| Commit message (Collapse) | Author | Files | Lines |
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own) do not suporte the proper .net4.0 one
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well as the 4 colors for textured map tiles.
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
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allow delete object id, with confirmation
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not check landing point (telehubs) on eject.
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system (buypass now uses the new MoveMoney)
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MoneyTransactionType type, string text). this should be called async allowing time for money module to process it. If returns true, the transation did sucess, so if its use was to pay something, the payed item/service must be provided without fail, otherwise another method is needed so a refund is possible
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cant give money to the group
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to MoneyMove charging method
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now. (the pass already expired with kick action)
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on expire ( does expire on entry )
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known to be asset errors
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all as assets, it really can't report errors. Change messages to make more clear they are only warnings and may mean nothing at all
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information
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deleted during the save)
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oar/iar save. This may look more painfull but should reduce errors and
threads fights. Fill lucky i just don't stop the entire simulation during
this
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timeout)
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Resolution is 2.5min aprox.
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their caches (ie their taskInventory)
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