aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/CoreModules/World (unfollow)
Commit message (Collapse)AuthorFilesLines
2012-03-27In TerrainModule.cs, the command terrain save-tile is modified to remove an ↵Garmin Kawaguichi1-2/+0
unnecessary double argument "minimum Y tile"
2012-03-24Hack example on to "terrain save-tile" extended help.Justin Clark-Casey (justincc)1-0/+6
Thanks to Garmin Kawaguichi for the initially suggested text.
2012-03-24Use system provided temporary file in "terrain save-tile" to avoid problems ↵Justin Clark-Casey (justincc)1-3/+3
with drive letters on windows Thanks to Garmin Kawaguichi for picking up on this and providing an initial solution (which I adapted).
2012-03-24Give feedback when "terrain save-tile" is not successfully invoked.Justin Clark-Casey (justincc)2-30/+52
2012-03-22Comment out a terrain save-tile debugging message that accidentally crept in ↵Justin Clark-Casey (justincc)1-6/+6
with c4b2d24
2012-03-22Add llGiveInventory() test from object to object where both objects are ↵Justin Clark-Casey (justincc)1-0/+6
owned by the same user.
2012-03-22Change a false false to be truly true - or is this statement false?Melanie1-1/+1
Fixes perms boo-boo
2012-03-22Rework Diva's patch to simplify itMelanie2-16/+29
2012-03-22Revert "Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY ↵Melanie2-69/+6
DEFAULT. Turns out that this can't be expressed by cascading Permission modules, so I did it as per this patch." This reverts commit 6146e7ef258b10888ad7464b72b75cca701e02c9.
2012-03-22Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. ↵Diva Canto2-6/+69
Turns out that this can't be expressed by cascading Permission modules, so I did it as per this patch.
2012-03-21Replace "scene debug true false true" console command with "scene debug ↵Justin Clark-Casey (justincc)1-1/+7
scripting true" or other parameters as appropriate. This is to allow individual switching of scene debug settings and to provide flexibiltiy for additional settings.
2012-03-21fix compile error from last commitJustin Clark-Casey (justincc)1-1/+1
2012-03-20Fixed borkness with map search introduce by my last changes to it.Diva Canto1-1/+1
2012-03-21refactor: simplify EstateManagementModule.handleEstateDebugRegionRequest()Justin Clark-Casey (justincc)1-18/+7
2012-03-20remove some mono compiler warningsJustin Clark-Casey (justincc)1-2/+0
2012-03-16Terrain: added [Terrain] section with an option to load an initial flat ↵Diva Canto1-1/+6
terrain. Default is still pinhead island. I much rather have a flat land in the beginning.
2012-03-15More on map search: send extra messages to the user regarding the region ↵Diva Canto1-0/+11
being found or not, because the UI is horribly confusing -- places profile is always "loading..." whether the region exists or not.
2012-03-16In Top Scripts report, don't show scripts with no or less than 1 microsecond ↵Justin Clark-Casey (justincc)1-0/+6
of execution time. This is to make the report clearer and less confusing.
2012-03-16Fix owner name display in "Top Colliders" and "Top Script" region reports.Justin Clark-Casey (justincc)1-45/+1
2012-03-16Replace script-lines-per-second with the script execution time scaled by its ↵Justin Clark-Casey (justincc)1-30/+47
measurement period and an idealised frame time. The previous lines-per-second measurement used for top scripts report was inaccurate, since lines executed does not reflect time taken to execute. Also, every fetch of the report would reset all the numbers limiting its usefulness and we weren't even guaranteed to see the top 100. The actual measurement value should be script execution time per frame but XEngine does not work this way. Therefore, we use actual script execution time scaled by the measurement period and an idealised frame time. This is still not ideal but gives reasonable results and allows scripts to be compared. This commit moves script execution time calculations from SceneGraph into IScriptModule implementations.
2012-03-15More on SLURLs and V3. This is hacky, but it works. Basically, we have to ↵Diva Canto1-3/+12
redefine the encoding of HG URLs because the viewer messes them up. Examples of what works and doesn't work: - secondlife://ucigrid00.nacs.uci.edu|8002/128/128 <-- works throughout the viewer - secondlife://http|!!ucigrid00.nacs.uci.edu|8002+Test+Zone+1/128/128 <-- works throughout the viewer - secondlife://http|!!grid.sciencesim.com!grid!hypergrid.php+Yellowstone01+74/128/128 <-- works throughout - secondlife://http%3A%2F%2Fucigrid00.nacs.uci.edu%3A8002%20UCI%20Central%201/128/128 <-- works in chat, but not as URLs in the webkit
2012-03-15Revert "Revert "More hacking around viewer bug""Diva Canto1-1/+1
This reverts commit e5612553ce57b6e36cfa59db8450473099054da1.
2012-03-15These SLURLs are very confusing! -- reverting the revert. Hack is, indeed, ↵Diva Canto1-1/+13
needed. Revert "Revert "Hack around https://jira.secondlife.com/browse/VWR-28570"" This reverts commit 5a9560db288a25799c93a3ecbd3544931149fa2a.
2012-03-15Revert "Hack around https://jira.secondlife.com/browse/VWR-28570"Diva Canto1-13/+1
This reverts commit 697ac7fd9de244cb3b25ff8576838fd323b257c3.
2012-03-15Revert "More hacking around viewer bug"Diva Canto1-1/+1
This reverts commit 10731732b4d40ec9d9e7a21f406a3d2b5dfc1075.
