Commit message (Collapse) | Author | Age | Files | Lines | |
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* | fix silly bug | UbitUmarov | 2015-11-10 | 1 | -3/+3 |
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* | start TerrainCheckUpdates on heartbeat thread, but do it async; fix a bug ↵ | UbitUmarov | 2015-11-10 | 1 | -18/+33 |
| | | | | on slow terrain send limits check | ||||
* | Merge branch 'master' into avinationmerge | UbitUmarov | 2015-11-01 | 1 | -1/+1 |
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/AvatarAppearance.cs OpenSim/Framework/Servers/ServerBase.cs OpenSim/Framework/VersionInfo.cs OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/PhysicsModules/ConvexDecompositionDotNet/Properties/AssemblyInfo.cs OpenSim/Region/PhysicsModules/Ode/ODEPrim.cs OpenSim/Region/PhysicsModules/Ode/OdeScene.cs OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs OpenSim/Services/HypergridService/GatekeeperService.cs OpenSim/Services/Interfaces/IAvatarService.cs OpenSim/Services/LLLoginService/LLLoginService.cs | ||||
| * | fix typo reported on mantis 7735 | UbitUmarov | 2015-10-31 | 1 | -1/+1 |
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* | | dont tell clients that we can edit a friend's attachments when we do forbid it | UbitUmarov | 2015-10-27 | 1 | -1/+1 |
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* | | some fixes/changes on land send | UbitUmarov | 2015-09-30 | 1 | -7/+14 |
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* | | slow down terrain sending so other users of LAND queue do have a chance to ↵ | UbitUmarov | 2015-09-24 | 1 | -3/+3 |
| | | | | | | | | send things | ||||
* | | revert my change to the range of greyscale image maps, setting it back to 0 ↵ | UbitUmarov | 2015-09-21 | 1 | -3/+8 |
| | | | | | | | | - 127.5 so not to break loading of old files. There isnt a range that fits all needs anyway | ||||
* | | fix terrain save greyscale mapping to 1:1 suporting standard 0-255m range ↵ | UbitUmarov | 2015-09-20 | 1 | -54/+16 |
| | | | | | | | | and not only 0-127m. Jpeg format still using a non standard color encoded heightmap | ||||
* | | put back the hack to make viewers display map tags (now and then at least) ↵ | UbitUmarov | 2015-09-19 | 1 | -127/+236 |
| | | | | | | | | that i had removed and do it also on the local region. Make parcel overlay a bit less transparent than i did before. | ||||
* | | a few more changes to worldMap. Use ExpireCaches, cache remote mapItems ↵ | UbitUmarov | 2015-09-19 | 2 | -269/+196 |
| | | | | | | | | requests, etc | ||||
* | | MapBlockFromGridRegion and Map2BlockFromGridRegion are the same thing | UbitUmarov | 2015-09-18 | 2 | -62/+16 |
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* | | sync remote responses for mapItens with the local ones, but sending all ↵ | UbitUmarov | 2015-09-17 | 1 | -18/+11 |
| | | | | | | | | valid information, so later we can cache/throotle | ||||
* | | dont block a region just bc it doesnt have the requested map item | UbitUmarov | 2015-09-17 | 1 | -10/+0 |
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* | | dont create terrain map asset for V1 viewers on large regions again, but do ↵ | UbitUmarov | 2015-09-17 | 1 | -165/+186 |
| | | | | | | | | create parcel overlay since current viewers seem to use it (or we are missing something elsewhere) | ||||
* | | generate maptile assets again, v2 do use at least the parcels overlay | UbitUmarov | 2015-09-17 | 1 | -2/+2 |
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* | | merge issues and a few more changes | UbitUmarov | 2015-09-17 | 1 | -152/+116 |
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* | | remove bad merge code.. | UbitUmarov | 2015-09-17 | 1 | -14/+16 |
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* | | mute watchdog timeouts on world map work threads. They do wait for events ↵ | UbitUmarov | 2015-09-15 | 1 | -2/+2 |
| | | | | | | | | for a long time | ||||
* | | Merge branch 'mbworknew1' into ubitworkvarnew | UbitUmarov | 2015-09-08 | 4 | -4/+3 |
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| * \ | Merge of ubitworkvarnew with opensim/master as of 20150905. | Robert Adams | 2015-09-08 | 4 | -4/+3 |
| |\ \ | | |/ | | | | | | | | | | | | | | | | | | | This integrates the OpenSim refactoring to make physics, etc into modules. AVN physics hasn't been moved to new location. Does not compile yet. Merge branch 'osmaster' into mbworknew1 | ||||
| | * | Deleted OpenSim.Framework.Communications. Moved its two remaining files to ↵ | Diva Canto | 2015-09-04 | 1 | -1/+0 |
