Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Rename ForEachAvatar back to ForEachScenePresence. The other changes | Dan Lake | 2011-11-03 | 1 | -2/+2 |
| | | | | | | from previous commit which sort out which iterator is used are left intact. A discussion is needed as to what constitutes an avatar vs a ScenePresence. | ||||
* | Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to | Dan Lake | 2011-11-03 | 1 | -2/+2 |
| | | | | | | | | | | | | | | the 3 iteration functions so more of them are using the correct iteration for the action they are performing. The 3 iterators that seem to fit all actions within OpenSim at this time are: ForEachAvatar: Perform an action on all avatars (root presences) ForEachClient: Perform an action on all clients (root or child clients) ForEachRootClient: Perform an action on all clients that have an avatar There are still a dozen places or so calling the old ForEachScenePresence that will take a little more refactoring to eliminate. | ||||
* | Adding green dots to map response should be for root agents only | Dan Lake | 2011-10-31 | 1 | -1/+1 |
| | |||||
* | Added new ForEachRootScenePresence to Scene since almost every delegate ↵ | Dan Lake | 2011-10-27 | 1 | -2/+2 |
| | | | | passed to ForEachScenePresence checks for !IsChildAgent first. It consolidates child and root handling for coming refactors. | ||||
* | remove mono compiler warnings | Justin Clark-Casey (justincc) | 2011-08-23 | 1 | -1/+0 |
| | |||||
* | WorldMap: Added map item for Land-for-Sale. Implemented backlist item ↵ | Snoopy Pfeffer | 2011-08-14 | 1 | -19/+187 |
| | | | | timeouts (default 10 minutes; see also new config file setting BlacklistTimeout) and removing backlisted neigboring regions that have been restarted from the blacklist. | ||||
* | If a map request to a server fails, always close the outbound connection. | Justin Clark-Casey (justincc) | 2011-08-12 | 1 | -1/+5 |
| | | | | This probably doesn't help with the current memory leak. | ||||
* | remove ancient late 2008 cruft that handles the situation where the ↵ | Justin Clark-Casey (justincc) | 2011-08-02 | 1 | -10/+1 |
| | | | | | | GetRegionsByName used to not be implemented/returned null. It's impossible that anybody is still running this since the infrastructure has changed massively since that time. | ||||
* | Generate the initial maptile asynchronously | Oren Hurvitz | 2011-07-22 | 1 | -4/+6 |
| | | | | Signed-off-by: Melanie <melanie@t-data.com> | ||||
* | Tell hypergridders when their teleports fail because of the 4096 limit ↵ | Justin Clark-Casey (justincc) | 2011-06-24 | 1 | -1/+3 |
| | | | | | | | | | | | rather than just saying "destination not found" Instead of performing the 4096 check when the region is linked (and subsequently removing the link), leave the link in place and perform the check in the entity transfer module This allows us to explicitly tell the hypergridder why the teleport failed (region out of range). It also allows people on regions that are within range (on a large source grid) to teleport. The Check4096 config parameter in the [GridService] section is replaced by a max_distance paramter in a new [EntityTransfer] section in OpenSimDefaults.ini Since the parameter is in OpenSimDefaults.ini no action needs to be taken unless you want to increase this limit. It could also be decreased. The check is being made in the base entity transfer module, since I believe the viewer problem occurs both on extremely large grids and while hypergridding. | ||||
* | A few bug fixes on map V2. Zoom level weirdness still there. | Diva Canto | 2011-06-12 | 1 | -6/+12 |
| | |||||
* | First pass at making the V2 map work. Standalones only for now. There are ↵ | Diva Canto | 2011-06-12 | 1 | -4/+4 |
| | | | | some issues with the zoom level -- TBD. | ||||
* | 3rd way of reseting the HG Map. This time, don't use the grid service; ↵ | Diva Canto | 2011-06-10 | 1 | -1/+3 |
| | | | | instead keep track of which map blocks each client has seen in the region, and reset exactly those when the client closes. | ||||
* | The map breakage is actually at 2048! | Diva Canto | 2011-06-09 | 1 | -3/+3 |
| | |||||
* | Consistency fix on the last commit. | Diva Canto | 2011-06-08 | 1 | -1/+1 |
| | |||||
* | Fixed a compilation problem. Also added a lengthy comment on the Map hack, ↵ | Diva Canto | 2011-06-08 | 1 | -35/+48 |
| | | | | so that it never goes unnoticed again. | ||||
* | Reverting the [HG]MapModule to its buggy behavior above 4096. Ppl seem to ↵ | Diva Canto | 2011-06-08 | 1 | -5/+15 |
| | | | | | | | | prefer the color blue, and I have given up trying to make things work above 4096. Revert "Improved reuse on the WorldMap/WorldMapModule.cs" This reverts commit d473d9975e70366d0fd16276c9bafd5ec269dcd9. | ||||
* | Improved reuse on the WorldMap/WorldMapModule.cs | Diva Canto | 2011-05-30 | 1 | -15/+5 |
| | |||||
* | Changed the Access flag on HGMap to 255 (does not exist) and clarified the ↵ | Diva Canto | 2011-05-09 | 1 | -1/+1 |
