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2011-11-29Improve some of the debug help messagesJustin Clark-Casey (justincc)1-3/+2
2011-11-29tabulate "show caps" output for easier readabilityJustin Clark-Casey (justincc)1-5/+10
2011-11-24Add disabled CrossBehaviour to pCampBot, which is designed to cross test bots...Justin Clark-Casey (justincc)1-1/+1
2011-11-19Remove the "[LOCAL SIMULATION CONNECTOR]: Did not find region {0} for SendCre...Justin Clark-Casey (justincc)1-1/+0
2011-11-19minor: Make HelloNeighbour messages more informativeJustin Clark-Casey (justincc)1-5/+10
2011-11-17For TerrainModule.SaveToFile(), don't bother throwing the exception onwards a...Justin Clark-Casey (justincc)1-1/+0
2011-11-17Make "terrain save" more friendly by telling the user if we have saved and pu...Justin Clark-Casey (justincc)1-18/+32
2011-11-16Comment out the vebose logging on HGFriendsModule.Justin Clark-Casey (justincc)1-12/+11
2011-11-16Fix the build breakJustin Clark-Casey (justincc)1-1/+1
2011-11-16Look up a homeURL only when it's not null, in addition to not being string.EmptyJustin Clark-Casey (justincc)1-1/+1
2011-11-15Enable log message to tell us what type of url is being requested from a user...Justin Clark-Casey (justincc)1-3/+3
2011-11-15Make tracked per scene thread names conform to the majorirty format.Justin Clark-Casey (justincc)1-3/+6
2011-11-15fix build break on UserManagementModule.Justin Clark-Casey (justincc)1-7/+8
2011-11-15Do proper locking of UserManagementModule.m_UserCache when getting.Justin Clark-Casey (justincc)1-29/+57
2011-11-15temporarily increasing logging in HGFriendsModule for debuggingJustin Clark-Casey (justincc)1-1/+24
2011-11-15Add comments about trying to avoid synchronous work off the EventManager.OnMa...Justin Clark-Casey (justincc)1-1/+4
2011-11-15remove SceneCommunicationService.OnAvatarCrossingIntoRegion. This stuff is n...Justin Clark-Casey (justincc)1-1/+0
2011-11-15Rename FetchFriendslist() -> CacheFriends() and RefetchFriends() -> RecacheFr...Justin Clark-Casey (justincc)2-15/+13
2011-11-15refactor: rename m_NeedsListOfFriends => m_NeedsListOfOnlineFriends to better...Justin Clark-Casey (justincc)1-5/+5
2011-11-15For clients that are entering a simulator from initial login, stop executing ...Justin Clark-Casey (justincc)2-7/+28
2011-11-15refactor: Don't create a new UUID for passing uuids to client - UUIDs are str...Justin Clark-Casey (justincc)1-4/+6
2011-11-14Add test for removing a friendship.Justin Clark-Casey (justincc)2-11/+31
2011-11-14Improved method doc for AddFriend() - it actually does set up a two-way relat...Justin Clark-Casey (justincc)2-4/+5
2011-11-14minor: remove some mono compiler warningsJustin Clark-Casey (justincc)4-11/+2
2011-11-14Add test for adding a friend whilst onlineJustin Clark-Casey (justincc)2-6/+30
2011-11-14Add very simple FriendsModuleTests.TestNoFriends()Justin Clark-Casey (justincc)2-1/+81
2011-11-14If a friends identifier which is too short is given to HGFriendsModule.GetOnl...Justin Clark-Casey (justincc)1-1/+8
2011-11-14Do a ScenePresence null check in HGMessageTransferModule.SendIMToScene() to s...Justin Clark-Casey (justincc)1-1/+2
2011-11-06Convert SendKillObject to take a list of uint rather than sending oneMelanie2-2/+2
2011-11-03Rename ForEachAvatar back to ForEachScenePresence. The other changesDan Lake4-6/+6
2011-11-03Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls toDan Lake10-65/+44
2011-11-02Port the Avination offline messaging system to CoreMelanie2-21/+35
2011-11-02Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.Dan Lake1-1/+1
2011-11-02Change default say distance to 20m from 30m, the same as on the big grid. Th...Justin Clark-Casey (justincc)2-2/+2
2011-11-02Get some hopefully more useful exception information when OpenJPEG.EncodeFrom...Justin Clark-Casey (justincc)2-5/+8
2011-11-02Fix race condition that would sometimes send or save appearance for the wrong...Justin Clark-Casey (justincc)1-7/+21
2011-10-31Adding green dots to map response should be for root agents onlyDan Lake1-1/+1
2011-10-28set grp.RootPart.GroupPosition for code consistency (and readability) rather ...Justin Clark-Casey (justincc)1-2/+2
2011-10-27Removed use of 'is' operator and casting to find the root ScenePresence in Me...Dan Lake2-68/+41
2011-10-27Continuation of previous checkin. Found more places where ForEachScenePresenc...Dan Lake1-6/+4
2011-10-27Added new ForEachRootScenePresence to Scene since almost every delegate passe...Dan Lake8-36/+17
2011-10-27Comment out inventory folder bulk update code on InventoryAccepted message in...Justin Clark-Casey (justincc)1-12/+18
2011-10-25Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead o...Justin Clark-Casey (justincc)19-3/+19
2011-10-24Add optional getauthinfo and setauthinfo authentication service calls.Justin Clark-Casey (justincc)1-1/+10
2011-10-22Fix missing Busy-Mode ResponsePixel Tomsen1-0/+1
2011-10-22refactor: rename some AssetHelpers.CreateAsset() methods to CreateNotecardAss...Justin Clark-Casey (justincc)1-4/+4
2011-10-19Change wording on asset requests.Justin Clark-Casey (justincc)1-2/+2
2011-10-19Moved HaveNeighbor utility function from ScenePresence to Scene. Fixed line e...Dan Lake2-268/+268
2011-10-19Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ...Dan Lake2-328/+300
2011-10-15remove now redundant m_physical_prim flag from SOP.ApplyPhysics()Justin Clark-Casey (justincc)1-1/+1