2012-03-15More hacking around viewer bugDiva Canto1-1/+1
2012-03-15Hack around https://jira.secondlife.com/browse/VWR-28570Diva Canto1-1/+13
2012-03-10Fix TestSaveOarNoAssets() by not launch a no-assets request on a separate ↵Justin Clark-Casey (justincc)1-1/+1
thread. This was previous behaviour anyway.
2012-03-10minor: rearrange some save oar messages so they say what they're about to do ↵Justin Clark-Casey (justincc)1-8/+7
rather than what they've just done.
2012-03-10On OAR saving, try fetch assets serially rather than firing all the requests ↵Justin Clark-Casey (justincc)2-9/+18
at the asset service at once. This may (or may not) improve reliability for http://opensimulator.org/mantis/view.php?id=5898 Quick tests show that save time is the same.
2012-03-08Uses shorter AddCommand form for "show estates"Justin Clark-Casey (justincc)1-1/+1
2012-03-08Display help commander topics in capitalized form - the commands themselves ↵Justin Clark-Casey (justincc)1-40/+7
are still lowercase. Also convert the estate commands to simply AddCommand() calls so that commands from two different modules can be placed in the same category
2012-03-08Change "help" to display categories/module list then "help ↵Justin Clark-Casey (justincc)8-31/+39
<category/module>" to display commands in a category. This is to deal with the hundred lines of command splurge when one previously typed "help" Modelled somewhat on the mysql console One can still type help <command> to get per command help at any point. Categories capitalized to avoid conflict with the all-lowercase commands (except for commander system, as of yet). Does not affect command parsing or any other aspects of the console apart from the help system. Backwards compatible with existing modules.
2012-02-28Fixed two typos. White space cleanups.Kevin Cozens1-16/+16
Signed-off-by: nebadon <michael@osgrid.org>
2012-02-24Stop spurious scene loop startup timeout alarms for scenes with many prims.Justin Clark-Casey (justincc)1-0/+1
On the first frame, all startup scene objects are added to the physics scene. This can cause a considerable delay, so we don't start raising the alarm on scene loop timeouts until the second frame. This commit also slightly changes the behaviour of timeout reporting. Previously, a report was made for the very first timed out thread, ignoring all others until the next watchdog check. Instead, we now report every timed out thread, though we still only do this once no matter how long the timeout.
2012-02-23Try to resolve some problems with viewers crashing after hitting parcel ↵Justin Clark-Casey (justincc)1-6/+21
banlines or freezing on the banline. This involves 1) On forcible teleport, call m_scene.RequestTeleportLocation() rather than ScenePresence.Teleport() - only EntityTransferModule now should call SP.Teleport() 2) When avatar is being forcibly moved due to banlines, use a 'stop movement' tolerance of 0.2 to requested position rather than 1 This prevents the avatar sometimes being stuck to banlines until they teleport somewhere else. This aims to fix some problems in http://opensimulator.org/mantis/view.php?id=5822
2012-02-21Fix problem with dragging child part inventory item to user inventory.Justin Clark-Casey (justincc)1-19/+3
This fixes the problem by fixing the permissions module to look at root part permissions rather than having to do this for every caller. Resolves http://opensimulator.org/mantis/view.php?id=5569
2012-02-19Fix:Fly setting for Parcel dosen't work ↵PixelTomsen1-1/+2
http://opensimulator.org/mantis/view.php?id=5887 Signed-off-by: nebadon <michael@osgrid.org>
2012-02-16Turn off logging on test in last commit (2b84295).Justin Clark-Casey (justincc)1-1/+1
2012-02-16If shape properties fail SOP parsing (e.g. due to commas instead of decimal ↵Justin Clark-Casey (justincc)1-0/+133
points) print out one short message listing the failing node names rather than lots of exceptions. Adds skeleton bad float values deserialization test
2012-02-13short circuit the expensive parts of the permission checking codeMic Bowman1-1/+6
if the current user is the owner of an object. none of the later checks can reverse the outcome.
2012-02-05Revert my two quick fixes for the lag issue and put in the real fix, whichMelanie1-1/+2
is to only write to the database if data was changed. I was writing to the db on every step of every avatar. Sure to give us lag, that.
2012-02-05Revert "Remove checks on ban list expiry on every move. To be re-added on ↵Melanie1-4/+4
parcel" This reverts commit 35f14a262dfa3d9199f554154a63f5f532460f56.
2012-02-05Revert "Check ban list for a particular parcel only when an avatar moves ↵Melanie2-17/+4
into it." This reverts commit 8923ad755d97d5ddb4a29cb6f543b53195f0b461.
2012-02-05Check ban list for a particular parcel only when an avatar moves into it.Melanie2-4/+17
This restores functionality remove in the last commit without reintroducing the performance penalty.
2012-02-05Remove checks on ban list expiry on every move. To be re-added on parcelMelanie1-4/+4
boundary crossing only as soon as I'm properly awake. This should fix recent performance issues
2012-02-04Quiet the map module loggingBlueWall1-2/+2
2012-02-03Fix: Covenant changed time not set ↵PixelTomsen1-0/+2
http://opensimulator.org/mantis/view.php?id=5869 Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-02-03Changed save oar and save iar parameter -p|--profile to -h|--home, including ↵Snoopy Pfeffer1-2/+2
corresponding RemoteAdmin parameter
2012-02-02Replace ParcelAccessEntry with a new struct, LandAccessEntry, which moreMelanie2-26/+62
accurately reflects the data sent by the viewer. Add times bans and the expiration of timed bans. Warning: Contains a Migration (and nuts)