| | | | | other value 254 too. Meanings taken from libomv. | ||||
* | Fixes gray tiles around +/-4 when user clicks on an empty tile. Affects ↵ | Diva Canto | 2011-05-09 | 1 | -1/+1 |
| | | | | regions above 4096 primarily. | ||||
* | Fixes gray tiles on map search for viewers 1. | Diva Canto | 2011-05-09 | 2 | -5/+9 |
| | |||||
* | The map is seriously broken. This doesn't fix it, but at least provides one ↵ | Diva Canto | 2011-05-08 | 1 | -4/+4 |
| | | | | more piece of data that seems to be required -- agent flags, which seem to be different in Viewer 2. WARNING: changes IClientAPI. | ||||
* | Fix mantis #5413. WARNING: new config variable in section [GridService] of ↵ | Diva Canto | 2011-03-28 | 1 | -1/+5 |
| | | | | the simulators called Gatekeeper -- intended to have the URL of the grid's Gatekeeper service (so that it can be checked against). See ini.examples. | ||||
* | Change how map blocks are encoded to make map search | Mic Bowman | 2011-03-10 | 1 | -2/+4 |
| | | | | work with viewer 2. | ||||
* | Mantis #5368 -- exception on WorldMap | Diva Canto | 2011-02-07 | 1 | -3/+4 |
| | |||||
* | Protect World Map module, RequestMapItemsAsync, from badly formed URLs. | Diva Canto | 2011-01-17 | 1 | -1/+11 |
| | |||||
* | Make HG map search consistent with new syntax for link-region, i.e. ↵ | Diva Canto | 2011-01-07 | 1 | -1/+1 |
| | | | | http://foo.org. Old syntax (foo.org) is still supported, but has surprising results when ppl search again, because internally the HG link names start with http. | ||||
* | Map search: changed the flag sent to the client. It was 2 (???), now it's 0. ↵ | Diva Canto | 2011-01-06 | 1 | -3/+3 |
| | | | | This makes HG map tiles work on map search -- a longstanding annoyance. My map search tests were all ok, but since I don't understand these flag values, this may break something related to map search. | ||||
* | Fixes mantis #5279 | Diva Canto | 2010-12-25 | 1 | -1/+1 |
| | |||||
* | Made the map thread request the map items asynchronously, as the name ↵ | Diva Canto | 2010-12-14 | 1 | -9/+71 |
| | | | | suggested -- but with a cap of 20 async requests max at any given time. | ||||
* | Fixes mantis #5270 -- Map tiles for hyperlinks not showing in world map for ↵ | Diva Canto | 2010-12-14 | 2 | -3/+3 |
| | | | | grided sims. | ||||
* | Merge branch 'master' into mantis5110 | Jonathan Freedman | 2010-10-29 | 1 | -1/+1 |
|\ | |||||
| * | for now, comment out some older or redundant log debug lines to make ↵ | Justin Clark-Casey (justincc) | 2010-10-29 | 1 | -1/+1 |
| | | | | | | | | diagnostics easier | ||||
| * | Revert "Merge remote branch 'otakup0pe/mantis5110'" | Justin Clark-Casey (justincc) | 2010-10-22 | 1 | -2/+2 |
|/ | | | | | This reverts commit 21187f459ea2ae590dda4249fa15ebf116d04fe0, reversing changes made to 8f34e46d7449be1c29419a232a8f7f1e5918f03c. | ||||
* | Merge branch 'master' of git://opensimulator.org/git/opensim | Jonathan Freedman | 2010-10-03 | 5 | -1290/+1 |
|\ | |||||
| * | Initial port of the Warp3D map tile renderer | Melanie | 2010-10-03 | 5 | -1290/+1 |
| | | |||||
* | | * additional serveruri cleanup | Jonathan Freedman | 2010-10-03 | 1 | -1/+1 |
| | | |||||
* | | * refactor refactor refactor ServerURI 4 lyfe | Jonathan Freedman | 2010-10-02 | 1 | -1/+1 |
|/ | |||||
* | Changed SceneObjectGroup to store parts with the fast and thread-safe ↵ | John Hurliman | 2010-09-16 | 1 | -5/+1 |
| | | | | MapAndArray collection | ||||
* | Formatting cleanup. | Jeff Ames | 2010-09-12 | 2 | -2/+2 |
| | |||||
* | First pass at cleaning up thread safety in EntityManager and SceneGraph | John Hurliman | 2010-09-10 | 1 | -1/+1 |
| | |||||
* | Improve liveness by operating on list copies of SOG.Children where appropriate | Justin Clark-Casey (justincc) | 2010-08-28 | 1 | -257/+258 |
| | |||||
* | Improve consistency of locking for SOG.m_parts in order to avoid race ↵ | Justin Clark-Casey (justincc) | 2010-08-26 | 1 | -254/+258 |
| | | | | conditions in linking and unlinking | ||||
* | minor: remove mono compiler warnings | Justin Clark-Casey (justincc) | 2010-08-13 | 1 | -9/+9 |
| | |||||
* | refactor: move more map tile generation code from scene to IWorldMapModule | Justin Clark-Casey (justincc) | 2010-08-13 | 1 | -2/+15 |
| | |||||
* | Fixes mantis #4782 | Diva Canto | 2010-07-02 | 1 | -1/+1 |
| | |||||
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | John Hurliman | 2010-06-11 | 1 | -27/+1 |
|\ | |||||
| * | Remove the lastmap stuff from the map module, also remove a bunch of comments | Melanie | 2010-06-11 | 1 | -27/+1 |
| | | | | | | | | that no longer reflect actual conditions | ||||
* | | * Added a new method to IMapImageGenerator for getting the map tile before ↵ | John Hurliman | 2010-06-11 | 3 | -28/+32 |
|/ | | | | | | | it is JPEG2000 compressed * Aesthetically improved map tile water * SimianGrid connector now uploads a PNG tile to the AddMapTile API | ||||
* | minor: remove mono compiler warning | Justin Clark-Casey (justincc) | 2010-05-28 | 1 | -1/+1 |
| |