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* | minor: On "login disable/enable" always tell the user the final login ↵ | Justin Clark-Casey (justincc) | 2011-08-12 | 1 | -4/+2 | |
| | | | | status, rather than remaining silent if it was already on/off | |||||
* | minor: a little bit of log message correction/commenting out | Justin Clark-Casey (justincc) | 2011-08-11 | 1 | -1/+1 | |
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* | rename TestHelper => TestHelpers for consistency | Justin Clark-Casey (justincc) | 2011-08-06 | 4 | -20/+20 | |
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* | rename test SceneSetupHelpers -> SceneHelpers for consistency | Justin Clark-Casey (justincc) | 2011-08-06 | 4 | -26/+26 | |
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* | Do a partial fix/implementation of OSSL osNpcMoveTo() | Justin Clark-Casey (justincc) | 2011-08-03 | 1 | -37/+32 | |
| | | | | | | Avatar moves and stops. However, will stop in mid stride. And if the move to position is in the air, avatar will continue to make vain and quite hilarious attempts to take off (but never doing so). Clearly more work is needed. | |||||
* | remove ancient late 2008 cruft that handles the situation where the ↵ | Justin Clark-Casey (justincc) | 2011-08-02 | 1 | -10/+1 | |
| | | | | | | GetRegionsByName used to not be implemented/returned null. It's impossible that anybody is still running this since the infrastructure has changed massively since that time. | |||||
* | Fixed serverside_object_permission default value confliction | Makopoppo | 2011-07-23 | 1 | -1/+1 | |
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* | Generate the initial maptile asynchronously | Oren Hurvitz | 2011-07-22 | 1 | -4/+6 | |
| | | | | Signed-off-by: Melanie <melanie@t-data.com> | |||||
* | use standard sdk stack in terrain model rather than OpenSim.Framework.UndoStack. | Justin Clark-Casey (justincc) | 2011-07-18 | 1 | -1/+1 | |
| | | | | remove OpenSim.Framework.UndoStack | |||||
* | If a user has the rights to edit a parcel's properties, then also allow them ↵ | Justin Clark-Casey (justincc) | 2011-07-02 | 1 | -4/+4 | |
| | | | | | | | always to enter that parcel. This is patch http://opensimulator.org/mantis/view.php?id=5567 Thanks Snoopy! | |||||
* | Make default serverside_object_permissions = true since this better matches ↵ | Justin Clark-Casey (justincc) | 2011-07-01 | 1 | -1/+1 | |
| | | | | | | user expectations. It also matches the default setting in the OpenSim.ini.example file | |||||
* | Tell hypergridders when their teleports fail because of the 4096 limit ↵ | Justin Clark-Casey (justincc) | 2011-06-24 | 1 | -1/+3 | |
| | | | | | | | | | | | rather than just saying "destination not found" Instead of performing the 4096 check when the region is linked (and subsequently removing the link), leave the link in place and perform the check in the entity transfer module This allows us to explicitly tell the hypergridder why the teleport failed (region out of range). It also allows people on regions that are within range (on a large source grid) to teleport. The Check4096 config parameter in the [GridService] section is replaced by a max_distance paramter in a new [EntityTransfer] section in OpenSimDefaults.ini Since the parameter is in OpenSimDefaults.ini no action needs to be taken unless you want to increase this limit. It could also be decreased. The check is being made in the base entity transfer module, since I believe the viewer problem occurs both on extremely large grids and while hypergridding. | |||||
* | tweak messages. Make verbose inventory item save message give the item name ↵ | Justin Clark-Casey (justincc) | 2011-06-14 | 1 | -2/+2 | |
| | | | | as well as item id and asset id | |||||
* | match water color for warp3d map tiler and adjust lighting | Michael Cerquoni aka Nebadon Izumi | 2011-06-13 | 1 | -5/+7 | |
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* | A few bug fixes on map V2. Zoom level weirdness still there. | Diva Canto | 2011-06-12 | 1 | -6/+12 | |
