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2011-05-08Remove a spammy debug I left in. Disable TP cancel button at the pointMelanie1-1/+2
of no return.
2011-05-08Enable compressed (gzip) fatpack transfers.Melanie1-0/+1
2011-05-08Mantis #5472Diva Canto1-6/+15
2011-05-07Add module with "appearance show" command.Justin Clark-Casey (justincc)1-3/+3
At the moment, this command just asks the AvatarFactory to perform the existing baked texture check for each avatar in the simulator and returns "OK" or "corrupt". This is for debugging purposes
2011-05-06Change command help text for "show capabilities" to "show caps", as this is ↵Justin Clark-Casey (justincc)1-2/+2
the actual command that has to be typed on the console. Thanks to makopoppo for the patch - http://opensimulator.org/mantis/view.php?id=5467
2011-05-06add descriptive explanations for region restart functionalityJustin Clark-Casey (justincc)1-6/+13
2011-05-05Add support for llRequestSecureURL() if ssl is enabledBlueWall1-5/+56
2011-05-04Put the previous state back in the attachments in case the agent transfer fails.Diva Canto1-0/+4
2011-05-04Fixes mantis #5461.Diva Canto1-1/+2
2011-05-02Changed the defaults, so that it behaves exactly is it has been behaving (no ↵Diva Canto1-0/+2
WebFetch cap by default).
2011-05-02Fixed: EventQueueGet and other caps were being wrongly deregistered. Also ↵Diva Canto1-1/+0
CapabilitiesModule was being instantiated twice (damn Mono.Addins).
2011-05-02Works!Diva Canto1-1/+1
2011-05-01Broke down Caps.cs into a generic Caps object that simply ↵Diva Canto2-32/+22
registers/unregisters capabilities and a specific bunch of capability implementations in Linden space called BunchOfCaps. Renamed a few methods that were misnomers. Compiles but doesn't work.
2011-05-01Move CapabilitiesModule back to CoreModules. This one belongs there.Diva Canto1-0/+257
2011-04-30Check for RegionID instead of RegionHandle. Other minor tweaksDiva Canto1-2/+2
2011-04-30Nope, that didn't feel right. Moving all those modules to Linden space.Diva Canto6-1887/+0
2011-04-30Moved several cap-based-service-providing modules from where they were into ↵Diva Canto6-6/+6
a newly created CoreModules/Caps. Not all.
2011-04-30First stab at cleaning up Caps. Compiles. Untested.Diva Canto2-1118/+0
2011-04-29Remove the scripts of the attachments in the departing region and recreate ↵Diva Canto1-2/+10
them if fail.
2011-04-28Fatpack message on agent transfers: 1 message only (UpdateAgent) containing ↵Diva Canto5-40/+52
the agent and all attachments. Preserves backwards compatibility -- older sims get passed attachments one by one. Meaning that I finally introduced versioning in the simulation service.
2011-04-28Stop CHANGED_INVENTORY firing twice if a notecard is edited in prim.Justin Clark-Casey (justincc)1-4/+5
Addresses http://opensimulator.org/mantis/view.php?id=5444 Fix is to stop the asset transaction calling UpdateInventoryItem() since the caller is doing it anyway, which is more correct. This did not effect scripts.
2011-04-25Made things consistent between LocalInventoryServiceConnector and ↵Diva Canto2-11/+32
RemoteXInventoryServiceConnector on GetFolderContent.
2011-04-23Added MaxAgents configuration option to RegionConfig.ini allowing region ↵E. Allen Soard1-1/+4
hosters to setup regions maintaining more control over system resources.
2011-04-21some mesh config astheticsBlueWall2-2/+2
2011-04-18Move mesh on/off swtich from [Startup] to [Mesh] in anticipation of future ↵Justin Clark-Casey (justincc)3-8/+12
config parameters. Default remains true. OpenSimDefault.ini changed so if you haven't overriden this switch then you don't need to do anything.
2011-04-18bump default IAR version to 0.2 and 1.1 for the --profile version.Justin Clark-Casey (justincc)1-2/+2
There are no changes in this bump, they just signal a point at which the control file comes first in the archive.
