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2014-03-07Remove try/catch in LandManagmentModule.GetLandObject() - this is very old co...Justin Clark-Casey (justincc)1-70/+51
2014-03-07Lock m_landlist whilst loading parcels from storage to prevent a race against...Justin Clark-Casey (justincc)1-7/+18
2014-03-07Only auto-create a land parcel when there is none in a specified tile if ther...Justin Clark-Casey (justincc)1-1/+13
2014-03-06Add scene name to bad parcel add loggingJustin Clark-Casey (justincc)1-2/+3
2014-03-06refactor: Simplify land object by using c# get/set auto-properties where appl...Justin Clark-Casey (justincc)1-23/+13
2014-03-06minor: slightly simplify code in LandObject.ContainsPoint()Justin Clark-Casey (justincc)1-1/+1
2014-03-06Remove array initialize calls in LMM - these are unnecessary as the VM alread...Justin Clark-Casey (justincc)1-4/+0
2014-03-06minor: Increase size of parcel name field in "land show" console command outp...Justin Clark-Casey (justincc)1-12/+12
2014-03-06Prevent adding a land object if it overlaps any existing objects that have no...Justin Clark-Casey (justincc)2-19/+190
2014-02-28Maybe slightly reduce warp3d memory leakage by disposing of decoded bitmap in...Justin Clark-Casey (justincc)1-8/+6
2014-02-20If texture decode fails in Warp3D map maker, log uuid of asset that failed to...Justin Clark-Casey (justincc)1-1/+14
2014-02-15Fix displacement and location operations on legacy trees and grass inRobert Adams1-1/+1
2014-02-15Non-functional changes of numbers into symbolic references and a fewRobert Adams1-1/+1
2014-02-03Fix raw32 terrain heightmap reader so it estimates terrain size fromRobert Adams2-2/+13
2014-02-02Add "--no-objects" parameter to 'load oar'.Robert Adams2-1/+7
2014-02-02Really add the old parameter names to load oar to keep downward compatibiliyRobert Adams1-0/+2
2014-02-02Change new 'load oar' parameters to be hyphenated to be consistant withRobert Adams2-10/+10
2014-02-02Implement terrain merging in TerrainChannel.Robert Adams3-53/+53
2014-01-31Make sure Web streams are disposed after useOren Hurvitz1-1/+1
2014-01-28One more run at fixing the sun module. Parameter setting fixed toMic Bowman1-52/+52
2014-01-28Restore brush tests with correct values and adjustments for new terrain heightRobert Adams1-17/+17
2014-01-28Temporarily disable brush test. It will come back when tuning is complete.Robert Adams1-0/+2
2014-01-28Change area of brush test to account for rounding errors in terrain implement...Robert Adams1-2/+2
2014-01-28Increase the strength of brushes in brush test in an attempt to overcome roun...Robert Adams1-2/+2
2014-01-28Actually make the parameter updates change the behavior ofMic Bowman1-0/+4
2014-01-28clear land tainting when tested. Then testing, pass scene to LandObject as no...Robert Adams1-1/+1
2014-01-28Fix terrain tests by properly initializing low detail terrain to zero height.Robert Adams2-5/+4
2014-01-28Some major surgery on the sun module. Updates to the client were gatedMic Bowman1-51/+46
2014-01-26varregion: enable teleporting to a varregion by clicking on the map andRobert Adams2-79/+140
2014-01-26varregion: modify MapImageModule structure so it will better mergeRobert Adams1-263/+271
2014-01-24Properly dispose of drawing objects to reduce/stop memory leakage on generati...Justin Clark-Casey (justincc)4-319/+343
2014-01-23Add "generate map" console command to allow manual regeneration and storage o...Justin Clark-Casey (justincc)2-1/+19
2014-01-20Stop exceptions being generated on agent connection if a telehub object has b...Justin Clark-Casey (justincc)2-4/+6
2014-01-20Materials module: a) Store materials as assets; b) Finalized it (removed the ...Oren Hurvitz2-12/+11
2014-01-19varregion: remove debugging splat file saving that fills up theRobert Adams1-4/+0
2014-01-19varregion: remove --noterrain and --noparcel parameters in 'load oar'.Robert Adams2-17/+66
2014-01-19varregion: add --noterrain and --noparcel to 'load oar'.Robert Adams3-24/+54
2014-01-19varregion: add --displacement parameter to 'load oar'.Robert Adams4-15/+81
2014-01-19varregion: Update Warp3D to properly handle varregions.Robert Adams2-260/+417
2014-01-19varregion: split up generated maptile images for storage in map. ThisRobert Adams1-1/+1
2014-01-10Refactored: use a single function to apply an object's folded permissions to ...Oren Hurvitz1-7/+1
2013-12-26varregion: many more updates removing the constant RegionSize and replacingRobert Adams10-83/+96
2013-12-14varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.Robert Adams6-29/+29
2013-12-14Make WindParamSet success a console message rather than a log message.Justin Clark-Casey (justincc)1-2/+1
2013-12-14minor: Make wind console commands print out to console rather than logJustin Clark-Casey (justincc)1-14/+21
2013-12-11Committing the Avination Scene Presence and related texture codeMelanie1-0/+13
2013-11-28varregion: many replacements of in-place arithmetic with calls toRobert Adams2-2/+2
2013-11-15refactor: replace verbose checks with String.IsNullOrEmpty where applicable.Justin Clark-Casey (justincc)1-2/+2
2013-11-15If a local land ID is given to the "land show" command, then output to consol...Justin Clark-Casey (justincc)1-54/+126
2013-11-10varregion: extend TerrainModule to use the region size from RegionInfoRobert Adams1-14/+14