| | | | | | | | | | | | | OpenSim.Framework. | ||||
| | * | More namespace and dll name changes. Still no functional changes. | Diva Canto | 2015-08-30 | 3 | -3/+3 |
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| | * | Renamed the namespaces too | Diva Canto | 2015-08-30 | 3 | -3/+3 |
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* | | | recover opensim m_sendTerrainUpdatesByViewDistance. if false do as opensim ↵ | UbitUmarov | 2015-09-07 | 1 | -48/+150 |
| | | | | | | | | | | | | (slower since it depended on sending terrain as TASK). if true send by view range and also all terrain at arrival | ||||
* | | | allocate llRAW LookupHeightTable on demand and release it, saving a few ↵ | UbitUmarov | 2015-09-07 | 1 | -0/+8 |
| | | | | | | | | | | | | 512KB of memory | ||||
* | | | restore terrain modifiers, left out earlier bc of merge errors, (untested) | UbitUmarov | 2015-09-07 | 2 | -12/+12 |
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* | | dont store/upload map asset for large regions, ( needs testing) | UbitUmarov | 2015-09-06 | 1 | -2/+12 |
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* | | a few changes to stats. Array order coerent on users. give up on moses stats ↵ | UbitUmarov | 2015-09-04 | 1 | -3/+3 |
| | | | | | | | | for now, since SimExtraStatsCollector cant reach SimStatsReport etc | ||||
* | | at last we can login and see objects ( friends is dead and disable in | UbitUmarov | 2015-09-03 | 1 | -2/+4 |
| | | | | | | | | scenepresence) | ||||
* | | seems to compile ( tests comented out) | UbitUmarov | 2015-09-02 | 14 | -1788/+90 |
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* | | bad merge? | UbitUmarov | 2015-09-01 | 41 | -510/+2628 |
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| * | minor changes | UbitUmarov | 2015-08-31 | 1 | -15/+21 |
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| * | fix some effects ranges | UbitUmarov | 2015-08-29 | 5 | -7/+7 |
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| * | stop sending parcel overlays on parcels crossings since SL seems to have | UbitUmarov | 2015-08-28 | 1 | -1/+2 |
| | | | | | | | | stop sending also | ||||
| * | also limit terrain flood effects ( like on pait change this should have | UbitUmarov | 2015-08-28 | 9 | -35/+37 |
| | | | | | | | | no visible impact, just cpu saving) | ||||
| * | restrict terrain PaintBrushes to the requested area | UbitUmarov | 2015-08-27 | 12 | -102/+97 |
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| * | make terrain undo non op, it is broken and can't be global but per agent | UbitUmarov | 2015-08-27 | 1 | -27/+2 |
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| * | fix terrain bake for revert. just good enought fix | UbitUmarov | 2015-08-27 | 1 | -11/+3 |
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| * | rename revert map as baked map, bc thats what it is | UbitUmarov | 2015-08-27 | 1 | -20/+20 |
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| * | take taints check terrain out of Onframe event and add a new event for it. ↵ | UbitUmarov | 2015-08-27 | 1 | -5/+4 |
| | | | | | | | | Slow it down to 1/4 heartbeat rate (once every 363ms aprox) | ||||
| * | fix bug | UbitUmarov | 2015-08-25 | 1 | -1/+1 |
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| * | update raw32 file reader to core one. Warning only suports square regions | UbitUmarov | 2015-08-25 | 1 | -0/+11 |
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| * | change terrain internal representation to float. ushort work with legal | UbitUmarov | 2015-08-25 | 1 | -28/+0 |
| | | | | | | | | | | sl terrain, but may break existent terrain and that may cost a lot more than the cost of memory | ||||
| * | terrain stored as ushorts with gzip compression | UbitUmarov | 2015-08-25 | 1 | -6/+43 |
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| * | try to implement core load oar options | UbitUmarov | 2015-08-24 | 4 | -183/+439 |
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| * | rename ImapTileModule as IMAPImageUploadModule to match core | UbitUmarov | 2015-08-24 | 1 | -3/+3 |
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| * | more on world map | UbitUmarov | 2015-08-23 | 1 | -2/+19 |
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| * | more fixes on map | UbitUmarov | 2015-08-23 | 2 | -4/+8 |
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| * | Warp3D map now seems to work | UbitUmarov | 2015-08-22 | 1 | -9/+42 |
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