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* new version of patch to add default-user switch new version :qw :wq updated v...Matt Lehmann2014-05-061-0/+2
* updated version of default user switch for load oar :q :qMatt Lehmann2014-05-062-6/+42
* minor: Correct mistake in terrain flip error message from previous commit 5d0...Justin Clark-Casey (justincc)2014-04-301-1/+1
* minor: Print output in response to terrain console commands on the console ra...Justin Clark-Casey (justincc)2014-04-301-8/+9
* Add "terrain show" console command which outputs terrain height for a given r...Justin Clark-Casey (justincc)2014-04-301-0/+22
* BulletSim: non-functional changes to debugging statements and formatting.Robert Adams2014-04-281-2/+1
* Add regression test for terrain fill at two digit height and max ll height.Justin Clark-Casey (justincc)2014-04-252-1/+76
* Adjust permissions to work hand in hand with what the viewer believes they are.Melanie2014-04-251-7/+7
* Show Group name when land is group-ownedDev Random2014-04-231-7/+28
* minor: Remove unused System.Linq reference and use ParcelFlags.None instead o...Justin Clark-Casey (justincc)2014-04-231-2/+1
* Prevent sending Land Properties for unprivileged usersDev Random2014-04-231-5/+8
* Eliminated many warningsOren Hurvitz2014-04-235-5/+9
* Fixed: once a user has rezzed an object, they could then duplicate it as much...Oren Hurvitz2014-04-201-3/+5
* Fixed: if a user belonged to the parcel's group then he was allowed to rez ob...Oren Hurvitz2014-04-201-16/+16
* Fixed: the parcel flag "Allow Scripts from Group" should only check if the pa...Oren Hurvitz2014-04-203-12/+17
* Allows to sell objects on a parcel of land together with that parcel of land....Snoopy Pfeffer2014-04-101-0/+44
* remove some whitespace that snuck in with last patchMichael Cerquoni2014-04-031-2/+2
* Add Varregion support to Terragen HandlerDev Random2014-04-031-28/+23
* Move new Estate commands to OpenSim.csDev Random2014-04-032-188/+21
* fix orphaned code in sun module per mantis 7068Mic Bowman2014-04-011-5/+5
* remove EstateManagmentCommands.m_commander that has been unused for some timeJustin Clark-Casey (justincc)2014-04-021-2/+0
* Console command to rename EstateDev Random2014-04-022-221/+325
* Console command to change Estate ownerDev Random2014-03-292-3/+157
* Removed default timeout when starting scripts after Load OAROren Hurvitz2014-03-281-2/+2
* refactor: Actually use MaptileStaticFile in RegionInfo rather than having bot...Justin Clark-Casey (justincc)2014-03-261-4/+10
* Run slow operations in a separate thread, instead of using FireAndForget (whi...Oren Hurvitz2014-03-252-4/+4
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2014-03-253-60/+83
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| * In Load OAR, correctly restore group-owned objectsOren Hurvitz2014-03-241-3/+3
| * In Load OAR: Zero isn't a valid Group IDOren Hurvitz2014-03-241-4/+2
| * During Load OAR, fix the User and Group ID's in objects that are embedded in ...Oren Hurvitz2014-03-241-53/+77
| * Fixed: OnRegionInfoChange was never triggeredOren Hurvitz2014-03-241-3/+0
| * Save to database these parcel updates: Force Owner, Abandon Request, Reclaim....Oren Hurvitz2014-03-241-0/+4
* | Don't fail to enable permissions modules correctly if there is any leading or...Justin Clark-Casey (justincc)2014-03-251-1/+2
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* Adding a way to disable/enable the in built Dwell ModuleH-H-H2014-03-201-3/+17
* Allow MaptileStaticFile path to be set to anywhere and not force it to bin/ma...Michael Cerquoni2014-03-191-3/+3
* Allow Region specific static maptiles to be loaded from file.Jak Daniels2014-03-181-18/+35
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2014-03-111-51/+97
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| * varregion: remove serialization of region terrain to floats when sending patc...Robert Adams2014-03-111-2/+6
| * Change terrain update sending to be triggered by frame tick ratherRobert Adams2014-03-101-50/+92
* | Instead of auto-creating a parcel on request if one doesn't cover a given loc...Justin Clark-Casey (justincc)2014-03-112-67/+211
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* Remove try/catch in LandManagmentModule.GetLandObject() - this is very old co...Justin Clark-Casey (justincc)2014-03-071-70/+51
* Lock m_landlist whilst loading parcels from storage to prevent a race against...Justin Clark-Casey (justincc)2014-03-071-7/+18
* Only auto-create a land parcel when there is none in a specified tile if ther...Justin Clark-Casey (justincc)2014-03-071-1/+13
* Add scene name to bad parcel add loggingJustin Clark-Casey (justincc)2014-03-061-2/+3
* refactor: Simplify land object by using c# get/set auto-properties where appl...Justin Clark-Casey (justincc)2014-03-061-23/+13
* minor: slightly simplify code in LandObject.ContainsPoint()Justin Clark-Casey (justincc)2014-03-061-1/+1
* Remove array initialize calls in LMM - these are unnecessary as the VM alread...Justin Clark-Casey (justincc)2014-03-061-4/+0
* minor: Increase size of parcel name field in "land show" console command outp...Justin Clark-Casey (justincc)2014-03-061-12/+12
* Prevent adding a land object if it overlaps any existing objects that have no...Justin Clark-Casey (justincc)2014-03-062-19/+190
* Maybe slightly reduce warp3d memory leakage by disposing of decoded bitmap in...Justin Clark-Casey (justincc)2014-02-281-8/+6