Commit message (Collapse) | Author | Files | Lines | ||
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2012-02-16 | minor formatting changes from last commit (4486n7d) | Justin Clark-Casey (justincc) | 1 | -4/+3 | |
2012-02-16 | Fix: Object owned by the group does not return to the last owner ↵ | PixelTomsen | 1 | -0/+6 | |
http://opensimulator.org/mantis/view.php?id=5404 | |||||
2012-02-16 | Turn off logging on test in last commit (2b84295). | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
2012-02-16 | If shape properties fail SOP parsing (e.g. due to commas instead of decimal ↵ | Justin Clark-Casey (justincc) | 1 | -0/+133 | |
points) print out one short message listing the failing node names rather than lots of exceptions. Adds skeleton bad float values deserialization test | |||||
2012-02-14 | Refactor appearance saving for NPC to use AvatarFactoryModule interface. | Dan Lake | 1 | -9/+31 | |
2012-02-13 | short circuit the expensive parts of the permission checking code | Mic Bowman | 1 | -1/+6 | |
if the current user is the owner of an object. none of the later checks can reverse the outcome. | |||||
2012-02-10 | Fix bug where somebody taking a copy of an object they didn't own that was ↵ | Justin Clark-Casey (justincc) | 1 | -2/+10 | |
rezzed before the region was restarted would wrongly place the copy in the object owner's inventory. Addresses http://opensimulator.org/mantis/view.php?id=5825 | |||||
2012-02-10 | When an asset is uploaded (e.g. a mesh) set individual copy/move/transfer ↵ | Justin Clark-Casey (justincc) | 1 | -4/+15 | |
permissions, not PermissionMask.All Setting PermissionMask.All will cause next permissions to replace current permissions when the object is rezzed, since bit 4 will be set. This is not correct behaviour for a freshly uploaded mesh. Freshly rezzed in-world prims also do not have bit 4 set (don't yet know exactly what this is). Should resolve http://opensimulator.org/mantis/view.php?id=5651 | |||||
2012-02-05 | Revert my two quick fixes for the lag issue and put in the real fix, which | Melanie | 1 | -1/+2 | |
is to only write to the database if data was changed. I was writing to the db on every step of every avatar. Sure to give us lag, that. | |||||
2012-02-05 | Revert "Remove checks on ban list expiry on every move. To be re-added on ↵ | Melanie | 1 | -4/+4 | |
parcel" This reverts commit 35f14a262dfa3d9199f554154a63f5f532460f56. | |||||
2012-02-05 | Revert "Check ban list for a particular parcel only when an avatar moves ↵ | Melanie | 2 | -17/+4 | |
into it." This reverts commit 8923ad755d97d5ddb4a29cb6f543b53195f0b461. | |||||
2012-02-05 | Check ban list for a particular parcel only when an avatar moves into it. | Melanie | 2 | -4/+17 | |
This restores functionality remove in the last commit without reintroducing the performance penalty. | |||||
2012-02-05 | Remove checks on ban list expiry on every move. To be re-added on parcel | Melanie | 1 | -4/+4 | |
boundary crossing only as soon as I'm properly awake. This should fix recent performance issues | |||||
2012-02-04 | Quiet the map module logging | BlueWall | 1 | -2/+2 | |
2012-02-03 | Fix: Covenant changed time not set ↵ | PixelTomsen | 1 | -0/+2 | |
http://opensimulator.org/mantis/view.php?id=5869 Signed-off-by: BlueWall <jamesh@bluewallgroup.com> | |||||
2012-02-03 | Changed save oar and save iar parameter -p|--profile to -h|--home, including ↵ | Snoopy Pfeffer | 3 | -8/+8 | |
corresponding RemoteAdmin parameter | |||||
2012-02-03 | Corrected console help texts for "save iar" | Snoopy Pfeffer | 1 | -2/+2 | |
2012-02-02 | Replace ParcelAccessEntry with a new struct, LandAccessEntry, which more | Melanie | 2 | -26/+62 | |
accurately reflects the data sent by the viewer. Add times bans and the expiration of timed bans. Warning: Contains a Migration (and nuts) | |||||
2012-02-01 | Prevent a changed attachment that has been saved from being saved again. | Melanie | 1 | -0/+1 | |
2012-02-01 | Straighten out some attachment mess. Don't save attachment states for HG | Melanie | 1 | -11/+8 | |
visitors at all. On Leaving a sim, save only the changed ones. Don't save all scripted stuff when leaving a sim. | |||||
2012-01-31 | HG: This hopefully fixes the HG teleports back home to OSGrid. Looks like ↵ | Diva Canto | 1 | -1/+1 | |
Uri.ToString() drops the port when it's port 80. | |||||
2012-01-31 | Add "show part uuid" and "show part name" console commands. | Justin Clark-Casey (justincc) | 1 | -7/+97 | |
