clark-Casey (justincc) | 2 | -2/+18 | |
loader doesn't barf | |||||
2009-11-05 | Change the permissions module to use the friend list cache already in the | Melanie | 2 | -2/+27 | |
friends module instead of requesting the entire friends list over the network each time a prim is touched. | |||||
2009-11-05 | Remove a spammy debug message from friends list check in the perms module. | Melanie | 1 | -20/+2 | |
Replace the integer compares with proper bitflags checking from libOMV. Friends rights are now functional. | |||||
2009-11-05 | Patch by revolution, thank you. Mantis #1789 . Implement friends permissions. | Melanie | 2 | -2/+41 | |
Applied with major changes. Core functionality commented pending review for possible rights escalation. No user functionality yet. | |||||
2009-11-03 | Fixed a couple of NREs in corner cases. | Diva Canto | 1 | -0/+6 | |
2009-11-02 | * Committing missing file from last commit. | Adam Frisby | 1 | -0/+13 | |
2009-11-02 | * Implemented some tweaks to monitoring module. | Adam Frisby | 3 | -1/+95 | |
* Output is prettier & more useful. * Added 'Alerts' to allow rules to be constructed using Monitors to detect for events such as deadlocks. This will be translated to SNMP Traps when I get SNMP implemented. | |||||
2009-11-01 | * Implements new 'Monitoring' system for reporting performance. | Adam Frisby | 13 | -0/+420 | |
* Mostly the same set as the StatsMonitor used for Viewer notification, but exposes some new frametimes - including EventMS, PhysicsUpdateMS, LandUpdateMS; new memory monitoring - both GC.TotalMemory and Process.PrivateWorkingMemory64; also exposes ThreadCount (using System.Diagnostics.Process) * Type 'monitor report' on the console to see output. * SNMP Implementation forthcoming. | |||||
2009-10-29 | * Log progress messages when loading OAR files with a lot of assets | John Hurliman | 1 | -0/+3 | |
* Change the PhysicsCollision callback for objects to send full contact point information. This will be used to calculate the collision plane for avatars * Send the physics engine velocity in terse updates, not the current force being applied to the avatar. This should fix several issues including crouching through the floor and walking through walls | |||||
2009-10-28 | * Standalone logins will now go through the sequence of "requested region, ↵ | John Hurliman | 1 | -1/+5 | |
default region, any region" before giving up * Hip offset should have been added not subtracted (it's a negative offset). This puts avatar feet closer to the ground * Improved duplicate checking for terse updates. This should reduce bandwidth and walking through walls | |||||
2009-10-27 | Make map search work also for hyperlinked regions. | Diva Canto | 1 | -4/+6 | |
2009-10-26 | Experimental change of PhysicsVector to Vector3. Untested | John Hurliman | 1 | -4/+2 | |
2009-10-26 | * Switched all operations on the list of clients that could be either sync ↵ | John Hurliman | 1 | -1/+1 | |
or async to use Scene.ForEachClient() instead of referencing ClientManager directly * Added a new [Startup] config option called use_async_when_possible to signal how to run operations that could be either sync or async * Changed Scene.ForEachClient to respect use_async_when_possible * Fixing a potential deadlock in Parallel.ForEach by locking on a temporary object instead of the enumerator (which may be shared across multiple invocations on ForEach). Thank you diva |