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2011-08-23replace TestRemoveAttachments() with a more thorough TestRemoveAttachment()Justin Clark-Casey (justincc)1-51/+27
2011-08-23replace old TestAddAttachments() with a more thorough TestAddAttachment()Justin Clark-Casey (justincc)1-7/+28
2011-08-23If an object failed to attach due to an exception, then try and detach it ↵Justin Clark-Casey (justincc)1-1/+2
from the avatar's list of attachments as well as delete it from the scene. This may help with the "Inconsistent attachment state" errors seen on teleport. See http://opensimulator.org/mantis/view.php?id=5644 and linked reports
2011-08-22If an attachment fails, then start logging the exception for now, in order ↵Justin Clark-Casey (justincc)1-55/+80
to help with the inconsistent state bug. This also refactors AttachmentsModules to stop pointlessly refetching the ScenePresence in various methods. However, more of this is required.
2011-08-22Thanks Neil Canham for fixing bulk inventory updates, no sending ↵Snoopy Pfeffer1-1/+12
BulkInventoryUpdate after accepting inventory items.
2011-08-20Add avatar and attachments to llRegionSayBlueWall1-4/+67
llRegionSay will now message avatars on chan 0 and will message attachments on the avatar that listen on channels other than 0. This behavior is consistant with the LL implementation as tested on regions in Agni with one exception: this implementation does not include issue: https://jira.secondlife.com/browse/SCR-66?
2011-08-19Add llRegionSayToBlueWall1-0/+21
llRegionSayTo(key target, integer channel, string messasge) Allows messages to be sent region-wide to a particular prim.
2011-08-19Stop NPC's getting hypergrid like names in some circumstances.Justin Clark-Casey (justincc)1-13/+32
This meant punching in another AddUser() method in IUserManagement to do a direct name to UUID associated without the account check (since NPCs don't have accounts). May address http://opensimulator.org/mantis/view.php?id=5645
2011-08-18Don't try to save changed attachment states when an NPC with attachments is ↵Justin Clark-Casey (justincc)1-2/+2
removed from the scene. This is done by introducing a PresenceType enum into ScenePresence which currently has two values, User and Npc. This seems better than a SaveAttachments flag in terms of code comprehension, though I'm still slightly uneasy about introducing these semantics to core objects
2011-08-17comment out noisy attachments loggingJustin Clark-Casey (justincc)1-5/+5
2011-08-17For now, supress 'OH NOES' warnings given by ↵Justin Clark-Casey (justincc)1-5/+5
HGInventoryBroker.CacheInventoryServiceURL when it tries to cache it for an NPC This concept is meaningless for NPCs. However, it might be better to make NPCism an actual property on ScenePresence and check. Addresses http://opensimulator.org/mantis/view.php?id=5643
2011-08-17Fix issue where loading a new appearance onto an NPC would not remove the ↵Justin Clark-Casey (justincc)1-2/+2
previous attachments from the scene. Addresses http://opensimulator.org/mantis/view.php?id=5636
2011-08-17extend test to check that there is one attachment and that it has the right nameJustin Clark-Casey (justincc)1-1/+6
2011-08-17Add new regression TestRezAttachmentsOnAvatarEntrance() to do simple ↵Justin Clark-Casey (justincc)3-7/+29
attachments check
2011-08-16Add new FireAndForgetMethod.None.Justin Clark-Casey (justincc)1-13/+33
This executes the callback on the same thread that made the request. Designed for use only by regression tests that rely on a predicable event ordering.
2011-08-16Move some previously common code back into separate tests. Remove unused ↵Justin Clark-Casey (justincc)1-10/+9
region handle from test.
2011-08-16Isolate existing incomplete attachments tests rather than have them rely on ↵Justin Clark-Casey (justincc)1-5/+5
each other. Much easier to debug this way.
2011-08-16drop number of attachments in test from 3 to 2 to reduce text complexityJustin Clark-Casey (justincc)1-4/+1
2011-08-16remove setting up of second scene in attachments since it's not currently usedJustin Clark-Casey (justincc)1-24/+21
2011-08-16relocate AttachmentTests.cs to AttachmentsModuleTests.csJustin Clark-Casey (justincc)1-0/+172
2011-08-16minor: change some comment text in flotsam asset cacheJustin Clark-Casey (justincc)1-4/+3
2011-08-16On Flotsam asset cache, go back to moving the file from the temporary ↵Justin Clark-Casey (justincc)1-26/+47
location rather than copying. Copying doesn't prevent IOExceptions on Windows due to file locking. (e.g. Mantis 5642, 5630). So instead go back to moving the file, swallowing IOExceptions that occur just for the move due to competing caching threads or even different opensimulator instances.
2011-08-14WorldMap: Added map item for Land-for-Sale. Implemented backlist item ↵Snoopy Pfeffer1-19/+187
timeouts (default 10 minutes; see also new config file setting BlacklistTimeout) and removing backlisted neigboring regions that have been restarted from the blacklist.
2011-08-13Fix a problem in the Flotsam asset cache where assets were being put into ↵Justin Clark-Casey (justincc)1-2/+6
the memory cache even when it wasn't enabled. This hopefully addresses http://opensimulator.org/mantis/view.php?id=5634 This is the most probable cause of the memory problems that people have been seeing in the past month. This bug has been around since commit 5dc785b (4th July 2011). Doh! This is why regressions tests are such a good idea... :) Many thanks to Nebadon for using git bisect to track down this bug, which made it a 5 minute fix.
