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* fix silly bugUbitUmarov2015-11-101-3/+3
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* start TerrainCheckUpdates on heartbeat thread, but do it async; fix a bug ↵UbitUmarov2015-11-101-18/+33
| | | | on slow terrain send limits check
* Merge branch 'master' into avinationmergeUbitUmarov2015-11-011-1/+1
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/AvatarAppearance.cs OpenSim/Framework/Servers/ServerBase.cs OpenSim/Framework/VersionInfo.cs OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/PhysicsModules/ConvexDecompositionDotNet/Properties/AssemblyInfo.cs OpenSim/Region/PhysicsModules/Ode/ODEPrim.cs OpenSim/Region/PhysicsModules/Ode/OdeScene.cs OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs OpenSim/Services/HypergridService/GatekeeperService.cs OpenSim/Services/Interfaces/IAvatarService.cs OpenSim/Services/LLLoginService/LLLoginService.cs
| * fix typo reported on mantis 7735UbitUmarov2015-10-311-1/+1
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* | dont tell clients that we can edit a friend's attachments when we do forbid itUbitUmarov2015-10-271-1/+1
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* | some fixes/changes on land sendUbitUmarov2015-09-301-7/+14
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* | slow down terrain sending so other users of LAND queue do have a chance to ↵UbitUmarov2015-09-241-3/+3
| | | | | | | | send things
* | revert my change to the range of greyscale image maps, setting it back to 0 ↵UbitUmarov2015-09-211-3/+8
| | | | | | | | - 127.5 so not to break loading of old files. There isnt a range that fits all needs anyway
* | fix terrain save greyscale mapping to 1:1 suporting standard 0-255m range ↵UbitUmarov2015-09-201-54/+16
| | | | | | | | and not only 0-127m. Jpeg format still using a non standard color encoded heightmap
* | put back the hack to make viewers display map tags (now and then at least) ↵UbitUmarov2015-09-191-127/+236
| | | | | | | | that i had removed and do it also on the local region. Make parcel overlay a bit less transparent than i did before.
* | a few more changes to worldMap. Use ExpireCaches, cache remote mapItems ↵UbitUmarov2015-09-192-269/+196
| | | | | | | | requests, etc
* | MapBlockFromGridRegion and Map2BlockFromGridRegion are the same thingUbitUmarov2015-09-182-62/+16
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* | sync remote responses for mapItens with the local ones, but sending all ↵UbitUmarov2015-09-171-18/+11
| | | | | | | | valid information, so later we can cache/throotle
* | dont block a region just bc it doesnt have the requested map itemUbitUmarov2015-09-171-10/+0
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* | dont create terrain map asset for V1 viewers on large regions again, but do ↵UbitUmarov2015-09-171-165/+186
| | | | | | | | create parcel overlay since current viewers seem to use it (or we are missing something elsewhere)
* | generate maptile assets again, v2 do use at least the parcels overlayUbitUmarov2015-09-171-2/+2
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* | merge issues and a few more changesUbitUmarov2015-09-171-152/+116
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* | remove bad merge code..UbitUmarov2015-09-171-14/+16
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* | mute watchdog timeouts on world map work threads. They do wait for events ↵UbitUmarov2015-09-151-2/+2
| | | | | | | | for a long time
* | Merge branch 'mbworknew1' into ubitworkvarnewUbitUmarov2015-09-084-4/+3
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| * \ Merge of ubitworkvarnew with opensim/master as of 20150905.Robert Adams2015-09-084-4/+3
| |\ \ | | |/ | | | | | | | | | | | | | | | | | | This integrates the OpenSim refactoring to make physics, etc into modules. AVN physics hasn't been moved to new location. Does not compile yet. Merge branch 'osmaster' into mbworknew1
| | * Deleted OpenSim.Framework.Communications. Moved its two remaining files to ↵Diva Canto2015-09-041-1/+0
| | | | | | | | | | | | OpenSim.Framework.
| | * More namespace and dll name changes. Still no functional changes.Diva Canto2015-08-303-3/+3
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| | * Renamed the namespaces tooDiva Canto2015-08-303-3/+3
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* | | recover opensim m_sendTerrainUpdatesByViewDistance. if false do as opensim ↵UbitUmarov2015-09-071-48/+150
| | | | | | | | | | | | (slower since it depended on sending terrain as TASK). if true send by view range and also all terrain at arrival
* | | allocate llRAW LookupHeightTable on demand and release it, saving a few ↵UbitUmarov2015-09-071-0/+8
| | | | | | | | | | | | 512KB of memory
* | | restore terrain modifiers, left out earlier bc of merge errors, (untested)UbitUmarov2015-09-072-12/+12
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* | dont store/upload map asset for large regions, ( needs testing)UbitUmarov2015-09-061-2/+12
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* | a few changes to stats. Array order coerent on users. give up on moses stats ↵UbitUmarov2015-09-041-3/+3
| | | | | | | | for now, since SimExtraStatsCollector cant reach SimStatsReport etc
* | at last we can login and see objects ( friends is dead and disable inUbitUmarov2015-09-031-2/+4
| | | | | | | | scenepresence)
* | seems to compile ( tests comented out)UbitUmarov2015-09-0214-1788/+90
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* | bad merge?UbitUmarov2015-09-0141-510/+2628
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| * minor changesUbitUmarov2015-08-311-15/+21
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| * fix some effects rangesUbitUmarov2015-08-295-7/+7
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| * stop sending parcel overlays on parcels crossings since SL seems to haveUbitUmarov2015-08-281-1/+2
| | | | | | | | stop sending also
| * also limit terrain flood effects ( like on pait change this should haveUbitUmarov2015-08-289-35/+37
| | | | | | | | no visible impact, just cpu saving)
| * restrict terrain PaintBrushes to the requested areaUbitUmarov2015-08-2712-102/+97
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| * make terrain undo non op, it is broken and can't be global but per agentUbitUmarov2015-08-271-27/+2
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| * fix terrain bake for revert. just good enought fixUbitUmarov2015-08-271-11/+3
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| * rename revert map as baked map, bc thats what it isUbitUmarov2015-08-271-20/+20
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| * take taints check terrain out of Onframe event and add a new event for it. ↵UbitUmarov2015-08-271-5/+4
| | | | | | | | Slow it down to 1/4 heartbeat rate (once every 363ms aprox)
| * fix bugUbitUmarov2015-08-251-1/+1
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| * update raw32 file reader to core one. Warning only suports square regionsUbitUmarov2015-08-251-0/+11
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| * change terrain internal representation to float. ushort work with legalUbitUmarov2015-08-251-28/+0
| | | | | | | | | | sl terrain, but may break existent terrain and that may cost a lot more than the cost of memory
| * terrain stored as ushorts with gzip compressionUbitUmarov2015-08-251-6/+43
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| * try to implement core load oar optionsUbitUmarov2015-08-244-183/+439
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| * rename ImapTileModule as IMAPImageUploadModule to match coreUbitUmarov2015-08-241-3/+3
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| * more on world mapUbitUmarov2015-08-231-2/+19
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| * more fixes on mapUbitUmarov2015-08-232-4/+8
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| * Warp3D map now seems to workUbitUmarov2015-08-221-9/+42
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