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2010-11-16Change the way attachments are persisted. Editing a worn attachment will nowMelanie2-27/+25
save properly, as will the results of a resizer script working. Attachment positions are no longer saved on each move, but instead are saved once on logout. Attachment script states are saved as part of the attachment now when detaching.
2010-11-10Remove a debug spamMelanie1-1/+0
2010-11-09Although the Allow Voice setting is per estate rather than per region,Melanie1-1/+3
apparently it is required in the region handshake to let the client enable parcel voice controls. So, send it.
2010-11-09Fix parcel bans to work only on the avatars they're supposed to work on ↵Melanie1-14/+15
instead of pushing all avatars, even the ones that are allowed.
2010-11-08Formatting cleanup.Jeff Ames2-33/+32
2010-11-08Call attachment cleanup when an agent crosses outMelanie Thielker1-0/+2
2010-11-08Detach attachments displaced by other attachmentsMelanie1-4/+8
2010-11-05Fix playing sound from HUDsMelanie1-2/+16
2010-11-05Fix attached sounds from HUDs erroneously being delivered to other avatarsMelanie1-0/+19
2010-11-03When LightShare is enabled, the standard day cycle is bypassed and replaced byMelanie1-1/+2
midday defaults when no specific LightShare profile is set. This prevents LightShare info being send out when the region has no LightShare profile, allowing normal day/night cycles to happen.
2010-11-02Old deserialization can't deal with commas in flag fields. Making use of ↵Diva Canto2-16/+10
-version option on save oar command. Bumped archives version to 0.5; version < 0.5 generates flag fields without commas. Everything else is identical.
2010-11-02Thanks Snoopy for a patch that addresses Mantis #0005165: ↵dahlia1-32/+32
osSetDynamicTextureURL crashed region server Signed-off-by: dahlia <dahliaTrimble@gmail.removeme.com>
2010-10-31Removed a couple of very verbose debug messages.Diva Canto1-2/+2
2010-10-30Fix logins and avatar appearance. Contains a Migration. May contain nuts.Melanie1-5/+10
This will cause visual params to be persisted along with worn items. With this, alpha and tattoo laters will be saved. Multiple layers MAY work, but not tested because I don't use Viewer 2.
2010-10-30* AbsolutePosition.Get{} returns incorrect result for child prim so switch ↵Teravus Ovares (Dan Olivares)1-1/+1
to using prim.GetWorldPosition() in the warp renderer.
2010-10-30minor: remove some old commented out codeJustin Clark-Casey (justincc)1-22/+0
2010-10-30Change level of some logging messages, turning some info into arguably more ↵Justin Clark-Casey (justincc)1-5/+6
appropriate debug to reduce console spam when log level is info
2010-10-30READ CAREFULLY!!! This is a BROKEN commit. It is UNTESTED and INCOMPLETE.Melanie1-10/+5
It contains a major interface version bump and will NOT work with earlier grid services. This is preliminary work that will lead to layers support. Rest appearance services are commented out completely, they will have to be adapted by someone who actually uses them. Remote admin is working, but has no layers support. There is no layers support in the database. Login likely won't work. You have been warned.
2010-10-29Rationalize the logging messages from the merged appearance branch, ↵Justin Clark-Casey (justincc)1-29/+18
commenting out most of them as per Mic
2010-10-29for now, comment out some older or redundant log debug lines to make ↵Justin Clark-Casey (justincc)3-5/+5
diagnostics easier
2010-10-29Bunch of fixes that reduce the number of times appearanceMaster ScienceSim2-43/+62
and avatar data are sent. And the number of times they are stored.
2010-10-28Configuration of persistent baked textures and save/send delays.Master ScienceSim1-4/+14
2010-10-28Added background thread to handle delayed send and save of appearanceMaster ScienceSim1-55/+164
to accommodate batching of the many updates that happen on login and teleport. Fixed handling of the serial property in appearance.
2010-10-27Formatting cleanup.Jeff Ames5-50/+27
2010-10-26Made the check for texture assets asynchronous. This is one part ofMaster ScienceSim1-7/+10
a bigger clean up that needs to happen around locks on appearance.
2010-10-25Half of the compatibility is working. Login into a new region withMaster ScienceSim1-1/+1
old data works. Teleport out of a new region with old data works. Teleport into a new region with old data does not trigger the necessary rebake.
