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My fork of OpenSim for IG and MG, called SledjChisl.
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2011-04-13
Use common coalesced serialization code for both tests and the InventoryAcces...
Justin Clark-Casey (justincc)
1
-54
/
+13
2011-04-13
Adjust the quanterions used in the rez coalsced object tests to get sensible ...
Justin Clark-Casey (justincc)
1
-4
/
+12
2011-04-13
refactor: move code to obtain the coalescence size and object offsets into Co...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-04-13
Fix bug where rezzing coalesced objects would give all objects the same name ...
Justin Clark-Casey (justincc)
2
-7
/
+11
2011-04-13
Add coalesced scene objects class and serializer. This is currently only use...
Justin Clark-Casey (justincc)
2
-5
/
+93
2011-04-13
factor out some test code into the SetUp()
Justin Clark-Casey (justincc)
1
-14
/
+15
2011-04-13
Add a regression test for rezzing a single object into a scene from user inve...
Justin Clark-Casey (justincc)
2
-0
/
+137
2011-04-12
Moved 3 request handlers from OpenSim.Framework.Servers.HttpServer up to Open...
Diva Canto
11
-12
/
+2
2011-04-12
Implemented terrain save-tile command. Does the opposite of load-tile. For no...
Diva Canto
7
-0
/
+132
2011-04-12
refactor: simplify bRayEndIsIntersection boolean set from RayEndIsIntersectio...
Justin Clark-Casey (justincc)
1
-14
/
+1
2011-04-12
Fix (add) ability to rez objects by dragging them out of another prim's inven...
Justin Clark-Casey (justincc)
1
-0
/
+4
2011-04-11
minor: remove now inaccurate comment
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-04-11
minor: adjust some spacing and indentation
Justin Clark-Casey (justincc)
1
-10
/
+10
2011-04-11
Implimented HTTP_VERIFY_CERT for llHttpRequest
E. Allen Soard
1
-3
/
+31
2011-04-06
Signal prim count taint if the AbsolutePosition of a scene object changes.
Justin Clark-Casey (justincc)
1
-4
/
+26
2011-04-06
Improve previous ILandObject method doc.
Justin Clark-Casey (justincc)
3
-49
/
+87
2011-04-06
Add method doc to some land bitmap methods in ILandObject.
Justin Clark-Casey (justincc)
2
-18
/
+48
2011-04-05
properly refresh object owner list when refresh button is hit on land parcel ...
Justin Clark-Casey (justincc)
2
-9
/
+14
2011-04-05
remove now unused individual LandData prim counts.
Justin Clark-Casey (justincc)
3
-105
/
+27
2011-04-05
If an object is selected, then don't include it in owner/group/others prim co...
Justin Clark-Casey (justincc)
1
-13
/
+18
2011-04-05
Make the "All Estates" option work from the client (this makes chosen changes...
Justin Clark-Casey (justincc)
2
-7
/
+148
2011-04-03
Implement rezzing coalesced objects
Melanie
1
-11
/
+0
2011-04-03
Implement rezzing coalesced objects
Melanie
1
-105
/
+172
2011-04-03
Implement taking of coalesced objects.
Melanie
1
-196
/
+263
2011-04-02
Comment out some startup logging lines to make up for the one I added earlier...
Justin Clark-Casey (justincc)
1
-2
/
+0
2011-04-02
If land is not group owned (group ID is always UUID.Zero) then don't check if...
Justin Clark-Casey (justincc)
1
-2
/
+0
2011-04-02
add test for removing group owned objects
Justin Clark-Casey (justincc)
1
-0
/
+32
2011-04-02
add test for adding group object, factor out initial zero counts test
Justin Clark-Casey (justincc)
1
-7
/
+45
2011-04-02
add remove others object prim count test
Justin Clark-Casey (justincc)
1
-0
/
+23
2011-04-02
refactor: rename m_dummyUserId to m_otherUserId
Justin Clark-Casey (justincc)
1
-9
/
+9
2011-04-02
If the land has no group ownership (it is UUID.Zero) then don't put prims in ...
Justin Clark-Casey (justincc)
2
-2
/
+23
2011-04-01
A stab at making CHANGED_OWNER work
Melanie
1
-17
/
+7
2011-03-31
If the prim count gets an object with invalid bounds, don't try to count it.
Justin Clark-Casey (justincc)
2
-3
/
+8
2011-03-31
suspend check that IAR control file is loaded for now
Justin Clark-Casey (justincc)
1
-1
/
+6
2011-03-31
Put in temporary logging message to find out if scene objects are requesting ...
Justin Clark-Casey (justincc)
1
-4
/
+5
2011-03-30
When a new parcel is created, make sure the prim counts are updated.
Justin Clark-Casey (justincc)
1
-2
/
+2
2011-03-30
(re)implement selected prim count.
Justin Clark-Casey (justincc)
2
-3
/
+46
2011-03-29
disable prim count debug logging temporarily
Justin Clark-Casey (justincc)
1
-33
/
+35
2011-03-28
Added code to load a terrain tile of tiff/jpg format. Previously it only work...
Diva Canto
1
-2
/
+13
2011-03-28
Fix mantis #5413. WARNING: new config variable in section [GridService] of th...
Diva Canto
1
-1
/
+5
2011-03-26
move total parcel prim calculations into IPrimCounts instead of doing this in...
Justin Clark-Casey (justincc)
2
-1
/
+46
2011-03-26
When an object is duplicated, add the dupe to the uuid/local id indexes as we...
Justin Clark-Casey (justincc)
1
-0
/
+23
2011-03-26
Add test for PCM taint. This currently fails due to unexpected behaviour of ...
Justin Clark-Casey (justincc)
2
-16
/
+87
2011-03-25
Start using IPrimCounts populated by PrimCountModule instead of LandData coun...
Justin Clark-Casey (justincc)
3
-2
/
+3
2011-03-25
Add ILandObject.IPrimCounts for the new prim count module.
Justin Clark-Casey (justincc)
4
-31
/
+47
2011-03-23
factor out common test setup code in PCM tests
Justin Clark-Casey (justincc)
1
-57
/
+53
2011-03-23
extend TestAddOwnerObject() to add a second object
Justin Clark-Casey (justincc)
1
-4
/
+14
2011-03-23
Add PrimCountModuleTests.TestRemoveOwnerObject().
Justin Clark-Casey (justincc)
1
-1
/
+38
2011-03-23
refactor: simplify part of AddSceneObject() test setup by moving sog construc...
Justin Clark-Casey (justincc)
1
-10
/
+1
2011-03-23
use a 3 part object for the pcm test rather than a 1 part, for improved test ...
Justin Clark-Casey (justincc)
1
-10
/
+14
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