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2009-05-29Making the delegate handlers async in async Get, to make things consistent. ↵diva1-2/+2
Them being synchronous in certain cases (asset in cache, for example) may account for slowness reported by folks in osgrid when they have the cache module on. Turns out that some of the provided handlers do non-trivial processing (the ones coming from J2KImage, for example), which means that the several asset requests that hit the cache end up being synchronous. The jury is still out on this.
2009-05-28Instrumenting GlynnTuckerCache to find out the hit rate.diva1-0/+29
2009-05-28* Tweak to aboveAdam Frisby1-1/+1
2009-05-28* Makes grid announcements more prominent.Adam Frisby1-1/+4
2009-05-28* Oops. Forgot Initialise needs tweaking between IRegionModule and ↵Adam Frisby1-0/+2
ISharedRegionModule.
2009-05-28* Converts recently added OGSRadmin to IRegionModule because I cant be arsed ↵Adam Frisby1-1/+17
figuring out Mono.Addins.
2009-05-28* Adds OGS RAdmin class. Adds primitive remote admin functions for ↵Adam Frisby1-0/+102
gridservers to perform on region servers. Used for grid-wide announcements, etc.
2009-05-28* May make the terrain flatten brush behave like Second Life(tm)'s client ↵Adam Frisby1-1/+5
expects. May break everything. You decide!
2009-05-27Adding the GlynnTucker cache module as the default choice in .ini's.diva1-1/+1
Minor log message change in the module itself.
2009-05-27Update svn properties.Jeff Ames1-126/+126
2009-05-26Experimental alternative cache module implementation, using ↵diva2-0/+127
GlynnTucker.Cache.dll.
2009-05-26Revert a change I made to get a better URL because it failes under monoMelanie Thielker1-1/+1
2009-05-26Couple of tweaks to the URL module: handle script reset gracefully andMelanie Thielker1-1/+10
stop crashing http server threads.
2009-05-25* reseparate inventory item creator id and creator uuidJustin Clarke Casey1-3/+0
* unfortunately, while the client requires uuids and we want to be able to have arbitrary string ids, these cannot be kept in sync * I think the problems last time were due to a serialization change * So the major inteface version has been bumped to take care of any lingering issues here. * This means that region servers beyond this revision can only connect to similarly uptodate grid services, and vice versa
2009-05-25oops: wrong "path" in addin.xmlDr Scofield1-2/+2
2009-05-25converting CapabilitiesModule to new region module schemeDr Scofield2-5/+23
2009-05-24Prevent group deeded objects from being returned by the group return optionMelanie Thielker1-2/+22
unless the user has that permission through the group.
2009-05-24Allow the perms module to inspect and modify the list of objects to returnMelanie Thielker2-5/+5
for more fine-grained control
2009-05-24Make group permissions control what a user can return.Melanie Thielker1-0/+32
2009-05-24Add a new permissions check for bulk object returns.Melanie Thielker2-0/+12
2009-05-23This should make HG asset transfers work much better. It now uses ↵diva1-1/+1
HGUuidGatherer, which is a subclass of UuidGatherer. Hence, on-line HG asset transfers use exactly the same UUID collection code as save oar/xml. If it doesn't work, it's Justin's fault :D
2009-05-23* Pipes requestors IP address through all XmlRpcRequest delegates. This is ↵Adam Frisby4-5/+8
needed to be able to 'NAT-wrap' the login sequence. * If you have something using XmlRpc that isn't in core, change your method signature from: (XmlRpcRequest request) to: (XmlRpcRequest request, IPEndPoint remoteClient)
2009-05-22* Reintroduce save iar test, which wasn't working because the asset service ↵Justin Clarke Casey1-11/+9
hadn't been manually post intiailized
2009-05-22From: Alan Webb <alan_webb@us.ibm.com>Dr Scofield2-50/+105
Changes to support client-side image pre-caching in the region. This commit adds an additional calling sequence to the DynamicTexture data and URL calls. The new interface allows a dynamic image to be loaded into a specific object face (rather than the mandatory ALL_SIDES supported today. This is in part fulfilment of ticket #458.
2009-05-22cleaning out warnings.Dr Scofield2-4/+4
NOTE: we currently have a gazillion warnings caused stuff flagged as "obsolete" (OGS1 stuff) --- what's up with that?
