| Commit message (Collapse) | Author | Age | Files | Lines |
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* Actually spit out the exception caught by the plugin loader - not much point having plugins throw exceptions if we are just going to ignore them
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Fixes:
[1] Sharing exception on remote OAR management
[2] Occasional 505 error talking to Tomcat
[3] Occasional mono aborts caused by mlog in the
script engine's app domain (mono 2.4)
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the issue of a console command 'export-map file.jpg'
having the map flipped when exported.
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-- please see the example. Affects region servers only.
This may break a lot of things, but it needs to go in. It was tested in standalone and the UCI grid, but it needs a lot more testing.
Known problems:
* HG asset transfers are borked for now
* missing texture is missing
* 3 unit tests commented out for now
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storing them all up in memory
* Hopefully this will remove out of memory problems when saving large oars on machines without much memory
* It may also speed up saving of large oars
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This is to handle the changes in the v1.23 viewer
of LL regarding the adult rating. With this patch
a region can be changed to the adult rating from
LL viewer v1.23 and above.
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keys to allow caching the new crop of URI identified objects.
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figure
out where that pesky deadlock is during test runs.
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ConfigurableWind module doesn't show any effect as
time = DateTime.Now.TimeOfDay.Seconds / 86400;
calculates 0.
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able to edit a real god's objects. Minor tweak.
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the client permissions flags were sent incorrectly, which stopped one admin being able to edit another admin's objects. Even thought the comments in the code said that admins should be able to edit each other's objects.
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has transfer perms as well as copy perms.
This may block some cases where the owner would normally be able to take
copy.
Fixes Mantis #3464
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system. Should work now. Fixes mantis #3533.
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- Cleaned up some whitespace
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file
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Changes to enable script state persistence across non-restart
serialization situations (inventory/OAR/attachments)
Also fixing test cases for OAR and IAR so they don't barf with the new code.
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OpenSim.Region.Framework.Interfaces and added a TaintTerrain method
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This hooks up the LandManagementModule to handle the DeedParcelToGroup
packet. Now people can start testing land assigned to and owned by groups.
Also fixes a viewer crash issue when searching for and then joining a group
with an agent that is not already being tracked by groups server.
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read-only files on linux.
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WindModule plugins --- manifesting itself through:
2009-04-16 15:32:02,764 [Heartbeat for region sea 3] [Scene]: Failed with exception System.IndexOutOfRangeException: Array index is out of range.
at System.Random.Sample () [0x0003e] in /usr/local/src/mono/build/mono-2.0.1/mcs/class/corlib/System/Random.cs:91
at System.Random.NextDouble () [0x00000] in /usr/local/src/mono/build/mono-2.0.1/mcs/class/corlib/System/Random.cs:142
at OpenSim.Region.CoreModules.World.Wind.Plugins.SimpleRandomWind.WindUpdate (UInt32 frame) [0x00019] in /tmp/opensim-deploy-oTyFP12501/opensim-deploy/OpenSim/Region/CoreModules/World/Wind/Plugins/SimpleRandomWind.cs:92
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* This allows specific requests to be identified.
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normal runtime thread
* This may eliminate the occasional archive test freezes, since they appeared to occur when somehow the asset server didn't pick up on the presence of a request in the asset
quque
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region modules to use another region module's interfaces and events in
a scene context
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- Fixed some locking issues. Either lock, or don't (if you don't have to). Only locking access half of the time won't work reliably.
- Had to adapt test helpers that use the "old" IRegionModule. TerrainModule isn't one anymore.
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Fixes Mantis #3421
Change the agent/avatar events subscriptions to just OnNewClient. The data only needs to be sent once and keeping track of log ins/movements is not required. This will also send cloud data to child agents so that they can see clouds above neighbouring regions not just regions that they have visited.
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* Return different values for llCloud() over time based on a cellular automation system.
* Thanks aduffy70!
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* Now, the 144 unit tests takes roughly as long time to run (16s on my laptop) that the 10 long running takes. The database tests takes forever.
* Feel free to run the unit tests as you code, and the rest before commit.
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* Prevents occasional wind module related exceptions on region server shutdown
* Thanks Intimidated!
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- Fix a dependency problem.
Hopefully fixes Mantis #3395
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Fixes Mantis #3348
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First part of Mantis #964, the necessary clouds image will follow separately.
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