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2010-01-24Removed obsolete interface IHyperlink.Diva Canto1-19/+0
2010-01-23Updates all IRegionModules to the new style region modules.Revolution2-18/+47
Signed-off-by: Melanie <melanie@t-data.com>
2010-01-15* General cleanup of Teleports, Crossings and Child agents. They are now in ↵Diva Canto1-6/+1
the new AgentTransferModule, in line with what MW started implementing back in May -- ITeleportModule. This has been renamed IAgentTransferModule, to be more generic. * HGSceneCommunicationService has been deleted * SceneCommunicationService will likely be deleted soon too
2009-12-14Make the HG map search recognize host names without ports.Diva Canto1-1/+1
2009-11-05Changing the AssetBase constructors to avoid initializing assets with an ↵John Hurliman1-6/+4
unknown asset type, and log an error if it ever does happen
2009-10-23* Changed various modules to not initialize timers unless the module is ↵John Hurliman1-17/+19
initialized. Ideally, the timers would not initialize unless the module was actually enabled, but Melanie's work on configuring module loading from a config file should make that unnecessary * Wrapped the Bitmap class used to generate the world map tile in a using statement to dispose of it after the JPEG2000 data is created
2009-10-22* Send out m_bodyRot everywhere instead of m_rotation. Still have no clue ↵John Hurliman1-15/+16
which is right * Fix WorldMapModule.process() to not trip the watchdog timer
2009-10-22Implemented a Watchdog class. Do not manually create Thread objects anymore, ↵John Hurliman1-7/+6
use Watchdog.StartThread(). While your thread is running call Watchdog.UpdateThread(). When it is shutting down call Watchdog.RemoveThread(). Most of the threads in OpenSim have been updated
2009-10-21* Changed the misc. methods calling ThreadPool.UnsafeQueueUserWorkItem() to ↵John Hurliman1-1/+1
Util.FireAndForget() * Changed Util.FireAndForget() to use any of five different methods set with async_call_method in the [Startup] section of OpenSim.ini. Look at the example config for possible values
2009-10-19* Removed OpenSim.Data.NHibernateJohn Hurliman1-1/+1
* Replaced calls to ThreadPool.QueueUserWorkItem() with ThreadPool.UnsafeQueueUserWorkItem() since OpenSim does not use Code Access Security sandboxing
2009-10-06Fixing a few compile errors in the previous commitJohn Hurliman1-2/+0
2009-09-26Moved all HG1 operations to HGGridConnector.cs and ↵Diva Canto1-2/+2
HypergridServerConnector.cs/HypergridServiceConnector.cs, away from Region.Communications and HGNetworkServersInfo. Fixed small bugs with hyperlinked regions' map positions.
2009-09-26Fixed the order of params to GetRegionRange.Diva Canto1-6/+10
2009-09-26First pass at the heart surgery for grid services. Compiles and runs ↵Diva Canto2-36/+84
minimally. A few bugs to catch now.
2009-08-10Replace the Replaceable modules nameMelanie1-1/+1
2009-08-07This is the second part of the 'not crash on regionsize changes'. This ↵Teravus Ovares (Dan Olivares)3-6/+6
lets you configure region sizes to be smaller without crashing the region. I remind you that regions are still square, must be a multiple of 4, and the Linden client doesn't like anything other then 256. If you set it bigger or smaller, the terrain doesn't load in the client, the map has issues, and god forbid you connect it to a grid that expects 256m regions.
2009-08-07* Remove hard coded 256 limitations from various places. There's no more ↵Teravus Ovares (Dan Olivares)3-15/+17
256m limitation within the OpenSimulator framework, however, the LLClient ClientView does not support regions larger then 256 meters so, if you try and make your region larger by setting Constants.RegionSize = 512; in OpenSim.Framework.Constants.cs, the terrain will not display on clients using the LLUDP protocol
2009-07-17* If the world map module encounters an error, not all of the objects will ↵Teravus Ovares1-4/+12
be created and will therefore be null in the finally clause. Therefore, only dispose of objects that are not null in the finally clause. * fixes mantis #3848
2009-07-10Committing the interface change and the addition to the modules to getMelanie Thielker1-0/+5
the ball rolling on replacable modules. No user functionality yet
2009-07-10Remove all references to HttpServer from CommsManager (all incarnations)Melanie Thielker1-4/+4
Change all uses of the HttpServer properties to use the new singleton
2009-06-19When a shared module hooks OnClientClosed, it has no way of findingMelanie Thielker1-1/+1
out which client connection has closed. So, in multi-region sims, things can get messy fast. This introduces a second parameters, which is a Scene object ref. Minor adjustments to custom modules may be required due to this change.
2009-06-18* Corrected CAPS namespacesArthur Valadares1-2/+2
* "luke, use the sed"
2009-06-10Formatting cleanup.Jeff Ames1-1/+1
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames6-6/+6
LICENSE.txt.
2009-05-17Thank you kindly, Jonc, for a patch that solvesCharles Krinke1-1/+1
the issue of a console command 'export-map file.jpg' having the map flipped when exported.
2009-05-15Heart surgery on asset service code bits. Affects OpenSim.ini configuration ↵diva2-5/+5
-- please see the example. Affects region servers only. This may break a lot of things, but it needs to go in. It was tested in standalone and the UCI grid, but it needs a lot more testing. Known problems: * HG asset transfers are borked for now * missing texture is missing * 3 unit tests commented out for now
2009-05-12Thank you kindly, Patnad, for a patch that:Charles Krinke1-1/+1
This is to handle the changes in the v1.23 viewer of LL regarding the adult rating. With this patch a region can be changed to the adult rating from LL viewer v1.23 and above.