2009-05-22converting Chat module and Concierge module to new style region modulesDr Scofield2-21/+49
2009-05-22dropping sex from SceneBanner...Dr Scofield1-1/+1
2009-05-22Cleaning up a few HG things. HG Posts may now work in grids, but if the home ↵diva1-11/+24
grid is a standalone, this still doesn't work -- something wrong with RegionAssetService's DB connection.
2009-05-20Thank you, StrawberryFride, for a patch to fix SceneBan behavior.Melanie Thielker1-19/+23
Applied with changes (commented the logging entirely, since Linux defaults to debug level) Fixes Mantis #3689
2009-05-20Add copyright headers, formatting cleanup.Jeff Ames3-10/+64
2009-05-19* Take another attempt at http://opensimulator.org/mantis/view.php?id=3191Justin Clarke Casey1-12/+14
* Return something more sensible if a file isn't found
2009-05-19From: Alan Webb <alan_webb@us.ibm.com>Dr Scofield1-0/+1
The image render module is returning everything twice. Once with data, once with null. This change adds a return to stop this behavior. This was not apparent until I added a message to the catching routine which issued a warning message when no data was returned.
2009-05-19Add initializing m_scene if it's not null. Marking MyScene as [Obsolete]Melanie Thielker1-0/+7
because it will be removed soonish. This is NOT the way to go. Thanks, mpallari, for pointing this out. Fixes Mantis #3684
2009-05-18Remove the old asset cache and local services and the configurations for themMelanie Thielker1-18/+0
2009-05-18Bug fix and config rename.diva1-1/+2
2009-05-18Finished HG Service Store. Not fully functional because of problems with ↵diva1-3/+6
asset.ID insisting on being a UUID string.
2009-05-18* minor: another attempt at http://opensimulator.org/mantis/view.php?id=3191Justin Clarke Casey1-1/+1
* didn't realize that we were getting back plain old exceptions
2009-05-18* Resolve http://opensimulator.org/mantis/view.php?id=3191Justin Clarke Casey2-9/+8
* Catch directory exception on load oar as well as file exception
2009-05-18* Re-enable save oar test by loading asset data plugins from test mock classJustin Clarke Casey2-219/+216
* Actually spit out the exception caught by the plugin loader - not much point having plugins throw exceptions if we are just going to ignore them
2009-05-18Refactor: Change "Servers" to "Server", since the can only be one. BreakMelanie Thielker3-3/+3
the handlers out of the asset server context into a generic scope.
2009-05-18Move the connectors under services for reasons of application logic. RemoveMelanie Thielker1-1/+1
the user server skeleton in preparation for introducing a generic server
2009-05-18From: Alan Webb <alan_webb@us.ibm.com>Dr Scofield1-0/+1
Fixes: [1] Sharing exception on remote OAR management [2] Occasional 505 error talking to Tomcat [3] Occasional mono aborts caused by mlog in the script engine's app domain (mono 2.4)
2009-05-17Thank you kindly, Jonc, for a patch that solvesCharles Krinke1-1/+1
the issue of a console command 'export-map file.jpg' having the map flipped when exported.
2009-05-17Renaming [ServiceConnectors] back to [Modules].diva6-7/+6
2009-05-17Update svn properties.Jeff Ames2-133/+133
2009-05-17HG asset transfers starting to work -- GETs only for now. diva1-21/+41
2009-05-16Send the owner name, not the client name on SendDialog.Homer Horwitz1-5/+18
This modifies IClientAPI.SendDialog slightly. Fixes Mantis #3661.
2009-05-15* Resolve bug where save oar would never complete if any assets were missingJustin Clarke Casey3-17/+11
2009-05-15Heart surgery on asset service code bits. Affects OpenSim.ini configuration ↵diva23-413/+299
-- please see the example. Affects region servers only. This may break a lot of things, but it needs to go in. It was tested in standalone and the UCI grid, but it needs a lot more testing. Known problems: * HG asset transfers are borked for now * missing texture is missing * 3 unit tests commented out for now
2009-05-14* When saving an oar, save assets when immediately received rather than ↵Justin Clarke Casey5-132/+132
storing them all up in memory * Hopefully this will remove out of memory problems when saving large oars on machines without much memory * It may also speed up saving of large oars