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2010-10-22Revert "Merge remote branch 'otakup0pe/mantis5110'"Justin Clark-Casey (justincc)1-2/+2
This reverts commit 21187f459ea2ae590dda4249fa15ebf116d04fe0, reversing changes made to 8f34e46d7449be1c29419a232a8f7f1e5918f03c.
2010-10-22Revert "* refactor refactor refactor ServerURI 4 lyfe"Justin Clark-Casey (justincc)1-1/+1
This reverts commit 55974df14b6d64c1e1f9e386a3eacce3ba86dc98.
2010-10-22Revert "* additional serveruri cleanup"Justin Clark-Casey (justincc)1-1/+1
This reverts commit 19119d7705f8381a3c207d0e64a23243215a12b9.
2010-10-22Implement guard against trying to load incompatible version IARsJustin Clark-Casey (justincc)1-1/+1
2010-10-22start parsing iar control fileJustin Clark-Casey (justincc)1-1/+1
This change requires a prebuild[.sh|.bat] since a System.Xml.Linq reference is added to prebuild.xml
2010-10-22slightly simplify oar control file loading codeJustin Clark-Casey (justincc)1-10/+3
2010-10-22write IAR control file first in the archive rather than lastJustin Clark-Casey (justincc)1-1/+2
2010-10-22Implement guard against trying to load incompatible version IARsJustin Clark-Casey (justincc)1-1/+1
2010-10-22start parsing iar control fileJustin Clark-Casey (justincc)1-1/+1
This change requires a prebuild[.sh|.bat] since a System.Xml.Linq reference is added to prebuild.xml
2010-10-22slightly simplify oar control file loading codeJustin Clark-Casey (justincc)1-10/+3
2010-10-22write IAR control file first in the archive rather than lastJustin Clark-Casey (justincc)1-1/+2
2010-10-22minor: add some text to the oar abort messages on assets timeout to make it ↵Justin Clark-Casey (justincc)1-1/+1
clear that the oar will not be usable
2010-10-20* additional serveruri cleanupJonathan Freedman1-1/+1
2010-10-20* refactor refactor refactor ServerURI 4 lyfeJonathan Freedman1-1/+1
2010-10-17.NET automagical serialization of SOPs replaced by manual serialization ↵Diva Canto1-3/+7
across the board.
2010-10-16Drop max oar loading version back to 0 from 1Justin Clark-Casey (justincc)1-1/+1
2010-10-16Rip out version option since it turns out that the changed object ↵Justin Clark-Casey (justincc)2-7/+11
serialization format can actually be loaded by older OpenSims after all This bumps the OAR version to 0.4 instead, signalling some change but with backwards compatability... for now.
2010-10-16change --old-guids switch on the save oar command line to --version=<x>Justin Clark-Casey (justincc)5-9/+31
if x is 0, then an old version 0.3 archive is saved. If it is anything else or missing, then a version 1.0 archive is saved version 1.0 archives cannot be loaded on OpenSim 0.7.0.2 and earlier also add various informational notices about what version we've saving/loading
2010-10-16Have OpenSim throw a strop if it tries to load an OAR with a major version ↵Justin Clark-Casey (justincc)2-1/+23
that is too high for it to handle
2010-10-16save oar control file first rather than in the middle so that it's the first ↵Justin Clark-Casey (justincc)3-38/+41
thing we come accross on load this exposes a weekness with using tar where we don't control the order in which files are loaded. can't be helped for now
2010-10-16Fix test break - TestSerializeXml2() still requires old-guids optionJustin Clark-Casey (justincc)1-3/+6
2010-10-15Made OARs use the new serialization procedure. (TPs/crossings still on the ↵Diva Canto5-17/+28
old one) Added an options argument down the pipeline. For the time being it takes --old-guids as an option to produce <Guid> instead of <UUID>.
2010-10-06Add and plumb the usetex URL parameter to worldview. Required but not yetMelanie2-10/+12
functional
2010-10-06Convert the map image modules to new style modulesMelanie2-12/+40
2010-10-05Add the view generating method to the image generator interfaceMelanie1-0/+5
2010-10-05Revert an accidental default value changeMelanie1-1/+1
2010-10-05Patch to allow other cam angles. Not complete. Thanks, Antont.Melanie1-4/+14
2010-10-04Avoid throwing errors when adding existing meshes to the render sceneLatif Khalifa1-0/+6
2010-10-03* additional serveruri cleanupJonathan Freedman1-1/+1
2010-10-03Adapt to core changesMelanie1-1/+1
2010-10-03Addign the new / renamed files for previous commitMelanie8-0/+2655
2010-10-03Initial port of the Warp3D map tile rendererMelanie5-1290/+1
2010-10-02* refactor refactor refactor ServerURI 4 lyfeJonathan Freedman1-1/+1
2010-10-02Reapplying the parts of the prior revert that were not derived from theMelanie1-1/+1
original patch
2010-10-02Revert "Forward-port 0.6 fix"Melanie1-13/+1
This reverts commit 90b51dc7d67507e27c4baa529e979de19dce8de1.
2010-09-30Forward-port 0.6 fixMelanie1-1/+13
2010-09-27Restrict top colliders / top scripts to estate managersMelanie1-0/+3
2010-09-26Consistency patch: use Path.Combine() instead of + and eliminate the needMelanie3-8/+9
for a trailing slash on exports/
2010-09-25Fix a minor economy issueMelanie1-1/+4
2010-09-21Fix a typoMelanie1-3/+3
2010-09-21Refactor script create permission into the perms moduleMelanie1-5/+23
2010-09-16Changed SceneObjectGroup to store parts with the fast and thread-safe ↵John Hurliman3-16/+3
MapAndArray collection
2010-09-12Formatting cleanup.Jeff Ames10-142/+137
2010-09-10First pass at cleaning up thread safety in EntityManager and SceneGraphJohn Hurliman5-6/+7
2010-09-07* Cache null account responses in the SimianUserAccountServiceConnector to ↵John Hurliman1-1/+4
avoid repeated requests for missing avatar IDs * Updated to OpenMetaverse r3442 to fix a timezone issue with ExpiringCache
2010-09-07If a scene object part UUID is changed (only possible when not in a scene), ↵Justin Clark-Casey (justincc)1-1/+1
then adjust the inventory items to point to the new uuid as well
2010-09-06Reflect the ParcelPropertiesUpdateRequest into Scene.EventManager, becauseMelanie Thielker1-3/+11
modules need to see it (Search!) even if it comes in via CAPS
2010-09-05Remove "Dwell" support from core and replace it with calls to methodsMelanie Thielker1-13/+0
on IDwellModule
2010-09-04Move code that allows llGiveInvetory() to move item into appropriate system ↵Justin Clark-Casey (justincc)1-1/+1
folder up from connectors into Scene.Inventory.cs This fixes the problem for all architectures (hg as well as local and grid) and means we don't have to dupe code between connectors. Not ideal in that it becomes non-modular, but methods in Scene.Inventory.cs should eventually be modularized anyway.
2010-08-30Implements parcel media setting persistence and packet / CAPS handlingJonathan Freedman2-2/+70
properly for the new media settings. Signed-off-by: Melanie <melanie@t-data.com>