These commands will display part/prim details for a given uuid or name The "show object uuid" and "show object name" commands will now only display details for objects (i.e. not child parts in a linkset). This is for consistency with the "delete object" commands which only delete objects, not parts. | |||||
2012-01-31 | Implement "show object name <name>" console command to show details of an ↵ | Justin Clark-Casey (justincc) | 1 | -8/+49 | |
object with the given name | |||||
2012-01-31 | Get rid of the "no objects found" feedback for now - this doesn't work well ↵ | Justin Clark-Casey (justincc) | 1 | -11/+13 | |
if a command is executed over multiple scenes. | |||||
2012-01-31 | Implement "show object uuid <uuid>" console command. | Justin Clark-Casey (justincc) | 1 | -5/+56 | |
This will show details about a part with the given uuid if it's found. | |||||
2012-01-31 | Add more user feedback if an object isn't found for which delete was requested. | Justin Clark-Casey (justincc) | 1 | -0/+15 | |
2012-01-31 | Add the name of a deleted object to the console output | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
2012-01-31 | If a particular region is selected in the console, only try to delete ↵ | Justin Clark-Casey (justincc) | 1 | -16/+21 | |
objects in that region, rather than in every region on the simulator The old wrong behaviour was in place before the command was extracted to a module. | |||||
2012-01-31 | Move object delete commands into a commands region module, in preparation ↵ | Justin Clark-Casey (justincc) | 1 | -0/+206 | |
for adding similar show commands. | |||||
2012-01-31 | Make parcel sale overlays work. No auction support. | Melanie | 1 | -4/+84 | |
2012-01-30 | Use the requested sim's map, not our own | Melanie | 1 | -2/+2 | |
2012-01-30 | Patch in the rest of the maptile stuff | Melanie | 1 | -3/+7 | |
2012-01-30 | Next step for world map overlays | Melanie | 1 | -2/+3 | |
2012-01-30 | Some plumbing for map overlays | Melanie | 1 | -15/+20 | |
2012-01-30 | Revert "Pickup map overlay tile from RegionSettings.ParcelImageID" | BlueWall | 1 | -1/+1 | |
This reverts commit 00d1c88c59c10aa8d34fa36910cf0f1f0e9878b8. Need to dig a little deeper to see exactly how V1 viewers are using this | |||||
2012-01-30 | Pickup map overlay tile from RegionSettings.ParcelImageID | BlueWall | 1 | -1/+1 | |
2012-01-28 | Adding our parcel's generated id to map packets | BlueWall | 1 | -2/+2 | |
2012-01-28 | Send CHANGED_TELEPORT during local TP again - partially revert ↵ | Bo Iwu | 1 | -2/+1 | |
cf73afec356eed30e169be3ce71edad89b4fdb37 Signed-off-by: BlueWall <jamesh@bluewallgroup.com> | |||||
2012-01-28 | Add experimental --publish option to "save oar" so that OARs reloaded to the ↵ | Justin Clark-Casey (justincc) | 4 | -14/+89 | |
same grid don't have the publisher as owner. | |||||
2012-01-28 | Remove IClientAPI from the money module. It was only used to pass in the | Melanie | 1 | -1/+1 | |
agent id anyway | |||||
2012-01-26 | Change references from sop to sog and add protection from null ref | BlueWall | 1 | -11/+13 | |
I had code made additions to the map module that was based on the earlier work that I did before Melanie made improvements. Updating the new code to incorporate the same changes. | |||||
2012-01-25 | Update save oar and save iar help responses to reflect new -h|--home | nebadon | 1 | -2/+2 | |
switches which replace -p|--profile ie: "save oar --home=http://hg.osgrid.org:80 region.oar" | |||||
2012-01-25 | llGetParcelMusicURL implementation ↵ | Pixel Tomsen | 1 | -1/+10 | |
http://wiki.secondlife.com/wiki/LlGetParcelMusicURL Signed-off-by: BlueWall <jamesh@bluewallgroup.com> | |||||
2012-01-25 | Change the WorldMapModule to use SOG rather than SOP for the telehub ans | Melanie | 1 | -13/+15 | |
cover a potential nullref | |||||
2012-01-24 | Telehub map items displayed | BlueWall | 1 | -3/+51 | |
2012-01-24 | Put Telehubs on the map | BlueWall | 1 | -0/+18 | |
2012-01-24 | Simplify and streamline telehub editing code. Verify rotations and fix | Melanie | 2 | -58/+30 | |
spwan point positioning on rotated telehubs. | |||||
2012-01-24 | Reverse the spawn point distance vector | Melanie | 1 | -1/+1 | |
2012-01-24 | Correct a coordinate to make the viewer like it | Melanie | 1 | -1/+1 | |
2012-01-24 | Change Telehubs to store only the data that is really needed and not | Melanie | 2 | -83/+65 | |
additional redundant information. |