2009-05-04Intermediate commit. WILL NOT COMPILE!Melanie Thielker1-0/+1
2009-04-26HGWorldMap got a bit out of sync during the introduction of the new module ↵diva1-4/+8
system. Should work now. Fixes mantis #3533.
2009-04-24- Moved WorldMapModule and HGWorldMapModule to the new region-module systemHomer Horwitz1-59/+91
- Cleaned up some whitespace
2009-03-11* Make all coded defaults match settings in OpenSim.ini.exampleJustin Clarke Casey1-1/+1
* In most cases, the setting in OpenSim.ini.example is taken as the canonical one since this is the file virtually everyone ends up using * OpenSim will start up with a blank OpenSim.ini, in which case sqlite is the default database (as before)
2009-02-22Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:Charles Krinke2-5/+7
* Added log4net dependency to physxplugin in prebuild.xml. * Added missing m_log fields to classes. * Replaced Console.WriteLine with appropriate m_log.Xxxx * Tested that nant test target runs succesfully. * Tested that local opensim sandbox starts up without errors.
2009-02-17* Apply http://opensimulator.org/mantis/view.php?id=3167Justin Clarke Casey1-0/+9
* Clamps textured map rgb values to 0-255 * Thanks DoranZemlja
2009-02-17- remove the Metadata property from AssetBase and return all previousMike Mazur1-5/+5
properties as before - prefix private variables with m_ in AssetBase.cs - related to Mantis #3122, as mentioned in https://lists.berlios.de/pipermail/opensim-dev/2009-February/005088.html - all services will likely need to be upgraded after this commit
2009-02-16* refactor: remove AssetCache field hanging off SceneJustin Clarke Casey2-2/+2
* This is always available at Scene.CommsManager.AssetCache
2009-02-13* refactor: Move LazySaveGeneratedMapTile from scene to WorldMapModuleJustin Clarke Casey1-1/+61
2009-02-13* refactor: Move export map function to world map module from sceneJustin Clarke Casey1-2/+91
2009-02-12large scale fix for svn props after "the great refactor"Sean Dague6-66/+66
2009-02-12* optimized usings.lbsa716-101/+80
2009-02-10this is step 2 of 2 of the OpenSim.Region.Environment refactor.Dr Scofield6-0/+2362
NOTHING has been deleted or moved off to forge at this point. what has happened is that OpenSim.Region.Environment.Modules has been split in two: - OpenSim.Region.CoreModules: all those modules that are either directly or indirectly referenced from other OpenSim packages, or that provide functionality that the OpenSim developer community considers core functionality: CoreModules/Agent/AssetTransaction CoreModules/Agent/Capabilities CoreModules/Agent/TextureDownload CoreModules/Agent/TextureSender CoreModules/Agent/TextureSender/Tests CoreModules/Agent/Xfer CoreModules/Avatar/AvatarFactory CoreModules/Avatar/Chat/ChatModule CoreModules/Avatar/Combat CoreModules/Avatar/Currency/SampleMoney CoreModules/Avatar/Dialog CoreModules/Avatar/Friends CoreModules/Avatar/Gestures CoreModules/Avatar/Groups CoreModules/Avatar/InstantMessage CoreModules/Avatar/Inventory CoreModules/Avatar/Inventory/Archiver CoreModules/Avatar/Inventory/Transfer CoreModules/Avatar/Lure CoreModules/Avatar/ObjectCaps CoreModules/Avatar/Profiles CoreModules/Communications/Local CoreModules/Communications/REST CoreModules/Framework/EventQueue CoreModules/Framework/InterfaceCommander CoreModules/Hypergrid CoreModules/InterGrid CoreModules/Scripting/DynamicTexture CoreModules/Scripting/EMailModules CoreModules/Scripting/HttpRequest CoreModules/Scripting/LoadImageURL CoreModules/Scripting/VectorRender CoreModules/Scripting/WorldComm CoreModules/Scripting/XMLRPC CoreModules/World/Archiver CoreModules/World/Archiver/Tests CoreModules/World/Estate CoreModules/World/Land CoreModules/World/Permissions CoreModules/World/Serialiser CoreModules/World/Sound CoreModules/World/Sun CoreModules/World/Terrain CoreModules/World/Terrain/DefaultEffects CoreModules/World/Terrain/DefaultEffects/bin CoreModules/World/Terrain/DefaultEffects/bin/Debug CoreModules/World/Terrain/Effects CoreModules/World/Terrain/FileLoaders CoreModules/World/Terrain/FloodBrushes CoreModules/World/Terrain/PaintBrushes CoreModules/World/Terrain/Tests CoreModules/World/Vegetation CoreModules/World/Wind CoreModules/World/WorldMap - OpenSim.Region.OptionalModules: all those modules that are not core modules: OptionalModules/Avatar/Chat/IRC-stuff OptionalModules/Avatar/Concierge OptionalModules/Avatar/Voice/AsterixVoice OptionalModules/Avatar/Voice/SIPVoice OptionalModules/ContentManagementSystem OptionalModules/Grid/Interregion OptionalModules/Python OptionalModules/SvnSerialiser OptionalModules/World/NPC OptionalModules/World/TreePopulator