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2010-08-14In EventQueueHelper.uintToByteArray, fetch big end-ian bytes directly from ↵Justin Clark-Casey (justincc)1-6/+4
libomv rather than little endian then swapping This avoids a problem with failing to swap on big-endian machines. This addresses http://opensimulator.org/mantis/view.php?id=4849 Thanks to Valy- for pointing this out and submitting a suggestion patch
2010-08-13minor: remove mono compiler warningsJustin Clark-Casey (justincc)10-63/+62
2010-08-13refactor: move binary statistics logging from scene into separate region moduleJustin Clark-Casey (justincc)1-0/+169
2010-08-13refactor: move Scene.PerformObjectBuy into BuySellModuleJustin Clark-Casey (justincc)1-2/+167
2010-08-13minor: remove mono compiler warningJustin Clark-Casey (justincc)1-3/+3
2010-08-13Establish new Objects/BuySellModuleJustin Clark-Casey (justincc)1-0/+98
Move Scene.ObjectSaleInfo() to this
2010-08-13refactor: move Scene.TerrainUnAcked() handling into TerrainModuleJustin Clark-Casey (justincc)1-1/+8
2010-08-13refactor: remove Scene.SetRootAgentScene() in favour of existing event with ↵Justin Clark-Casey (justincc)1-7/+8
same name
2010-08-13refactor: move more map tile generation code from scene to IWorldMapModuleJustin Clark-Casey (justincc)1-2/+15
2010-08-13refactor: Use SOP.Flags rather than SOP.ObjectFlagsJustin Clark-Casey (justincc)1-2/+2
2010-08-10This file wants to be committedDiva Canto1-37/+37
2010-08-08Tests for distance-sorted fallback regions.Marck1-7/+57
With some extensions to existing grid service tests.
2010-08-07Correct display of landmark about info. Also correct region maturity ratingMelanie Thielker4-6/+14
in LM info. Maturity is NOT the parcel's setting, that is only for the image and text. Parcel maturity is governed by region maturity.
2010-08-07Change the (hackish) constant to match the changed enum for attachsMelanie Thielker1-2/+2
2010-08-07Make the landmark properties work againMelanie Thielker1-1/+1
2010-08-06Added Check4096 config var under [GridService], at the request of many. ↵Diva Canto2-7/+7
Changed the iteration that Marck had on the Hyperlinker. ATTENTION! CONFIGURATION CHANGE AFFECTING Robust.HG.ini.example and StandaloneCommon.ini.example.
2010-08-06Allow creation of link regions if there is an existing region within a 4096 ↵Marck2-0/+10
range. Also add GetHyperlinks() to the grid service.
2010-08-07Remove old test classes that don't actually test anything not done elsewhereJustin Clark-Casey (justincc)1-1/+1
Also comment out log4net line in InventoryArchiverTests
2010-08-04Clean up some messiness in IM sending. Having offline IM enabled now no longerMelanie Thielker2-6/+10
suppresses "Inventory Saved" messages.
2010-08-03Simplify serialized version string. Change element capitalization for ↵Justin Clark-Casey (justincc)1-31/+45
consistency THIS CHANGE ALTERS THE SERIALIZATION FORMAT, HOPEFULLY FOR THE LAST TIME. If you're testing, please start with a new database. This commit also improves locking for manipulation of media entries.
2010-08-03get rid of PrimitiveBaseShape.MediaRaw staging postJustin Clark-Casey (justincc)1-34/+0
using an OSD serialization rather than auto forces serialization code to be placed in OpenSim.Framework this makes the media texture raw data staging post in PrimitiveBaseShape redundant, now we just directly call the code in PrimitiveBaseShape.MediaList itself
2010-08-03remove duplicated serialization codeJustin Clark-Casey (justincc)1-55/+3
2010-08-03serialize media textures to inventory with a largely osd representation ↵Justin Clark-Casey (justincc)1-4/+4
rather than .net auto-serialization THIS WILL BREAK ANY EXISTING MEDIA TEXTURE SERIALIZATIONS. If you're testing this, please start with new databases. This makes media textures serialized in the same way, which is probably better in the long term.
2010-07-30remove gods event subscription to gods module from sceneJustin Clark-Casey (justincc)1-0/+13
2010-07-30move attachment subscription events into AttachmentsModule from scene.Justin Clark-Casey (justincc)1-1/+22
restored to some heavy casting in order to preserve RegionCombinerModule semantics, pending better events.
