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2009-04-14Add the RegionLoaded(Scene) API to the new region module interface to allowMelanie Thielker1-0/+4
region modules to use another region module's interfaces and events in a scene context
2009-04-13- Moved TerrainModule to the new region-module system.Homer Horwitz1-31/+39
- Fixed some locking issues. Either lock, or don't (if you don't have to). Only locking access half of the time won't work reliably. - Had to adapt test helpers that use the "old" IRegionModule. TerrainModule isn't one anymore.
2009-04-11Correct Opensim.ini.example to reflect the default settings for clouds.idb1-49/+2
Fixes Mantis #3421 Change the agent/avatar events subscriptions to just OnNewClient. The data only needs to be sent once and keeping track of log ins/movements is not required. This will also send cloud data to child agents so that they can see clouds above neighbouring regions not just regions that they have visited.
2009-04-10* Apply http://opensimulator.org/mantis/view.php?id=3427Justin Clarke Casey1-1/+71
* Return different values for llCloud() over time based on a cellular automation system. * Thanks aduffy70!
2009-04-09* minor: remove some mono compiler warningsJustin Clarke Casey1-1/+1
2009-04-09* Tagged long running tests with LongRunningAttribute.lbsa711-2/+4
* Now, the 144 unit tests takes roughly as long time to run (16s on my laptop) that the 10 long running takes. The database tests takes forever. * Feel free to run the unit tests as you code, and the rest before commit.
2009-04-07* minor: remove some mono compiler warningsJustin Clarke Casey2-3/+3
2009-04-07* Apply http://opensimulator.org/mantis/view.php?id=3418Justin Clarke Casey1-6/+10
* Prevents occasional wind module related exceptions on region server shutdown * Thanks Intimidated!
2009-04-06* Implements World.Parcels[] array for MRM scripting.Adam Frisby1-0/+9
2009-04-05- Move IWindModule to OpenSim.Region.Framework.InterfacesHomer Horwitz3-83/+3
- Fix a dependency problem. Hopefully fixes Mantis #3395
2009-04-04Give a meaningful message if terrain save fails because of a file IO error.idb1-0/+5
Fixes Mantis #3348
2009-04-04Thanks jonc, for a patch that adds rendering of classic clouds.Homer Horwitz1-0/+190
First part of Mantis #964, the necessary clouds image will follow separately.
2009-04-04Add copyright headers, formatting cleanup.Jeff Ames4-14/+87
2009-04-01Update svn properties.Jeff Ames3-406/+406
2009-04-01Finally clean up the Scene.Permissions and permissions module.Melanie Thielker1-42/+42
Permissions now use proper events and not delegate lists, which makes for much easier reading and much less work adding new methods. I finally found a way to raise events with return values without it becoming late bound.
2009-03-31Turning the wind module off by default.diva1-1/+1
2009-03-31Thank you kindly, MCortez for a patch that:Charles Krinke4-100/+716
With some support from HomerH, this patch adds support for Wind Model plugins via the mono.Addin framework. * Adds console & OSSL access to Wind Parameters * Adds plug-in support for custom wind models * Provides two example Wind Model plug-ins Documentation for the wind module is temporarily located at http://code.google.com/p/flotsam/wiki/CoreWindModule [^] -- will move this documentation to http://opensimulator.org [^] after the patch has been committed.
2009-03-27* minor: move RegionSettingsSerializer into OpenSim.Framework.SerializationJustin Clarke Casey3-257/+2
2009-03-26* Apply http://opensimulator.org/mantis/view.php?id=865Justin Clarke Casey1-0/+67
* Reimplements "terrain rescale <min> <max>" command which rescales current terrain to be inbetween min and max * Thanks jonc
2009-03-24* minor: remove load oar logging I accidentally left in a few commits agoJustin Clarke Casey1-8/+4
* reduce noisiness of uuid gatherer * stop bothering to pointless complain about directory tar entries when loading an oar
2009-03-24* Use memory more efficiently when loading oarsJustin Clarke Casey1-11/+19
* This change starts the script immediately after an object is loaded, rather than waiting till they are all loaded * This should be okay, but please report any new errors
2009-03-20Thank you, mcortez, for patch to add functionality to the sun module.Melanie Thielker1-26/+224
Fixes Mantis #3313
2009-03-16Rename OpenSim.Framework.Archive to OpenSim.Framework.SerializationMike Mazur5-102/+102
Update using statements and prebuild.xml. Also trim trailing whitespace.
2009-03-15Fixes Mantis#3301. Thank you kindly, MaimedLeech for a patch that:Charles Krinke1-22/+44
patch allows wind to be enabled/disabled, and wind strength set, from ini file
2009-03-13Thank you, mcortez, for a patch that fixes a number of long standingMelanie Thielker2-205/+272
issues with the sun module. Fixes Mantis #3295
2009-03-13* Support loading empty folders in an iarJustin Clarke Casey2-7/+12
2009-03-12* Move SceneObject tests into their proper namespaceJustin Clarke Casey1-0/+6
* Add some more debug code to narrow down where the tests are freezing
2009-03-12Move ArchiveConstants to OpenSim.Framework.ArchiveMike Mazur2-123/+1
- move a couple constants from InventoryArchiveConstants to ArchiveConstants, now only one of these is needed - change InventoryArchiveConstants references to ArchiveConstants - remove InventoryArchive AssetInventoryServer plugin dependency on OpenSim.Region.CodeModules - trim trailing whitespace
2009-03-12Moving TarArchive to OpenSim.Framework.ArchiveMike Mazur6-436/+5
We now build OpenSim.Framework.Archive.dll which aims to contain code used for archiving various things in OpenSim. Also remove trailing whitespace.