2010-10-22Revert "Merge remote branch 'otakup0pe/mantis5110'"Justin Clark-Casey (justincc)5-26/+50
This reverts commit 21187f459ea2ae590dda4249fa15ebf116d04fe0, reversing changes made to 8f34e46d7449be1c29419a232a8f7f1e5918f03c.
2010-10-22Revert "* refactor refactor refactor ServerURI 4 lyfe"Justin Clark-Casey (justincc)2-8/+21
This reverts commit 55974df14b6d64c1e1f9e386a3eacce3ba86dc98.
2010-10-22Revert "* additional serveruri cleanup"Justin Clark-Casey (justincc)2-4/+4
This reverts commit 19119d7705f8381a3c207d0e64a23243215a12b9.
2010-10-22Revert "* more url / hg cleanup"Justin Clark-Casey (justincc)2-12/+26
This reverts commit 58f75fa19d9aea18283ecdbd44559efb81781c9d.
2010-10-22print IAR version number on console when savingJustin Clark-Casey (justincc)1-2/+6
2010-10-22Implement guard against trying to load incompatible version IARsJustin Clark-Casey (justincc)2-3/+20
2010-10-22start parsing iar control fileJustin Clark-Casey (justincc)2-2/+20
This change requires a prebuild[.sh|.bat] since a System.Xml.Linq reference is added to prebuild.xml
2010-10-22slightly simplify oar control file loading codeJustin Clark-Casey (justincc)1-10/+3
2010-10-22write IAR control file first in the archive rather than lastJustin Clark-Casey (justincc)2-5/+8
2010-10-22Allow region modules to know which agents actually receive chatJustin Clark-Casey (justincc)1-8/+36
2010-10-22print IAR version number on console when savingJustin Clark-Casey (justincc)1-2/+6
2010-10-22Implement guard against trying to load incompatible version IARsJustin Clark-Casey (justincc)2-3/+20
2010-10-22start parsing iar control fileJustin Clark-Casey (justincc)2-2/+20
This change requires a prebuild[.sh|.bat] since a System.Xml.Linq reference is added to prebuild.xml
2010-10-22slightly simplify oar control file loading codeJustin Clark-Casey (justincc)1-10/+3
2010-10-22write IAR control file first in the archive rather than lastJustin Clark-Casey (justincc)2-5/+8
2010-10-21* change the data exchanged within hypergrid transactionsJonathan Freedman2-5/+8
2010-10-22minor: add some text to the oar abort messages on assets timeout to make it ↵Justin Clark-Casey (justincc)1-1/+1
clear that the oar will not be usable
2010-10-22Allow region modules to know which agents actually receive chatJustin Clark-Casey (justincc)1-8/+36
2010-10-20* more url / hg cleanupJonathan Freedman2-26/+12
2010-10-20* additional serveruri cleanupJonathan Freedman2-4/+4
2010-10-20* refactor refactor refactor ServerURI 4 lyfeJonathan Freedman2-21/+8
2010-10-20Major refactoring of appearance handling.Master ScienceSim3-95/+169
AvatarService -- add two new methods, GetAppearance and SetAppearance to get around the lossy encoding in AvatarData. Preseve the old functions to avoid changing the behavior for ROBUST services. AvatarAppearance -- major refactor, moved the various encoding methods used by AgentCircuitData, ClientAgentUpdate and ScenePresence into one location. Changed initialization. AvatarAttachments -- added a class specifically to handle attachments in preparation for additional functionality that will be needed for viewer 2. AvatarFactory -- removed a number of unused or methods duplicated in other locations. Moved in all appearance event handling from ScenePresence. Required a change to IClientAPI that propogated throughout all the IClientAPI implementations.
2010-10-19Deleted verbose debug messages that are bringing sims to an halt. Increased ↵Diva Canto1-2/+2
the user cache expiration period to 33 hours.
2010-10-20* One more goofy thing. I note that the sculpt texture id is broken out of ↵Teravus Ovares (Dan Olivares)1-1/+4
the ExtraParams data in UploadObjectAsset. At this moment, if you're uploading a Sculpt, make sure to break out the Texture ID into the object data or it might not get applied appropriately.