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* | First pass at making the V2 map work. Standalones only for now. There are ↵ | Diva Canto | 2011-06-12 | 1 | -4/+4 | |
| | | | | some issues with the zoom level -- TBD. | |||||
* | 3rd way of reseting the HG Map. This time, don't use the grid service; ↵ | Diva Canto | 2011-06-10 | 1 | -1/+3 | |
| | | | | instead keep track of which map blocks each client has seen in the region, and reset exactly those when the client closes. | |||||
* | Save the sun's position in OARs | Oren Hurvitz | 2011-06-10 | 2 | -0/+5 | |
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* | The map breakage is actually at 2048! | Diva Canto | 2011-06-09 | 1 | -3/+3 | |
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* | Consistency fix on the last commit. | Diva Canto | 2011-06-08 | 1 | -1/+1 | |
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* | Fixed a compilation problem. Also added a lengthy comment on the Map hack, ↵ | Diva Canto | 2011-06-08 | 1 | -35/+48 | |
| | | | | so that it never goes unnoticed again. | |||||
* | Reverting the [HG]MapModule to its buggy behavior above 4096. Ppl seem to ↵ | Diva Canto | 2011-06-08 | 1 | -5/+15 | |
| | | | | | | | | prefer the color blue, and I have given up trying to make things work above 4096. Revert "Improved reuse on the WorldMap/WorldMapModule.cs" This reverts commit d473d9975e70366d0fd16276c9bafd5ec269dcd9. | |||||
* | Improved reuse on the WorldMap/WorldMapModule.cs | Diva Canto | 2011-05-30 | 1 | -15/+5 | |
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* | Make sure culture is en-US when saving archive related xml. | Justin Clark-Casey (justincc) | 2011-05-27 | 1 | -0/+4 | |
| | | | | This might resolve http://opensimulator.org/mantis/view.php?id=5475 | |||||
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2011-05-26 | 3 | -39/+145 | |
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| * | Add --noassets option for "save iar" | Justin Clark-Casey (justincc) | 2011-05-26 | 1 | -1/+1 | |
| | | | | | | | | | | | | | | | | Like "save oar", this saves an iar without assets This can be useful for backup when you know the required assets will still be present (e.g. you're backing up the assets db separately). This also bumps the iar format version to 0.3 and 1.2 respectively. 0.3 is backward compatible with previous opensim versions 1.2 is used if the --profile switch is specified. It is only compatible with 0.7.1 presently. | |||||
| * | Bump OAR file format version up to 0.7 for this development cycle. | Justin Clark-Casey (justincc) | 2011-05-26 | 1 | -2/+2 | |
| | | | | | | | | | | This adds a <assets_included>true|false</assets_included> element to the oar control file, though this is not used on reloading at this time. This addition is backward compatible with previous opensim releases | |||||
| * | Add a --noassets option to "save oar". | Justin Clark-Casey (justincc) | 2011-05-26 | 3 | -37/+143 | |
| | | | | | | | | | | This switch stops any assets being saved in the oar. This can be useful if you're using OAR to backup regions and you know you'll always have the original asset database available. | |||||
* | | Fixed permissions bug related to friends in PermissionsModule. Added ↵ | Diva Canto | 2011-05-21 | 1 | -15/+26 | |
|/ | | | | FriendsData[] GetFriends(string principalID) to IFriendsData and FriendInfo[] GetFriends(string PrincipalID) to IFriendsService. Refactored some more in the FriendsModule. Made client get notification of local friends permissions upon HGLogin. HG Friends object permissions work. | |||||
* | Get rid of OpenSim.Tests.Common.Setup subpackage in favour of just ↵ | Justin Clark-Casey (justincc) | 2011-05-21 | 4 | -4/+0 | |
| | | | | OpenSim.Tests.Common instead | |||||
* | refactor: remove thisObject argument from ILandObject.Get*MaxPrimCount() ↵ | Justin Clark-Casey (justincc) | 2011-05-14 | 1 | -7/+8 | |
| | | | | instance methods since it didn't make sense to use anything other than the instance themselves. | |||||
