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2011-06-12A few bug fixes on map V2. Zoom level weirdness still there.Diva Canto1-6/+12
2011-06-12First pass at making the V2 map work. Standalones only for now. There are ↵Diva Canto1-4/+4
some issues with the zoom level -- TBD.
2011-06-103rd way of reseting the HG Map. This time, don't use the grid service; ↵Diva Canto1-1/+3
instead keep track of which map blocks each client has seen in the region, and reset exactly those when the client closes.
2011-06-09The map breakage is actually at 2048!Diva Canto1-3/+3
2011-06-08Consistency fix on the last commit.Diva Canto1-1/+1
2011-06-08Fixed a compilation problem. Also added a lengthy comment on the Map hack, ↵Diva Canto1-35/+48
so that it never goes unnoticed again.
2011-06-08Reverting the [HG]MapModule to its buggy behavior above 4096. Ppl seem to ↵Diva Canto1-5/+15
prefer the color blue, and I have given up trying to make things work above 4096. Revert "Improved reuse on the WorldMap/WorldMapModule.cs" This reverts commit d473d9975e70366d0fd16276c9bafd5ec269dcd9.
2011-05-30Improved reuse on the WorldMap/WorldMapModule.csDiva Canto1-15/+5
2011-05-09Changed the Access flag on HGMap to 255 (does not exist) and clarified the ↵Diva Canto1-1/+1
other value 254 too. Meanings taken from libomv.
2011-05-09Fixes gray tiles around +/-4 when user clicks on an empty tile. Affects ↵Diva Canto1-1/+1
regions above 4096 primarily.
2011-05-09Fixes gray tiles on map search for viewers 1.Diva Canto2-5/+9
2011-05-08The map is seriously broken. This doesn't fix it, but at least provides one ↵Diva Canto1-4/+4
more piece of data that seems to be required -- agent flags, which seem to be different in Viewer 2. WARNING: changes IClientAPI.
2011-03-28Fix mantis #5413. WARNING: new config variable in section [GridService] of ↵Diva Canto1-1/+5
the simulators called Gatekeeper -- intended to have the URL of the grid's Gatekeeper service (so that it can be checked against). See ini.examples.
2011-03-10Change how map blocks are encoded to make map searchMic Bowman1-2/+4
work with viewer 2.
2011-02-07Mantis #5368 -- exception on WorldMapDiva Canto1-3/+4
2011-01-17Protect World Map module, RequestMapItemsAsync, from badly formed URLs.Diva Canto1-1/+11
2011-01-07Make HG map search consistent with new syntax for link-region, i.e. ↵Diva Canto1-1/+1
http://foo.org. Old syntax (foo.org) is still supported, but has surprising results when ppl search again, because internally the HG link names start with http.
2011-01-06Map search: changed the flag sent to the client. It was 2 (???), now it's 0. ↵Diva Canto1-3/+3
This makes HG map tiles work on map search -- a longstanding annoyance. My map search tests were all ok, but since I don't understand these flag values, this may break something related to map search.
2010-12-25Fixes mantis #5279Diva Canto1-1/+1
2010-12-14Made the map thread request the map items asynchronously, as the name ↵Diva Canto1-9/+71
suggested -- but with a cap of 20 async requests max at any given time.
2010-12-14Fixes mantis #5270 -- Map tiles for hyperlinks not showing in world map for ↵Diva Canto2-3/+3
grided sims.
2010-10-29for now, comment out some older or redundant log debug lines to make ↵Justin Clark-Casey (justincc)1-1/+1
diagnostics easier
2010-10-22Revert "Merge remote branch 'otakup0pe/mantis5110'"Justin Clark-Casey (justincc)1-2/+2
This reverts commit 21187f459ea2ae590dda4249fa15ebf116d04fe0, reversing changes made to 8f34e46d7449be1c29419a232a8f7f1e5918f03c.
2010-10-22Revert "* refactor refactor refactor ServerURI 4 lyfe"Justin Clark-Casey (justincc)1-1/+1
This reverts commit 55974df14b6d64c1e1f9e386a3eacce3ba86dc98.
2010-10-22Revert "* additional serveruri cleanup"Justin Clark-Casey (justincc)1-1/+1
This reverts commit 19119d7705f8381a3c207d0e64a23243215a12b9.
2010-10-20* additional serveruri cleanupJonathan Freedman1-1/+1
2010-10-20* refactor refactor refactor ServerURI 4 lyfeJonathan Freedman1-1/+1
2010-10-03* additional serveruri cleanupJonathan Freedman1-1/+1
2010-10-03Initial port of the Warp3D map tile rendererMelanie5-1290/+1
2010-10-02* refactor refactor refactor ServerURI 4 lyfeJonathan Freedman1-1/+1
2010-09-16Changed SceneObjectGroup to store parts with the fast and thread-safe ↵John Hurliman1-5/+1
MapAndArray collection
2010-09-12Formatting cleanup.Jeff Ames2-2/+2
2010-09-10First pass at cleaning up thread safety in EntityManager and SceneGraphJohn Hurliman1-1/+1
2010-08-28Improve liveness by operating on list copies of SOG.Children where appropriateJustin Clark-Casey (justincc)1-257/+258
2010-08-26Improve consistency of locking for SOG.m_parts in order to avoid race ↵Justin Clark-Casey (justincc)1-254/+258
conditions in linking and unlinking
2010-08-13minor: remove mono compiler warningsJustin Clark-Casey (justincc)1-9/+9
2010-08-13refactor: move more map tile generation code from scene to IWorldMapModuleJustin Clark-Casey (justincc)1-2/+15
2010-07-02Fixes mantis #4782Diva Canto1-1/+1
2010-06-11* Added a new method to IMapImageGenerator for getting the map tile before ↵John Hurliman3-28/+32
it is JPEG2000 compressed * Aesthetically improved map tile water * SimianGrid connector now uploads a PNG tile to the AddMapTile API
2010-06-11Remove the lastmap stuff from the map module, also remove a bunch of commentsMelanie1-27/+1
that no longer reflect actual conditions
2010-05-28minor: remove mono compiler warningJustin Clark-Casey (justincc)1-1/+1
2010-05-09* Fixed spamming the assets table with map tiles. The tile image ID is now ↵Diva Canto1-17/+14
stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone. * Fixed small bug with map search where the local sim regions weren't found.
2010-05-02* Untested Suggestion from lkalif to changeTeravus Ovares (Dan Olivares)1-1/+1
remoteClient.SendMapBlock(blocks, 0); to remoteClient.SendMapBlock(blocks, 2); in OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs
2010-03-19Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, ↵Dan Lake1-2/+2
Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files.
2010-03-19Cleaned up access to scenepresences in scenegraph. GetScenePresences and ↵Dan Lake1-66/+21
GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
2010-03-16Fixed several unhandled exceptions and performance issues with ↵John Hurliman1-4/+3
PrimitiveBaseShape.Textures. This really should be moved from a property to a method if it is going to decode a byte[] into a TextureEntry each time
2010-02-22Changed asset CreatorID to a stringJohn Hurliman1-1/+1
2010-02-22* Adds CreatorID to asset metadata. This is just the plumbing to support ↵John Hurliman1-1/+2
CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
2010-01-30* HGScene is no more.Diva Canto1-1/+0
* Moved a few key inventory access methods from Scene.Inventory to an IInventoryAccessModule module
2010-01-29Revert "Updates all IRegionModules to the new style region modules."Melanie2-47/+18
This reverts commit ec3c31e61e5e540f822891110df9bc978655bbaf.