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My fork of OpenSim for IG and MG, called SledjChisl.
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Age
Files
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Revert an accidental default value change
Melanie
2010-10-05
1
-1
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+1
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Patch to allow other cam angles. Not complete. Thanks, Antont.
Melanie
2010-10-05
1
-4
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+14
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Avoid throwing errors when adding existing meshes to the render scene
Latif Khalifa
2010-10-04
1
-0
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+6
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Adapt to core changes
Melanie
2010-10-03
1
-1
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+1
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Addign the new / renamed files for previous commit
Melanie
2010-10-03
8
-0
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+2655
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Initial port of the Warp3D map tile renderer
Melanie
2010-10-03
5
-1290
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+1
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Reapplying the parts of the prior revert that were not derived from the
Melanie
2010-10-02
1
-1
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+1
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Revert "Forward-port 0.6 fix"
Melanie
2010-10-02
1
-13
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+1
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Forward-port 0.6 fix
Melanie
2010-09-30
1
-1
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+13
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Restrict top colliders / top scripts to estate managers
Melanie
2010-09-27
1
-0
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+3
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Consistency patch: use Path.Combine() instead of + and eliminate the need
Melanie
2010-09-26
3
-8
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+9
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Fix a minor economy issue
Melanie
2010-09-25
1
-1
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+4
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Fix a typo
Melanie
2010-09-21
1
-3
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+3
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Refactor script create permission into the perms module
Melanie
2010-09-21
1
-5
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+23
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Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...
John Hurliman
2010-09-16
3
-16
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+3
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Formatting cleanup.
Jeff Ames
2010-09-12
10
-142
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+137
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First pass at cleaning up thread safety in EntityManager and SceneGraph
John Hurliman
2010-09-10
5
-6
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+7
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2010-09-08
1
-1
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+4
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* Cache null account responses in the SimianUserAccountServiceConnector to av...
John Hurliman
2010-09-07
1
-1
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+4
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If a scene object part UUID is changed (only possible when not in a scene), t...
Justin Clark-Casey (justincc)
2010-09-07
1
-1
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+1
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Reflect the ParcelPropertiesUpdateRequest into Scene.EventManager, because
Melanie Thielker
2010-09-06
1
-3
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+11
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Remove "Dwell" support from core and replace it with calls to methods
Melanie Thielker
2010-09-05
1
-13
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+0
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Move code that allows llGiveInvetory() to move item into appropriate system f...
Justin Clark-Casey (justincc)
2010-09-04
1
-1
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+1
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Implements parcel media setting persistence and packet / CAPS handling
Jonathan Freedman
2010-08-30
2
-2
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+70
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Improve liveness by operating on list copies of SOG.Children where appropriate
Justin Clark-Casey (justincc)
2010-08-28
2
-285
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+287
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Improve consistency of locking for SOG.m_parts in order to avoid race conditi...
Justin Clark-Casey (justincc)
2010-08-26
3
-281
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+291
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Plumb the region type through to the ProductName field in estate messages
Melanie
2010-08-24
1
-0
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+1
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Work on TeleportStart: renamed method from TeleportLocationStart to TeleportS...
Diva Canto
2010-08-16
1
-3
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+0
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minor: remove mono compiler warnings
Justin Clark-Casey (justincc)
2010-08-13
3
-16
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+16
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refactor: move Scene.PerformObjectBuy into BuySellModule
Justin Clark-Casey (justincc)
2010-08-13
1
-2
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+167
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Establish new Objects/BuySellModule
Justin Clark-Casey (justincc)
2010-08-13
1
-0
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+98
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refactor: move Scene.TerrainUnAcked() handling into TerrainModule
Justin Clark-Casey (justincc)
2010-08-13
1
-1
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+8
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refactor: move more map tile generation code from scene to IWorldMapModule
Justin Clark-Casey (justincc)
2010-08-13
1
-2
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+15
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Correct display of landmark about info. Also correct region maturity rating
Melanie Thielker
2010-08-07
1
-1
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+5
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Merge branch 'moap'
Justin Clark-Casey (justincc)
2010-08-06
2
-2
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+683
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Simplify serialized version string. Change element capitalization for consis...
Justin Clark-Casey (justincc)
2010-08-03
1
-31
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+45
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get rid of PrimitiveBaseShape.MediaRaw staging post
Justin Clark-Casey (justincc)
2010-08-03
1
-34
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+0
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remove duplicated serialization code
Justin Clark-Casey (justincc)
2010-08-03
1
-55
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+3
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serialize media textures to inventory with a largely osd representation rathe...
Justin Clark-Casey (justincc)
2010-08-03
1
-4
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+4
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add userExposed parameter to part copy event
Justin Clark-Casey (justincc)
2010-07-28
1
-1
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+1
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relocate moap specific cloning code to MoapModule
Justin Clark-Casey (justincc)
2010-07-28
1
-0
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+20
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Fix problem where changes to media textures for prims duplicated by shify cop...
Justin Clark-Casey (justincc)
2010-07-28
2
-15
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+15
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comment out verbose debug logging
Justin Clark-Casey (justincc)
2010-07-27
1
-34
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+36
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make MoapModule ignore possible future media texture data that it can't handle
Justin Clark-Casey (justincc)
2010-07-27
1
-2
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+4
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Make MoapModule ignore non-sl media texture data
Justin Clark-Casey (justincc)
2010-07-27
1
-2
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+10
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provide config option for media on a prim
Justin Clark-Casey (justincc)
2010-07-26
2
-4
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+21
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relocate serialization code from SQLiteRegionData to MoapModule using load an...
Justin Clark-Casey (justincc)
2010-07-26
1
-2
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+68
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Add EventManager.OnSceneObjectPreSave() for future use. This is triggered im...
Justin Clark-Casey (justincc)
2010-07-26
1
-2
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+9
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Add EventManager.OnSceneObjectLoaded() for future use. This is fired immedia...
Justin Clark-Casey (justincc)
2010-07-26
1
-6
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+13
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also add avatar id to an updated media url - not just new ones
Justin Clark-Casey (justincc)
2010-07-26
1
-1
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+1
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