2010-07-30store terrain module trying to load plugins if plugin path does not existJustin Clark-Casey (justincc)1-2/+7
2010-07-30move ChannelDigger from its own project into the main terrain module with ↵Justin Clark-Casey (justincc)1-1/+1
the rest of the effects
2010-07-30convert attachments module from old region module style to newJustin Clark-Casey (justincc)1-19/+25
2010-07-29Allow gods and estate managers/owners to be unaffected by parcel bansMelanie Thielker2-0/+7
2010-07-28add userExposed parameter to part copy eventJustin Clark-Casey (justincc)1-1/+1
2010-07-28relocate moap specific cloning code to MoapModuleJustin Clark-Casey (justincc)1-0/+20
2010-07-28Fix problem where changes to media textures for prims duplicated by shify ↵Justin Clark-Casey (justincc)2-15/+15
copy would change both prims until server restart I also found out that you can crash the current viewer by giving it more media entrys than it's expecting
2010-07-27comment out verbose debug loggingJustin Clark-Casey (justincc)1-34/+36
2010-07-27make MoapModule ignore possible future media texture data that it can't handleJustin Clark-Casey (justincc)1-2/+4
2010-07-27Make MoapModule ignore non-sl media texture dataJustin Clark-Casey (justincc)1-2/+10
2010-07-26provide config option for media on a primJustin Clark-Casey (justincc)2-4/+21
2010-07-26relocate serialization code from SQLiteRegionData to MoapModule using load ↵Justin Clark-Casey (justincc)1-2/+68
and save events. This is better modularity. It also allows MoapModule to be replaced with some other media module that may behave completely differently in the future. Remaining non-modularity: PrimitiveBaseShape needs explicit Media and MediaRaw fields. MediaRaw is required in order to shuttle the pre-serialization data back and forth from the database layer. The database also needs to know about MediaRaw though not about Media. IMO, it would be extremely nice to remove these hard codings but this is a bridge too far at the present time.
2010-07-26Add EventManager.OnSceneObjectPreSave() for future use. This is triggered ↵Justin Clark-Casey (justincc)1-2/+9
immediately before a copy of the group is persisted to storage
2010-07-26Add EventManager.OnSceneObjectLoaded() for future use. This is fired ↵Justin Clark-Casey (justincc)1-6/+13
immediately after a scene object is loaded from storage.
2010-07-26also add avatar id to an updated media url - not just new onesJustin Clark-Casey (justincc)1-1/+1
2010-07-26Properly set TextureEntry.MediaFlags when a media texture is setJustin Clark-Casey (justincc)1-3/+43
Media flags is cleared via a direct TextureEntry update from the client. If the clearing leaves no media textures on the prim, then a CAP ObjectMediaUpdate is not received. If there are still media textures present then one is received. This change fixes drag-and-drop on Windows (and Mac?) clients. It may also fix problems with clearing and then subsequently setting new media textures.
2010-07-26start adding user ids to the media urlsJustin Clark-Casey (justincc)1-12/+16
2010-07-26Handle checking of line starting "*" wildcard for whitelist patternsJustin Clark-Casey (justincc)1-8/+22
A line starting * can only be applied to the domain, not the path
2010-07-26refactor: simplify current whitelist url checking by using System.UriJustin Clark-Casey (justincc)1-7/+8
2010-07-26Implement * end wildcard for whitelist urlsJustin Clark-Casey (justincc)1-1/+5
2010-07-26properly expose prim media LSL functions to scriptsJustin Clark-Casey (justincc)1-1/+1
scripts using these functions should now compile but I don't know how well the methods themselves work yet llSetPrimMedia(), at least, appears to have problems when a current url is set for a face that doesn't yet have a texture
2010-07-26fix previous media interact serverside checking. perform very basic ↵Justin Clark-Casey (justincc)2-10/+91
serverside url whitelist checks at the moment, only checking for the exact name prefix is implemented for some reason, whitelists are not persisting this commit also fixes a very recent problem where setting any media texture parameters after the initial configuration would not work
2010-07-26implement code to deregister users on DeregisterCapsJustin Clark-Casey (justincc)1-3/+34
2010-07-26implement serverside checks for media texture navigation in order to stop ↵Justin Clark-Casey (justincc)2-7/+34
naughty clients
2010-07-26factor out soon to be common media permissions check codeJustin Clark-Casey (justincc)1-4/+9