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2010-08-04Clean up some messiness in IM sending. Having offline IM enabled now no longerMelanie Thielker2-6/+10
2010-08-03Simplify serialized version string. Change element capitalization for consis...Justin Clark-Casey (justincc)1-31/+45
2010-08-03get rid of PrimitiveBaseShape.MediaRaw staging postJustin Clark-Casey (justincc)1-34/+0
2010-08-03remove duplicated serialization codeJustin Clark-Casey (justincc)1-55/+3
2010-08-03serialize media textures to inventory with a largely osd representation rathe...Justin Clark-Casey (justincc)1-4/+4
2010-07-30remove gods event subscription to gods module from sceneJustin Clark-Casey (justincc)1-0/+13
2010-07-30move attachment subscription events into AttachmentsModule from scene.Justin Clark-Casey (justincc)1-1/+22
2010-07-30store terrain module trying to load plugins if plugin path does not existJustin Clark-Casey (justincc)1-2/+7
2010-07-30move ChannelDigger from its own project into the main terrain module with the...Justin Clark-Casey (justincc)1-1/+1
2010-07-30convert attachments module from old region module style to newJustin Clark-Casey (justincc)1-19/+25
2010-07-29Allow gods and estate managers/owners to be unaffected by parcel bansMelanie Thielker2-0/+7
2010-07-28add userExposed parameter to part copy eventJustin Clark-Casey (justincc)1-1/+1
2010-07-28relocate moap specific cloning code to MoapModuleJustin Clark-Casey (justincc)1-0/+20
2010-07-28Fix problem where changes to media textures for prims duplicated by shify cop...Justin Clark-Casey (justincc)2-15/+15
2010-07-27comment out verbose debug loggingJustin Clark-Casey (justincc)1-34/+36
2010-07-27make MoapModule ignore possible future media texture data that it can't handleJustin Clark-Casey (justincc)1-2/+4
2010-07-27Make MoapModule ignore non-sl media texture dataJustin Clark-Casey (justincc)1-2/+10
2010-07-26provide config option for media on a primJustin Clark-Casey (justincc)2-4/+21
2010-07-26relocate serialization code from SQLiteRegionData to MoapModule using load an...Justin Clark-Casey (justincc)1-2/+68
2010-07-26Add EventManager.OnSceneObjectPreSave() for future use. This is triggered im...Justin Clark-Casey (justincc)1-2/+9
2010-07-26Add EventManager.OnSceneObjectLoaded() for future use. This is fired immedia...Justin Clark-Casey (justincc)1-6/+13
2010-07-26also add avatar id to an updated media url - not just new onesJustin Clark-Casey (justincc)1-1/+1
2010-07-26Properly set TextureEntry.MediaFlags when a media texture is setJustin Clark-Casey (justincc)1-3/+43
2010-07-26start adding user ids to the media urlsJustin Clark-Casey (justincc)1-12/+16
2010-07-26Handle checking of line starting "*" wildcard for whitelist patternsJustin Clark-Casey (justincc)1-8/+22
2010-07-26refactor: simplify current whitelist url checking by using System.UriJustin Clark-Casey (justincc)1-7/+8
2010-07-26Implement * end wildcard for whitelist urlsJustin Clark-Casey (justincc)1-1/+5
2010-07-26properly expose prim media LSL functions to scriptsJustin Clark-Casey (justincc)1-1/+1
2010-07-26fix previous media interact serverside checking. perform very basic serversi...Justin Clark-Casey (justincc)2-10/+91
2010-07-26implement code to deregister users on DeregisterCapsJustin Clark-Casey (justincc)1-3/+34
2010-07-26implement serverside checks for media texture navigation in order to stop nau...Justin Clark-Casey (justincc)2-7/+34
2010-07-26factor out soon to be common media permissions check codeJustin Clark-Casey (justincc)1-4/+9
2010-07-26implement prim media control permissions serverside in order to stop bad clientsJustin Clark-Casey (justincc)2-22/+108
2010-07-26discard an object media update message if it tries to set more media textures...Justin Clark-Casey (justincc)1-0/+8
2010-07-26Fire CHANGED_MEDIA event if a media texture is set or clearedJustin Clark-Casey (justincc)1-0/+5
2010-07-26implement llClearPrimMedia()Justin Clark-Casey (justincc)1-0/+5
2010-07-26fix issue with GetMediaEntry if the face requested wasn't set to a media textureJustin Clark-Casey (justincc)1-1/+2
2010-07-26fix problem persisting when only one face had a media textureJustin Clark-Casey (justincc)1-0/+7
2010-07-26factor out common code for updating the media urlJustin Clark-Casey (justincc)1-41/+27
2010-07-26factor out common face parameter checking codeJustin Clark-Casey (justincc)1-35/+21
2010-07-26implement llSetPrimMediaParams()Justin Clark-Casey (justincc)1-8/+46
2010-07-26Implement llGetPrimMediaParams()Justin Clark-Casey (justincc)1-2/+17
2010-07-26handle ObjectMediaNavigateMessageJustin Clark-Casey (justincc)1-14/+55
2010-07-26send a full object update out to avatars when a media texture is initially setJustin Clark-Casey (justincc)1-6/+2
2010-07-26start storing a mediaurl on the scene object partJustin Clark-Casey (justincc)1-6/+24
2010-07-26replace hand parsing of incoming object media messages with parsing code in l...Justin Clark-Casey (justincc)1-60/+31
2010-07-26start storing incoming MediaEntry on a new Media field on PrimitiveBaseShapeJustin Clark-Casey (justincc)1-3/+60
2010-07-26have a stab at sending the correct number of media entries to shapesJustin Clark-Casey (justincc)1-2/+14
2010-07-26do a whole load of crappy hacking to get cubes to display google.comJustin Clark-Casey (justincc)1-6/+89
2010-07-26Register ObjectMedia and ObjectMediaNavigate capabilities from moap module.Justin Clark-Casey (justincc)1-5/+53