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2012-01-12HG: normalize all externalized user ULRs to be the Home URL, i.e. the locatio...Diva Canto1-2/+6
2012-01-10Add a check to see if an asset exists before recreating it whileMic Bowman1-0/+6
2011-12-17Fix bug where objects could not be set to a new group if the group had been c...Justin Clark-Casey (justincc)1-3/+9
2011-12-05Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead ...Justin Clark-Casey (justincc)3-5/+5
2011-11-29Improve some of the debug help messagesJustin Clark-Casey (justincc)1-3/+2
2011-11-24Add disabled CrossBehaviour to pCampBot, which is designed to cross test bots...Justin Clark-Casey (justincc)1-1/+1
2011-11-17For TerrainModule.SaveToFile(), don't bother throwing the exception onwards a...Justin Clark-Casey (justincc)1-1/+0
2011-11-17Make "terrain save" more friendly by telling the user if we have saved and pu...Justin Clark-Casey (justincc)1-18/+32
2011-11-15Make tracked per scene thread names conform to the majorirty format.Justin Clark-Casey (justincc)1-3/+6
2011-11-15For clients that are entering a simulator from initial login, stop executing ...Justin Clark-Casey (justincc)1-2/+1
2011-11-03Rename ForEachAvatar back to ForEachScenePresence. The other changesDan Lake3-5/+5
2011-11-03Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls toDan Lake6-14/+14
2011-10-31Adding green dots to map response should be for root agents onlyDan Lake1-1/+1
2011-10-27Added new ForEachRootScenePresence to Scene since almost every delegate passe...Dan Lake6-29/+13
2011-10-19Change wording on asset requests.Justin Clark-Casey (justincc)1-2/+2
2011-09-15refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to refle...Justin Clark-Casey (justincc)1-2/+2
2011-09-12comment out some recent terrain texture loggingJustin Clark-Casey (justincc)1-4/+4
2011-09-12When creating an OAR, optionally exclude objects according to their permissionsOren Hurvitz3-40/+156
2011-09-09Comment out the part of the load oar code that zeroes out prim sit target ori...Justin Clark-Casey (justincc)2-2/+8
2011-09-09Save the default terrain texture UUIDs for a new region instead of leaving th...Justin Clark-Casey (justincc)1-0/+5
2011-09-01Remove pointless cluttering SOP.ParentGroup != null checks.Justin Clark-Casey (justincc)3-33/+24
2011-08-27Eliminate duplicate AttachmentPoint properties by always using the one stored...Justin Clark-Casey (justincc)1-2/+2
2011-08-23remove mono compiler warningsJustin Clark-Casey (justincc)3-3/+2
2011-08-14WorldMap: Added map item for Land-for-Sale. Implemented backlist item timeout...Snoopy Pfeffer1-19/+187
2011-08-13Fix a bug preventing region modules from creating trees at anything but the d...Aaron Duffy1-3/+3
2011-08-12If a map request to a server fails, always close the outbound connection.Justin Clark-Casey (justincc)1-1/+5
2011-08-12minor: change login enable/disable messages in last commit so that they occur...Justin Clark-Casey (justincc)1-2/+2
2011-08-12minor: On "login disable/enable" always tell the user the final login status,...Justin Clark-Casey (justincc)1-4/+2
2011-08-11minor: a little bit of log message correction/commenting outJustin Clark-Casey (justincc)1-1/+1
2011-08-06rename TestHelper => TestHelpers for consistencyJustin Clark-Casey (justincc)4-20/+20
2011-08-06rename test SceneSetupHelpers -> SceneHelpers for consistencyJustin Clark-Casey (justincc)4-26/+26
2011-08-03Do a partial fix/implementation of OSSL osNpcMoveTo()Justin Clark-Casey (justincc)1-37/+32
2011-08-02remove ancient late 2008 cruft that handles the situation where the GetRegion...Justin Clark-Casey (justincc)1-10/+1
2011-07-23Fixed serverside_object_permission default value conflictionMakopoppo1-1/+1
2011-07-22Generate the initial maptile asynchronouslyOren Hurvitz1-4/+6
2011-07-18use standard sdk stack in terrain model rather than OpenSim.Framework.UndoStack.Justin Clark-Casey (justincc)1-1/+1
2011-07-02If a user has the rights to edit a parcel's properties, then also allow them ...Justin Clark-Casey (justincc)1-4/+4
2011-07-01Make default serverside_object_permissions = true since this better matches u...Justin Clark-Casey (justincc)1-1/+1
2011-06-24Tell hypergridders when their teleports fail because of the 4096 limit rather...Justin Clark-Casey (justincc)1-1/+3
2011-06-14tweak messages. Make verbose inventory item save message give the item name ...Justin Clark-Casey (justincc)1-2/+2
2011-06-13match water color for warp3d map tiler and adjust lightingMichael Cerquoni aka Nebadon Izumi1-5/+7
2011-06-12A few bug fixes on map V2. Zoom level weirdness still there.Diva Canto1-6/+12
2011-06-12First pass at making the V2 map work. Standalones only for now. There are som...Diva Canto1-4/+4
2011-06-103rd way of reseting the HG Map. This time, don't use the grid service; instea...Diva Canto1-1/+3
2011-06-10Save the sun's position in OARsOren Hurvitz2-0/+5
2011-06-09The map breakage is actually at 2048!Diva Canto1-3/+3
2011-06-08Consistency fix on the last commit.Diva Canto1-1/+1
2011-06-08Fixed a compilation problem. Also added a lengthy comment on the Map hack, so...Diva Canto1-35/+48
2011-06-08Reverting the [HG]MapModule to its buggy behavior above 4096. Ppl seem to pre...Diva Canto1-5/+15
2011-05-30Improved reuse on the WorldMap/WorldMapModule.csDiva Canto1-15/+5