* | Minor doc change to see if this provokes a good panda build | Justin Clark-Casey (justincc) | 2011-05-14 | 1 | -2/+5 | |
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* | When loading an OAR that doesn't have parcels, create a default parcel | Oren Hurvitz | 2011-05-14 | 3 | -12/+20 | |
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* | Swapped the two restart command descriptions each other | Makopoppo | 2011-05-14 | 1 | -2/+2 | |
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* | Changed the Access flag on HGMap to 255 (does not exist) and clarified the ↵ | Diva Canto | 2011-05-09 | 1 | -1/+1 | |
| | | | | other value 254 too. Meanings taken from libomv. | |||||
* | Fixes gray tiles around +/-4 when user clicks on an empty tile. Affects ↵ | Diva Canto | 2011-05-09 | 1 | -1/+1 | |
| | | | | regions above 4096 primarily. | |||||
* | Fixes gray tiles on map search for viewers 1. | Diva Canto | 2011-05-09 | 2 | -5/+9 | |
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* | The map is seriously broken. This doesn't fix it, but at least provides one ↵ | Diva Canto | 2011-05-08 | 1 | -4/+4 | |
| | | | | more piece of data that seems to be required -- agent flags, which seem to be different in Viewer 2. WARNING: changes IClientAPI. | |||||
* | add descriptive explanations for region restart functionality | Justin Clark-Casey (justincc) | 2011-05-06 | 1 | -6/+13 | |
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* | Added MaxAgents configuration option to RegionConfig.ini allowing region ↵ | E. Allen Soard | 2011-04-23 | 1 | -1/+4 | |
| | | | | hosters to setup regions maintaining more control over system resources. | |||||
* | bump oar version number to 0.6. | Justin Clark-Casey (justincc) | 2011-04-18 | 1 | -1/+1 | |
| | | | | This commit contains no data changes - the version bump is to establish a version at which the control file must come first in the archive. | |||||
* | Add regression test to check that OARs start with the control file. | Justin Clark-Casey (justincc) | 2011-04-18 | 2 | -9/+18 | |
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* | get rid of all traces of the now used mock service infrastructure | Justin Clark-Casey (justincc) | 2011-04-15 | 1 | -1/+1 | |
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* | Add a regression test for rezzing a single object into a scene from user ↵ | Justin Clark-Casey (justincc) | 2011-04-13 | 1 | -0/+4 | |
| | | | | inventory | |||||
* | Implemented terrain save-tile command. Does the opposite of load-tile. For ↵ | Diva Canto | 2011-04-12 | 7 | -0/+132 | |
| | | | | now, only saves to .png. | |||||
* | Signal prim count taint if the AbsolutePosition of a scene object changes. | Justin Clark-Casey (justincc) | 2011-04-06 | 1 | -4/+26 | |
| | | | | | This updates prim counts correctly if an object is moved by something other than an avatar (e.g. scripts, region modules) Create TestMoveOwnerObject() regression test for this case. | |||||
* | Improve previous ILandObject method doc. | Justin Clark-Casey (justincc) | 2011-04-06 | 3 | -49/+87 | |
| | | | | For test code, take a part name prefix when creating objects, so that these can be more easily identified in the logs | |||||
* | Add method doc to some land bitmap methods in ILandObject. | Justin Clark-Casey (justincc) | 2011-04-06 | 2 | -18/+48 | |
| | | | | Also changes prim count tests to use the correct upper region bounds, though the method actually ignores the overage. | |||||
* | properly refresh object owner list when refresh button is hit on land parcel ↵ | Justin Clark-Casey (justincc) | 2011-04-05 | 2 | -9/+14 | |
| | | | | object tab | |||||
* | remove now unused individual LandData prim counts. | Justin Clark-Casey (justincc) | 2011-04-05 | 3 | -105/+27 | |
| | | | | | However, the calls to the land management module to record prims need to remain, since they were also being used to return owner object lists, etc. This is probably why prim counts were being done there in the first place. |