2009-03-11* Make all coded defaults match settings in OpenSim.ini.exampleJustin Clarke Casey2-2/+2
* In most cases, the setting in OpenSim.ini.example is taken as the canonical one since this is the file virtually everyone ends up using * OpenSim will start up with a blank OpenSim.ini, in which case sqlite is the default database (as before)
2009-03-10* Enable test logging for TestSaveOarV0p2 to capture more information the ↵Justin Clarke Casey1-3/+4
next time this hiccups
2009-03-09* Address http://opensimulator.org/mantis/view.php?id=3207Justin Clarke Casey1-2/+8
* A saved archive now immediately expires the data in the asset cache that it used, rather than retaining all the assets (esp textures) in the cache. * This is an imperfect solution. Ideally we would only expire the assets newly requested for the archive (not existing ones). But doing that would require a lot more restructuring. * I don't believe there are any locking issues due to the locking performed by the underlying memory cache, but please report any issues.
2009-03-09* Tweak llMoveToTarget per mantis 3265Teravus Ovares1-2/+2
* Add some comments to the Wind Module * Add the BinBVH decoder/encoder as a scene object (to encode/decode animations programmatically). * Add m_sitState for upcoming code to improve sit results.
2009-03-07Add copyright headers.Jeff Ames1-1/+28
2009-03-07Update svn properties.Jeff Ames1-10/+10
2009-03-06* Improve memory usage when writing OARsJustin Clarke Casey5-71/+61
* This should make saving large OARs a somewhat better experience * However, the problem where saving an archive pulls large numbers of assets into the asset cache isn't yet resolved * This patch also removes lots of archive writing spam that crept in
2009-03-05* Add more status information when an oar is being savedJustin Clarke Casey2-0/+23
* Among other messages, a log entry is posted for every 50 assets added to the archive
2009-03-05* refactor: move media and music url setting from scene into LandObjectJustin Clarke Casey1-1/+20
2009-03-05* simplify media and music url setting since we never get back a null land ↵Justin Clarke Casey1-7/+2
object
2009-03-05* Replace some string to byte conversions for object/item name/description ↵Justin Clarke Casey1-1/+1
fields with the LLUtil function that prevents the max string size from being breached
2009-03-05Fixes Mantis #3255. Thank you kindly, MCortez, for a patch that:Charles Krinke1-2/+28
Changes to IWindModule interface: Change from assuming a single array of 256 Vector2 values to a lookup function that takes region x, y, z and returns a Vector3 * Changed llWind() to use new lookup method of IWindModule * Moved logic for determining the wind at a given point in the data array from llWind() to the Wind Module itself.
2009-03-04* Add the abilty to load and save iar item nodes where folders have ↵Justin Clarke Casey1-17/+28
identical names
2009-03-04* Add gnu tar format long file name support to tar reading and writing.Justin Clarke Casey3-85/+126
* Not actually tested yet though existing code which doesn't require long file names looks fine
2009-03-04* More work on MiniRegionModule module.Adam Frisby1-0/+10
2009-02-25* Store inventory data in an 'inventory' directory rather than in the root ↵Justin Clarke Casey1-5/+0
of an iar
2009-02-22Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:Charles Krinke3-9/+15
* Added log4net dependency to physxplugin in prebuild.xml. * Added missing m_log fields to classes. * Replaced Console.WriteLine with appropriate m_log.Xxxx * Tested that nant test target runs succesfully. * Tested that local opensim sandbox starts up without errors.
2009-02-21* Applied a patch that: Added estate ban table to migration scripts and ↵lbsa711-7/+7
nhibernate mapping. Refactored property getters and setters for estate ban object to support NHibernate. * Added estate ban table to migration scripts of all supported databases. * Added nhibernate mapping for EstateBans property of EstateSettings * Refactored property accessors for EstateBan object. * Added comments for EstateBan properties. * Ensured that NHibernate tests pass with NUnitGUI. * Ensured that nant test target passes. This fixes mantis #3210. Thank you, tlaukkan!
2009-02-20* Renamed and encapsulated m_sceneGraph as SceneGraph for ccclbsa711-1/+1
2009-02-20* Consistently lock part.TaskInventory as pointed out in ↵Justin Clarke Casey1-8/+11
http://opensimulator.org/mantis/view.php?id=3159 * Not locking causes enumeration exceptions as described in this matis * part.TaskInventory needs to be locked for every access as it's a dictionary * Extra locking will hopefully not cause any major issues - in places where the enumeration of the dictionary performs other lock or long running operations, the dictionary is cloned instead
2009-02-19* refactor: Rename new class AssetGatherer to UuidGatherer to reflect what ↵Justin Clarke Casey1-1/+1
it actually does