2011-04-18bump oar version number to 0.6.Justin Clark-Casey (justincc)1-1/+1
This commit contains no data changes - the version bump is to establish a version at which the control file must come first in the archive.
2011-04-18Add regression test to check that OARs start with the control file.Justin Clark-Casey (justincc)3-9/+21
2011-04-18add test to ensure that an IAR starts with the control fileJustin Clark-Casey (justincc)2-11/+39
2011-04-18refactor: split out the code which actually copies a particular bundle to ↵Justin Clark-Casey (justincc)1-106/+115
inventory
2011-04-18refactor: rename DeleteToInventory() to CopyToInventory()Justin Clark-Casey (justincc)1-1/+1
DeleteToInventory() is misleading - it is the caller that decides whether to delete or not
2011-04-18Fix bug where objects were being coalesced in the wrong positions.Justin Clark-Casey (justincc)1-2/+2
This addresses http://opensimulator.org/mantis/view.php?id=5441 The bug was due to a pre-existing mistake in creating the inventory stored position
2011-04-18Provide a configuration setting to control whether multiple taken objects ↵Justin Clark-Casey (justincc)2-15/+47
are coalesced to inventory This is the CoalesceMultipleObjectsToInventory setting in [Inventory] in OpenSimDefaults.ini Default is true.
2011-04-15Fixes mantis #5431 -- coalesced objects in HG-enabled regions. Needs more ↵Diva Canto2-25/+12
testing to make sure HG inventory isn't broken by this (it shouldn't).
2011-04-15refactor: separate out code that adds permissionsJustin Clark-Casey (justincc)1-42/+59
2011-04-15minor: remove a small amount of code duplicationJustin Clark-Casey (justincc)1-4/+3
2011-04-15refactor: split out some rez code into a separate CreateItemForObject() methodJustin Clark-Casey (justincc)1-143/+159
2011-04-14Add ColladaMesh switchBlueWall2-3/+21
2011-04-15get rid of all traces of the now used mock service infrastructureJustin Clark-Casey (justincc)5-11/+11
2011-04-15extend TestLoadCoalesecedItem() to check loaded object ids and positionsJustin Clark-Casey (justincc)1-1/+7
2011-04-15Make all the objects in a coalescence reappears after being loaded from an ↵Justin Clark-Casey (justincc)4-26/+49
IAR. This still doesn't work proprerly since some required textures/contained item assets might be missing. From pure code inspection, it looks like the uuid gatherer may get most asset uuids because the scene object serializer naively pulls non-root parts from all contained scene objects into one mega-object. However, root part uuids may well still be missing, and there may be other odd artifacts from this bug. It appears that storing the size of the coalescence and the offsets is redundant, since one can work out this information from the position data already in the scene object groups.
2011-04-14implement stub TestLoadCoalesecedItem(). Doesn't do what it's meant to do yet.Justin Clark-Casey (justincc)2-4/+48
2011-04-14simplify InventoryArchiveTestCase setupJustin Clark-Casey (justincc)1-18/+2
2011-04-14simplify TestSaveItemToIarV0_1()Justin Clark-Casey (justincc)1-18/+2
2011-04-14simplify TestRezObject()Justin Clark-Casey (justincc)1-17/+1
2011-04-14Make scene object parts created by the test utils unit sized.Justin Clark-Casey (justincc)1-3/+1
2011-04-14simplify coalesced object tests by using existing scene object set up utilsJustin Clark-Casey (justincc)1-34/+6
this change makes it possible to set an absolute position on a group before it is put into a scene.
2011-04-13Use common coalesced serialization code for both tests and the ↵Justin Clark-Casey (justincc)1-54/+13
InventoryAccessModule. Continue to restore original absolute positions of stored scene objects, though it's possible that these aren't used again
2011-04-13Adjust the quanterions used in the rez coalsced object tests to get sensible ↵Justin Clark-Casey (justincc)1-4/+12
bounding box and offset numbers. Extend test to check position of objects in the rezzed coalescence.
2011-04-13refactor: move code to obtain the coalescence size and object offsets into ↵Justin Clark-Casey (justincc)1-1/+1
CoalescedSceneObjects from the serializer.