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2010-10-14* Whoops, That was supposed to use the HTTP VERB 'GET' not 'POST'Teravus Ovares (Dan Olivares)1-1/+1
* At this point. Visually, Mesh works OK. Remember peeps, this is still highly experimental from the viewer side as well as the Simulator side. There are known problems with the new beta viewers and attachment breaking so be careful until that's fixed. Additionally there some new properties in the Mesh Viewer that determine physics settings that are non-functional. More work will be done on that.
2010-10-14* Tweaked the upload response and now at least uploading the mesh works.Teravus Ovares (Dan Olivares)2-16/+21
* Binary error on downloading the mesh though.. so still not yet working.
2010-10-14Rename file + more testing and tweakingTeravus Ovares (Dan Olivares)1-9/+17
2010-10-14* Partially complete stuff for Mesh support that Melanie wanted to see ↵Teravus Ovares (Dan Olivares)2-0/+449
before it was done. * Shouldn't break the build. * Doesn't work yet either.
2010-10-09Fix a typo in previouis commit: start must not pass the end of the fileLatif Khalifa1-2/+2
2010-10-09weird line endings fix commitTeravus Ovares (Dan Olivares)1-7/+7
2010-10-09Return error code instead of the last byte of the file if range is not ↵Latif Khalifa1-1/+9
satisfiable
2010-10-09In case when 1 single byte is requested (yes viewer does this)Latif Khalifa1-2/+2
start of the ranges gets clamped with a wrong value. In case of a texture with 601 byte long texture the viewer request range 0-599 first, then 600- in which case both start and end should be 600. End can also be 0, valid request for the firt byte of the file is 0-0. Thanks to Thickbrick for explaining how HTTP range header works.
2010-10-08Fix an infinite recursionMelanie1-1/+4
2010-10-06Plumb the path for multiple object deletesMelanie1-5/+26
2010-10-06Add and plumb the usetex URL parameter to worldview. Required but not yetMelanie2-10/+12
functional
2010-10-06Fix incorrect class nameMelanie1-1/+1
2010-10-06Convert the map image modules to new style modulesMelanie3-12/+42
2010-10-05Add the view generating method to the image generator interfaceMelanie1-0/+5
2010-10-05Revert an accidental default value changeMelanie1-1/+1
2010-10-05Patch to allow other cam angles. Not complete. Thanks, Antont.Melanie1-4/+14
2010-10-04Formatting cleanup.Jeff Ames2-7/+7
2010-10-05Make windlight set the default environment on startBlueWall1-0/+1
2010-10-04Avoid throwing errors when adding existing meshes to the render sceneLatif Khalifa1-0/+6
2010-10-03Added viewer's channel, mac, and id0 to agent circuit data. Also moved ↵Diva Canto1-5/+17
client ip address to agent circuit data, so that it's always there.
2010-10-04Add linden prim renderer and update libOMVMelanie2-4/+4
2010-10-03Adapt to core changesMelanie1-1/+1
2010-10-03Addign the new / renamed files for previous commitMelanie8-0/+2655
2010-10-03Initial port of the Warp3D map tile rendererMelanie6-1290/+2
2010-10-02Attempt at fixing mantis #5057 -- CPU pinned high with HGAssetBroker.Diva Canto1-21/+34
2010-10-02Reapplying the parts of the prior revert that were not derived from theMelanie1-1/+1
original patch
2010-10-02Revert "Forward-port 0.6 fix"Melanie1-13/+1
This reverts commit 90b51dc7d67507e27c4baa529e979de19dce8de1.
2010-09-30Prevent dropping someone else's attachmentsMelanie1-0/+3
2010-09-30Forward-port 0.6 fixMelanie1-1/+13
2010-09-29Cleanup: Removed an unreferenced variable from ActivityDetector.csJohn Hurliman1-11/+1
2010-09-29Part two of the previous commit, making IGridUserService.LoggedOut() more ↵John Hurliman3-5/+5
flexible without changing current behavior
2010-09-29Made IGridUserService.SetLastPosition() more flexible to allow different ↵John Hurliman3-6/+11
possible implementations. This doesn't change any behavior or any Robust code, but it simplifies the SimianGrid connector by using the standard OpenSim interface for setting last position now
2010-09-27Restrict top colliders / top scripts to estate managersMelanie1-0/+3
2010-09-27Quash the region ID on intersim messages. That prevents people from determiningMelanie1-1/+1
another avatars location
2010-09-26When receiving intersim IM, don't let the spoof protection bombMelanie1-1/+2
2010-09-26Consistency patch: use Path.Combine() instead of + and eliminate the needMelanie3-8/+9
for a trailing slash on exports/
2010-09-25Prevent spoofing the agent name on text IMMelanie1-1/+2
2010-09-25Fix a minor economy issueMelanie1-1/+4
2010-09-21Fix a typoMelanie1-3/+3
2010-09-21Refactor script create permission into the perms moduleMelanie1-5/+23
2010-09-18Stop broadcasting non 0/DEBUG ChatTypeEnum.Region messages to all avatarsJustin Clark-Casey (justincc)1-3/+1
This allows non public/debug region wide messages to be sent to scripts but not be broadast to avatars
2010-09-17Revert "* Changed 11 calls for session info to the more optimized API method"root2-33/+83
This reverts commit 5dc9ea2f2487804d788b4b80d40d91bd792de4c2. Also makes online indicators and IM more robust
2010-09-16Changed SceneObjectGroup to store parts with the fast and thread-safe ↵John Hurliman5-29/+8
MapAndArray collection
2010-09-13Rename now protected method SetAttachmentInventoryStatus() to ↵Justin Clark-Casey (justincc)1-4/+4
ShowAttachInUserInventory() to match ShowDetachInUserInventory()
2010-09-13Remove IAttachmentsModule.SetAttachmentInventoryStatus() from public interfaceJustin Clark-Casey (justincc)1-5/+13
No core module is calling and it makes more sense to call methods such as AttachObject() which attach both to the avatar and update inventory appropriately
2010-09-13If attachment fails (e.g. because asset wasn't found) then don't try to set ↵Justin Clark-Casey (justincc)1-4/+2
attachment as shown in inventory Doing this results in a null reference exception
2010-09-13minor: Clean up log messages generated when an item is attachedJustin Clark-Casey (justincc)2-3/+5
2010-09-13* Fixing length calculations for HTTP texture downloads (the end byte is ↵John Hurliman1-4/+6
inclusive in Range: headers)
2010-09-12Formatting cleanup.Jeff Ames26-237/+232
2010-09-10First pass at cleaning up thread safety in EntityManager and SceneGraphJohn Hurliman6-7/+8