2011-08-13Fix a bug preventing region modules from creating trees at anything but the ↵Aaron Duffy1-3/+3
default scale.
2011-08-12If a map request to a server fails, always close the outbound connection.Justin Clark-Casey (justincc)1-1/+5
This probably doesn't help with the current memory leak.
2011-08-12minor: change login enable/disable messages in last commit so that they ↵Justin Clark-Casey (justincc)1-2/+2
occur after the setting has been made
2011-08-12minor: On "login disable/enable" always tell the user the final login ↵Justin Clark-Casey (justincc)1-4/+2
status, rather than remaining silent if it was already on/off
2011-08-12When saving appearance, only save the baked textures, not the other face ↵Justin Clark-Casey (justincc)1-5/+43
textures (which are already stored permanently)
2011-08-11minor: a little bit of log message correction/commenting outJustin Clark-Casey (justincc)1-1/+1
2011-08-11comment out some of the currently less useful debug log messagesJustin Clark-Casey (justincc)2-2/+3
2011-08-10implement osNpcStopMoveTo() to cancel any current move targetJustin Clark-Casey (justincc)1-2/+2
2011-08-09When an NPC is created, stop telling neighbouring regions to expect a child ↵Justin Clark-Casey (justincc)1-1/+5
agent
2011-08-09Implement first draft functions for saving and loading NPC appearance from ↵Justin Clark-Casey (justincc)2-24/+65
storage. This works by serializing and deserializing NPC AvatarAppearance to a notecard in the prim inventory and making the required baked textures permanent. By using notecards, we avoid lots of awkward, technical and user-unfriendly issues concerning retaining asset references and creating a new asset type. Notecards also allow different appearances to be swapped and manipulated easily. This also allows stored NPC appearances to work transparently with OARs/IARs since the UUID scan will pick up and store the necessary references from the notecard text. This works in my basic test but is not at all ready for user use or bug reporting yet.
2011-08-06refactor: Change SceneHelpers.AddClient() to AddScenePresence().Justin Clark-Casey (justincc)1-1/+1
This seems to make more sense as we can get SP.ControllingClient
2011-08-06rename TestHelper => TestHelpers for consistencyJustin Clark-Casey (justincc)9-45/+45
2011-08-06rename test SceneSetupHelpers -> SceneHelpers for consistencyJustin Clark-Casey (justincc)10-56/+56
2011-08-05refactor: remove a sliver of unnecessary codeJustin Clark-Casey (justincc)1-4/+1
2011-08-05Instead of moving the file to its final place when FlotsamCache writes to ↵Justin Clark-Casey (justincc)1-2/+7
disk, copy it instead. This is to eliminate IOException where two threads compete to cache the same file.
2011-08-03Do a partial fix/implementation of OSSL osNpcMoveTo()Justin Clark-Casey (justincc)1-37/+32
Avatar moves and stops. However, will stop in mid stride. And if the move to position is in the air, avatar will continue to make vain and quite hilarious attempts to take off (but never doing so). Clearly more work is needed.
2011-08-02Fix Flotsam cache so it will use the disk cache if the memory cache is enabledRobert Adams1-2/+2
2011-08-02remove ancient late 2008 cruft that handles the situation where the ↵Justin Clark-Casey (justincc)1-10/+1
GetRegionsByName used to not be implemented/returned null. It's impossible that anybody is still running this since the infrastructure has changed massively since that time.
2011-08-02Change GridService.GetRegionByName() to only return info if there is an ↵Justin Clark-Casey (justincc)1-2/+5
exact region name match, unlike GetRegionsByName() This should fix the first part of http://opensimulator.org/mantis/view.php?id=5606, and maybe 5605. Thanks to Melanie for helping with this.
2011-08-01Get osNpcCreate appearance working with avatars that are currently in the scene.Justin Clark-Casey (justincc)1-0/+4
Had to stop using AvatarService for now since it doesn't store baked texture IDs (which is why this was failing). Also failing because cloning appearance was also cloning the AvatarApperance.Owner field, which we weren't then changing. Extended TestCreate() to check this.
2011-07-30Replace the generic exception logging in flotsam asset cache with more ↵Justin Clark-Casey (justincc)1-26/+24
specific stuff to return more information.
2011-07-30correct misleading "fcache status" text - deep scans are not performed when ↵Justin Clark-Casey (justincc)1-1/+1
this command is invoked.
2011-07-29When we start the appearance saving thread, make sure we set the culture to ↵Justin Clark-Casey (justincc)1-0/+5
En_US so that a different culture doesn't save values with commas as decimal points, etc. This will hopefully stop giants stalking the grid. See http://opensimulator.org/mantis/view.php?id=5614
2011-07-23Fix LLTextBox to work with the updated libOMVMelanie1-1/+3
2011-07-23Pass the first name and last name from the agent circuit data to the ↵Justin Clark-Casey (justincc)2-17/+24
authorization service rather than from the account. This is to accomodate situations where the authorization service is being used by the hypergrid, where visitors have no user account. See http://opensimulator.org/mantis/view.php?id=5517, this code is somewhat adapted/cleaned up from Michelle's patch I'm a little ambivalent about this since visitors could put anything in firstname/lastname so it's not much of an auth measure. It's up to the auth service to decide which data it actually uses. Possibly we should be passing through other info such as agent circuit ip
2011-07-23Fixed serverside_object_permission default value conflictionMakopoppo1-1/+1