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2010-09-26Consistency patch: use Path.Combine() instead of + and eliminate the needMelanie3-8/+9
2010-09-25Fix a minor economy issueMelanie1-1/+4
2010-09-21Fix a typoMelanie1-3/+3
2010-09-21Refactor script create permission into the perms moduleMelanie1-5/+23
2010-09-16Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...John Hurliman3-16/+3
2010-09-12Formatting cleanup.Jeff Ames10-142/+137
2010-09-10First pass at cleaning up thread safety in EntityManager and SceneGraphJohn Hurliman5-6/+7
2010-09-07* Cache null account responses in the SimianUserAccountServiceConnector to av...John Hurliman1-1/+4
2010-09-07If a scene object part UUID is changed (only possible when not in a scene), t...Justin Clark-Casey (justincc)1-1/+1
2010-09-06Reflect the ParcelPropertiesUpdateRequest into Scene.EventManager, becauseMelanie Thielker1-3/+11
2010-09-05Remove "Dwell" support from core and replace it with calls to methodsMelanie Thielker1-13/+0
2010-09-04Move code that allows llGiveInvetory() to move item into appropriate system f...Justin Clark-Casey (justincc)1-1/+1
2010-08-30Implements parcel media setting persistence and packet / CAPS handlingJonathan Freedman2-2/+70
2010-08-30local commit with parcel media bitsJonathan Freedman2-2/+70
2010-08-28Improve liveness by operating on list copies of SOG.Children where appropriateJustin Clark-Casey (justincc)2-285/+287
2010-08-26Improve consistency of locking for SOG.m_parts in order to avoid race conditi...Justin Clark-Casey (justincc)3-281/+291
2010-08-24Plumb the region type through to the ProductName field in estate messagesMelanie1-0/+1
2010-08-16Work on TeleportStart: renamed method from TeleportLocationStart to TeleportS...Diva Canto1-3/+0
2010-08-13minor: remove mono compiler warningsJustin Clark-Casey (justincc)3-16/+16
2010-08-13refactor: move Scene.PerformObjectBuy into BuySellModuleJustin Clark-Casey (justincc)1-2/+167
2010-08-13Establish new Objects/BuySellModuleJustin Clark-Casey (justincc)1-0/+98
2010-08-13refactor: move Scene.TerrainUnAcked() handling into TerrainModuleJustin Clark-Casey (justincc)1-1/+8
2010-08-13refactor: move more map tile generation code from scene to IWorldMapModuleJustin Clark-Casey (justincc)1-2/+15
2010-08-07Correct display of landmark about info. Also correct region maturity ratingMelanie Thielker1-1/+5
2010-08-03Simplify serialized version string. Change element capitalization for consis...Justin Clark-Casey (justincc)1-31/+45
2010-08-03get rid of PrimitiveBaseShape.MediaRaw staging postJustin Clark-Casey (justincc)1-34/+0
2010-08-03remove duplicated serialization codeJustin Clark-Casey (justincc)1-55/+3
2010-08-03serialize media textures to inventory with a largely osd representation rathe...Justin Clark-Casey (justincc)1-4/+4
2010-07-30store terrain module trying to load plugins if plugin path does not existJustin Clark-Casey (justincc)1-2/+7
2010-07-30move ChannelDigger from its own project into the main terrain module with the...Justin Clark-Casey (justincc)1-1/+1
2010-07-29Allow gods and estate managers/owners to be unaffected by parcel bansMelanie Thielker2-0/+7
2010-07-28add userExposed parameter to part copy eventJustin Clark-Casey (justincc)1-1/+1
2010-07-28relocate moap specific cloning code to MoapModuleJustin Clark-Casey (justincc)1-0/+20
2010-07-28Fix problem where changes to media textures for prims duplicated by shify cop...Justin Clark-Casey (justincc)2-15/+15
2010-07-27comment out verbose debug loggingJustin Clark-Casey (justincc)1-34/+36
2010-07-27make MoapModule ignore possible future media texture data that it can't handleJustin Clark-Casey (justincc)1-2/+4
2010-07-27Make MoapModule ignore non-sl media texture dataJustin Clark-Casey (justincc)1-2/+10
2010-07-26provide config option for media on a primJustin Clark-Casey (justincc)2-4/+21
2010-07-26relocate serialization code from SQLiteRegionData to MoapModule using load an...Justin Clark-Casey (justincc)1-2/+68
2010-07-26Add EventManager.OnSceneObjectPreSave() for future use. This is triggered im...Justin Clark-Casey (justincc)1-2/+9
2010-07-26Add EventManager.OnSceneObjectLoaded() for future use. This is fired immedia...Justin Clark-Casey (justincc)1-6/+13
2010-07-26also add avatar id to an updated media url - not just new onesJustin Clark-Casey (justincc)1-1/+1
2010-07-26Properly set TextureEntry.MediaFlags when a media texture is setJustin Clark-Casey (justincc)1-3/+43
2010-07-26start adding user ids to the media urlsJustin Clark-Casey (justincc)1-12/+16
2010-07-26Handle checking of line starting "*" wildcard for whitelist patternsJustin Clark-Casey (justincc)1-8/+22
2010-07-26refactor: simplify current whitelist url checking by using System.UriJustin Clark-Casey (justincc)1-7/+8
2010-07-26Implement * end wildcard for whitelist urlsJustin Clark-Casey (justincc)1-1/+5
2010-07-26properly expose prim media LSL functions to scriptsJustin Clark-Casey (justincc)1-1/+1
2010-07-26fix previous media interact serverside checking. perform very basic serversi...Justin Clark-Casey (justincc)2-10/+91
2010-07-26implement code to deregister users on DeregisterCapsJustin Clark-Casey (justincc)1-3/+34