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2010-02-25Grab the presence module and load the friends connector into the friends moduleMelanie1-0/+33
2010-02-25Add the stream handler/listener and requisite methods to the friends moduleMelanie1-3/+103
for the friends interregion comms.
2010-02-24Fixed typo that was affecting the BasicInventoryAccessModuleDiva Canto3-4/+4
2010-02-24Remove the overlooked remnants of core profile supportMelanie1-169/+0
2010-02-23* Removed the unused GridRegion.getInternalEndPointPort() (just use ↵John Hurliman1-2/+4
InternalEndPoint.Port). This class is complex enough as it is * Changed the failed to inform neighbor message from a warning to info, since this will fire for every empty neighbor space * Made the EnableSimulator/EstablishAgentCommunication log message more verbose and more clear about what is happening
2010-02-22Changed asset CreatorID to a stringJohn Hurliman9-11/+11
2010-02-22* Adds CreatorID to asset metadata. This is just the plumbing to support ↵John Hurliman10-13/+16
CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
2010-02-21One more test running.Diva Canto1-1/+1
2010-02-22Formatting cleanup.Jeff Ames1-4/+4
2010-02-21Small bug fixes for making tests work.Diva Canto2-4/+4
2010-02-21* Added SQlite connector for AvatarData. Tested -- works.Diva Canto1-1/+1
* Small bug fix in debug message * Set default standalone configs to use SQLite across the board
2010-02-19minor: remove mono compiler warningJustin Clark-Casey (justincc)1-1/+1
2010-02-19forestall bug reports about the Command error: ↵Justin Clark-Casey (justincc)3-8/+86
System.EntryPointNotFoundException: CreateZStream save/load oar/iar issue by telling the user what the likely problem is
2010-02-19minor: Make FlotsamAssetCache default loglevel 0 to match that given in ↵Justin Clark-Casey (justincc)1-2/+2
bin/config-include/FlotsamCache.ini.example
2010-02-17minor: fix error inserting field in log messageJustin Clark-Casey (justincc)1-1/+1
2010-02-15Formatting cleanup.Jeff Ames4-15/+15
2010-02-14Revolution is on the roll again! :)Revolution3-8/+61
Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events). Direct flames and kudos to Revolution, please Signed-off-by: Melanie <melanie@t-data.com>
2010-02-12Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522Justin Clark-Casey (justincc)2-3/+3
These patch should allow people using systems that do not have their locale set to En_US or similar to use OpenSim without suffering effects such as being a million miles up in the air on login. The problem was caused by parsing strings without forcing that parse to be En_US (hence different decimal and digit group symbols were causing problems). Thanks very much to VikingErik for doing the legwork on this fix and phacelia for spotting it in the first place.
2010-02-12minor: remove completely commented out and unused classJustin Clark-Casey (justincc)1-226/+0
2010-02-12Fix http://opensimulator.org/mantis/view.php?id=4224Justin Clark-Casey (justincc)5-46/+65
This resolves the problem where eyes and hair would turn white on standalone configurations When a client receives body part information, for some insane reason or other it always ends up uploading this back to the server and then immediately re-requesting it. This should have been okay since we stored that asset in cache. However, the standalone asset service connector was not checking this cache properly, so every time the client made the request for the asset it has just loaded it would get a big fat null back in the face, causing it to make clothes and hair white. This bug did not affect grids since they use a different service connector.
2010-02-06endline fix 2Teravus Ovares (Dan Olivares)1-6/+6
2010-02-06Endline fixTeravus Ovares (Dan Olivares)1-12/+12
2010-02-05minor: log what kind of wearable cannot be foundJustin Clark-Casey (justincc)1-2/+4
2010-02-05Revert "Old OpenSim installations may have no AssetCaching setting in ↵Justin Clark-Casey (justincc)1-3/+1
config-include/StandaloneCommon.ini [Modules] (or no [Modules] at all)" This will be replaced by a better solution where an enabled baking module will fail if no cache is in place (same for dynamic texture modules) This reverts commit 7058a4c2597a2b76704e906b73ae7077ff805b16.
2010-02-05Old OpenSim installations may have no AssetCaching setting in ↵Justin Clark-Casey (justincc)1-1/+3
config-include/StandaloneCommon.ini [Modules] (or no [Modules] at all) If this is the case, this patch makes CenomeAssetCache the default cache (which matches that selected in StandaloneCommon.ini.example) Not having an asset cache may lead to a continual loop of appearance baking failures and cause dynamic textures not to work, among other effects
2010-02-04minor: one method docJustin Clark-Casey (justincc)1-0/+1
2010-02-04Finally cutting the gordian knot. Friends needs to be both a module and aMelanie1-6/+0
service, and never the twain shall meet. This finally opens up the path to a working friends implementation
2010-02-04Some interface and data structure changes, add the missing method in friendsMelanie1-1/+6
2010-02-03minor: remove one mono compiler warningJustin Clark-Casey (justincc)1-3/+1
2010-02-03minor: remove one mono compiler warningJustin Clark-Casey (justincc)1-10/+8
2010-02-02refactor: move world comm message queueing into its own methodJustin Clark-Casey (justincc)1-23/+13
2010-02-01Bug fix for getting region flags.Diva Canto1-0/+8
2010-01-31Assorted bug fixes related to hyperlinkingDiva Canto1-1/+10
2010-01-31Cleaned up configuration. 'gridmode' and 'hypergrid' are gone, as well as ↵Diva Canto4-17/+0
lots of other obsolete configs.
2010-01-31* Added a few files that were missing in the repo.Diva Canto1-2/+2
* New HGInventoryService which allows restricted access to inventory while outside
2010-01-30Bug fix: change HGBroker to a INonSharedRegionModuleDiva Canto3-71/+82
2010-01-30* HGScene is no more.Diva Canto7-2/+1117
* Moved a few key inventory access methods from Scene.Inventory to an IInventoryAccessModule module
2010-01-29On the way to making HG inventory work. Inventory can now be accessed again. ↵Diva Canto1-110/+66
Assets are still broken.
2010-01-29* HGGridConnector is no longer necessary.Diva Canto4-275/+20
* Handle logout properly. This needed an addition to IClientAPI, because of how the logout packet is currently being handled -- the agent is being removed from the scene before the different event handlers are executed, which is broken.
2010-01-29Apply http://opensimulator.org/mantis/view.php?id=4548Justin Clark-Casey (justincc)1-1/+1
Fix command params check on fcache expire <datetime> Thanks coyled
2010-01-29use common sop2 setup for TestMergeOarV0_2()Justin Clark-Casey (justincc)1-16/+12
2010-01-29make TestSaveOarV0_2() use a common part2 constructionJustin Clark-Casey (justincc)1-18/+14
2010-01-29use common part1 createio nin TestMergeOarV0_2()Justin Clark-Casey (justincc)1-16/+5
2010-01-29minor: swap which part uses the automatically set up scene in TestMergeOarV0_2()Justin Clark-Casey (justincc)1-25/+13
2010-01-29use common part1 creation in ArchiverTests.TestLoadOarV0_2()Justin Clark-Casey (justincc)1-30/+28
2010-01-29refactor out scene object 1 creation n ArchiverTetssJustin Clark-Casey (justincc)1-44/+22
2010-01-29factor out scene setup in ArchiverTestsJustin Clark-Casey (justincc)1-40/+53
2010-01-29Add method to get all items with the same name from a particular primJustin Clark-Casey (justincc)1-5/+4
Extend load oar test to check loading of a sound item
2010-01-29Works for grid login.Diva Canto2-12/+33
2010-01-29Resolve one more conflict I overlookedMelanie1-14/+0