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* minor: add some text to the oar abort messages on assets timeout to make it ↵Justin Clark-Casey (justincc)2010-10-221-1/+1
| | | | clear that the oar will not be usable
* * additional serveruri cleanupJonathan Freedman2010-10-201-1/+1
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* * refactor refactor refactor ServerURI 4 lyfeJonathan Freedman2010-10-201-1/+1
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* .NET automagical serialization of SOPs replaced by manual serialization ↵Diva Canto2010-10-171-3/+7
| | | | across the board.
* Drop max oar loading version back to 0 from 1Justin Clark-Casey (justincc)2010-10-161-1/+1
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* Rip out version option since it turns out that the changed object ↵Justin Clark-Casey (justincc)2010-10-162-7/+11
| | | | | | serialization format can actually be loaded by older OpenSims after all This bumps the OAR version to 0.4 instead, signalling some change but with backwards compatability... for now.
* change --old-guids switch on the save oar command line to --version=<x>Justin Clark-Casey (justincc)2010-10-165-9/+31
| | | | | | if x is 0, then an old version 0.3 archive is saved. If it is anything else or missing, then a version 1.0 archive is saved version 1.0 archives cannot be loaded on OpenSim 0.7.0.2 and earlier also add various informational notices about what version we've saving/loading
* Have OpenSim throw a strop if it tries to load an OAR with a major version ↵Justin Clark-Casey (justincc)2010-10-162-1/+23
| | | | that is too high for it to handle
* save oar control file first rather than in the middle so that it's the first ↵Justin Clark-Casey (justincc)2010-10-163-38/+41
| | | | | | thing we come accross on load this exposes a weekness with using tar where we don't control the order in which files are loaded. can't be helped for now
* Fix test break - TestSerializeXml2() still requires old-guids optionJustin Clark-Casey (justincc)2010-10-161-3/+6
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* Made OARs use the new serialization procedure. (TPs/crossings still on the ↵Diva Canto2010-10-155-17/+28
| | | | old one) Added an options argument down the pipeline. For the time being it takes --old-guids as an option to produce <Guid> instead of <UUID>.
* Add and plumb the usetex URL parameter to worldview. Required but not yetMelanie2010-10-062-10/+12
| | | | functional
* Convert the map image modules to new style modulesMelanie2010-10-062-12/+40
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* Add the view generating method to the image generator interfaceMelanie2010-10-051-0/+5
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* Revert an accidental default value changeMelanie2010-10-051-1/+1
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* Patch to allow other cam angles. Not complete. Thanks, Antont.Melanie2010-10-051-4/+14
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* Avoid throwing errors when adding existing meshes to the render sceneLatif Khalifa2010-10-041-0/+6
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* Adapt to core changesMelanie2010-10-031-1/+1
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* Addign the new / renamed files for previous commitMelanie2010-10-038-0/+2655
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* Initial port of the Warp3D map tile rendererMelanie2010-10-035-1290/+1
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* Reapplying the parts of the prior revert that were not derived from theMelanie2010-10-021-1/+1
| | | | original patch
* Revert "Forward-port 0.6 fix"Melanie2010-10-021-13/+1
| | | | This reverts commit 90b51dc7d67507e27c4baa529e979de19dce8de1.
* Forward-port 0.6 fixMelanie2010-09-301-1/+13
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* Restrict top colliders / top scripts to estate managersMelanie2010-09-271-0/+3
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* Consistency patch: use Path.Combine() instead of + and eliminate the needMelanie2010-09-263-8/+9
| | | | for a trailing slash on exports/
* Fix a minor economy issueMelanie2010-09-251-1/+4
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* Fix a typoMelanie2010-09-211-3/+3
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* Refactor script create permission into the perms moduleMelanie2010-09-211-5/+23
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* Changed SceneObjectGroup to store parts with the fast and thread-safe ↵John Hurliman2010-09-163-16/+3
| | | | MapAndArray collection
* Formatting cleanup.Jeff Ames2010-09-1210-142/+137
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* First pass at cleaning up thread safety in EntityManager and SceneGraphJohn Hurliman2010-09-105-6/+7
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-09-081-1/+4
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| * * Cache null account responses in the SimianUserAccountServiceConnector to ↵John Hurliman2010-09-071-1/+4
| | | | | | | | | | | | avoid repeated requests for missing avatar IDs * Updated to OpenMetaverse r3442 to fix a timezone issue with ExpiringCache
* | If a scene object part UUID is changed (only possible when not in a scene), ↵Justin Clark-Casey (justincc)2010-09-071-1/+1
|/ | | | then adjust the inventory items to point to the new uuid as well
* Reflect the ParcelPropertiesUpdateRequest into Scene.EventManager, becauseMelanie Thielker2010-09-061-3/+11
| | | | modules need to see it (Search!) even if it comes in via CAPS
* Remove "Dwell" support from core and replace it with calls to methodsMelanie Thielker2010-09-051-13/+0
| | | | on IDwellModule
* Move code that allows llGiveInvetory() to move item into appropriate system ↵Justin Clark-Casey (justincc)2010-09-041-1/+1
| | | | | | | folder up from connectors into Scene.Inventory.cs This fixes the problem for all architectures (hg as well as local and grid) and means we don't have to dupe code between connectors. Not ideal in that it becomes non-modular, but methods in Scene.Inventory.cs should eventually be modularized anyway.
* Implements parcel media setting persistence and packet / CAPS handlingJonathan Freedman2010-08-302-2/+70
| | | | | | properly for the new media settings. Signed-off-by: Melanie <melanie@t-data.com>
* Improve liveness by operating on list copies of SOG.Children where appropriateJustin Clark-Casey (justincc)2010-08-282-285/+287
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* Improve consistency of locking for SOG.m_parts in order to avoid race ↵Justin Clark-Casey (justincc)2010-08-263-281/+291
| | | | conditions in linking and unlinking
* Plumb the region type through to the ProductName field in estate messagesMelanie2010-08-241-0/+1
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* Work on TeleportStart: renamed method from TeleportLocationStart to ↵Diva Canto2010-08-161-3/+0
| | | | TeleportStart, and now sending this upon all teleports, not just some, and in the right place (EntityTransferModule).
* minor: remove mono compiler warningsJustin Clark-Casey (justincc)2010-08-133-16/+16
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* refactor: move Scene.PerformObjectBuy into BuySellModuleJustin Clark-Casey (justincc)2010-08-131-2/+167
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* Establish new Objects/BuySellModuleJustin Clark-Casey (justincc)2010-08-131-0/+98
| | | | Move Scene.ObjectSaleInfo() to this
* refactor: move Scene.TerrainUnAcked() handling into TerrainModuleJustin Clark-Casey (justincc)2010-08-131-1/+8
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* refactor: move more map tile generation code from scene to IWorldMapModuleJustin Clark-Casey (justincc)2010-08-131-2/+15
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* Correct display of landmark about info. Also correct region maturity ratingMelanie Thielker2010-08-071-1/+5
| | | | | in LM info. Maturity is NOT the parcel's setting, that is only for the image and text. Parcel maturity is governed by region maturity.
* Merge branch 'moap'Justin Clark-Casey (justincc)2010-08-062-2/+683
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| * Simplify serialized version string. Change element capitalization for ↵Justin Clark-Casey (justincc)2010-08-031-31/+45
| | | | | | | | | | | | | | consistency THIS CHANGE ALTERS THE SERIALIZATION FORMAT, HOPEFULLY FOR THE LAST TIME. If you're testing, please start with a new database. This commit also improves locking for manipulation of media entries.