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2018-01-09give up on a property that old monos do compile, but then smore ok execUbitUmarov4-5/+3
2018-01-08fall back to a obsolete property since several monos in use (include our ↵UbitUmarov4-3/+7
own) do not suporte the proper .net4.0 one
2018-01-05 a few more xml thingsUbitUmarov3-0/+6
2018-01-04disable some XmlResolverUbitUmarov3-1/+4
2018-01-04add more files for robust mutes suport. (module is still named ↵UbitUmarov2-3/+154
MuteListModuleTst for testing, others in core will be removed later
2018-01-03fix estates URIUbitUmarov1-2/+2
2017-12-11 commit what i did so far for core mutes module, befere i lose itUbitUmarov3-69/+251
2017-11-17move some sharable items out of Xmute to Framework; add another test ↵UbitUmarov2-120/+229
mutelistmodule, ignore it
2017-11-14Donating the Avination Mute ModuleMelanie Thielker1-0/+357
This lived out-of-tree and therefore wasn't part of the big code drop. It's classic Avination, tied to MySQL and a direct database connection and I don't have the bandwidth to fix it to core methods. However, it has all the strange mute logic that OpenSim was missing and maybe someone can step up to make it work in an open grid context.
2017-11-13Changing map tile colors This change also allows setting the water color, as ↵TomTheDragon2-23/+32
well as the 4 colors for textured map tiles. Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2017-11-12mantis 8253: don't let attachments delete remove controls from viewers on ↵UbitUmarov1-1/+3
crossings.
2017-10-06remove a dead line of codeUbitUmarov1-1/+1
2017-10-06 mantis 8246: don't allow 'delete object name' to delete attachments, but ↵UbitUmarov1-9/+12
allow delete object id, with confirmation
2017-08-24frozen avatars should not do local teleports. Possible none should not be ↵UbitUmarov1-3/+13
allowed, but that may be abusive
2017-08-24change a few more parcel eject code pathsUbitUmarov1-1/+1
2017-08-24(un)eject flag is only lowest bit, only protect active gods from freeze; do ↵UbitUmarov1-3/+3
not check landing point (telehubs) on eject.
2017-08-22mantis 8233: media changes flag object updated in region dbUbitUmarov1-0/+3
2017-08-14Refactor archive loading to optionally start script engine after loading.Robert Adams1-12/+20
2017-08-03add a few locksUbitUmarov1-8/+16
2017-07-28fix typoUbitUmarov1-3/+3
2017-07-28partial mantis 8219; on creating or updating items (animationsets, ↵UbitUmarov2-56/+79
wearables) that reference assets, and user does not have permissions on those, abort and warn, instead of silent invalition of the references to those assets, creating a broken item
2017-07-26 display remaining pass time in hours, mins or seconds acording to valueUbitUmarov1-1/+9
2017-07-26 change buypass insuficent funds to make clear that its on that region money ↵UbitUmarov1-2/+3
system (buypass now uses the new MoveMoney)
2017-07-26 add new funtion bool MoveMoney(UUID fromUser, UUID toUser, int amount, ↵UbitUmarov1-5/+8
MoneyTransactionType type, string text). this should be called async allowing time for money module to process it. If returns true, the transation did sucess, so if its use was to pay something, the payed item/service must be provided without fail, otherwise another method is needed so a refund is possible
2017-07-26add comments to make that more clearUbitUmarov2-0/+2
2017-07-26do not allow setting land passes on group owned land, because currently we ↵UbitUmarov1-1/+1
cant give money to the group
2017-07-26only allow pass renovation on the last quarter of parcel pass time. go back ↵UbitUmarov1-5/+8
to MoneyMove charging method
2017-07-25lets try using older EventManager.TriggerMoneyTransfer to pay parcel passesUbitUmarov1-1/+5
2017-07-25allow pass recharge with no loss of current time up to 1/4 of parcel pass time.UbitUmarov1-9/+9
2017-07-25Ooops.. pay to land owner, not grid. group owned parcel not suported for ↵UbitUmarov1-1/+7
now. (the pass already expired with kick action)
2017-07-25add first code to process parcel buy pass. Still testing, and still no kick ↵UbitUmarov1-1/+89
on expire ( does expire on entry )
2017-07-24only hide parcel info from banned avatarsUbitUmarov1-1/+1
2017-07-16store kfm on inventory. this may still be a bit confusing on rezUbitUmarov1-5/+8
2017-07-12 osSetParcelDetails: add more land update codeUbitUmarov1-0/+8
2017-07-07bug fix: dynamic testures set to ALL_SIDES, preserve other face data already ↵UbitUmarov1-1/+5
present
2017-06-29fix scripts xmlrpc threads namesUbitUmarov1-1/+1
2017-06-29ScriptsHttpReq does not need a permanent threadUbitUmarov1-2/+2
2017-06-26and add a missing bracket :)UbitUmarov1-1/+1
2017-06-26fix bad englishUbitUmarov1-1/+1
2017-06-25add vectorrender string command ''ScaleTransf x,y;''. this allows scaling of ↵UbitUmarov1-0/+7
objects to draw next. -1,1 will make text be drawn with x direction flipped (it is like the texture scale)
2017-06-24add dyn textures vectorrender comands ''ResetTransf;'', ''TransTransf x,y;'' ↵UbitUmarov1-1/+29
and ''RotTransf x'' string only, no ossl helper api still
2017-06-24revert the thread level change; remove unused dynamic texture timer from ↵UbitUmarov2-74/+55
internal code; let blend alpha work if < 255; let blend work with the selected face; etc
2017-06-24simplify vectorrender background drawUbitUmarov1-17/+9
2017-06-24remove a DynamicTexture leak, make it actually return the new texture ID to ↵UbitUmarov1-9/+16
ossl, do delete previus texture from local cache if temporary,at least on same cases... but still very broken..
2017-06-24osDrawFilledEllipse or string comand FillEllipse identical do Ellipse oneUbitUmarov1-0/+11
2017-06-24 a few more changes to iar/oar assets save error/warning to show problems ↵UbitUmarov2-16/+26
known to be asset errors
2017-06-23 code actually has no ideia if a id is a asset or not and does try to handle ↵UbitUmarov3-13/+13
all as assets, it really can't report errors. Change messages to make more clear they are only warnings and may mean nothing at all
2017-06-23 do the same on OAR savesUbitUmarov1-1/+16
2017-06-23 coment out missing or damage assets messages in uuidgather that are not ↵UbitUmarov1-2/+27
very usefull. In IAR save display information about items that contain references to broken assets. Note that as explained on mantis 8195 this can't will not detect all problems
2017-06-23several changes to iar/oar assets error reportsUbitUmarov4-20/+26