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2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames1-1/+1
LICENSE.txt.
2009-05-02Thank you kindly, Thomax, for a patch that solves:Charles Krinke1-1/+1
ConfigurableWind module doesn't show any effect as time = DateTime.Now.TimeOfDay.Seconds / 86400; calculates 0.
2009-04-16trying to fix exception in Random.Next() probably caused through sharing ofDr Scofield1-1/+1
WindModule plugins --- manifesting itself through: 2009-04-16 15:32:02,764 [Heartbeat for region sea 3] [Scene]: Failed with exception System.IndexOutOfRangeException: Array index is out of range. at System.Random.Sample () [0x0003e] in /usr/local/src/mono/build/mono-2.0.1/mcs/class/corlib/System/Random.cs:91 at System.Random.NextDouble () [0x00000] in /usr/local/src/mono/build/mono-2.0.1/mcs/class/corlib/System/Random.cs:142 at OpenSim.Region.CoreModules.World.Wind.Plugins.SimpleRandomWind.WindUpdate (UInt32 frame) [0x00019] in /tmp/opensim-deploy-oTyFP12501/opensim-deploy/OpenSim/Region/CoreModules/World/Wind/Plugins/SimpleRandomWind.cs:92
2009-04-09* minor: remove some mono compiler warningsJustin Clarke Casey1-1/+1
2009-04-07* minor: remove some mono compiler warningsJustin Clarke Casey1-1/+1
2009-04-07* Apply http://opensimulator.org/mantis/view.php?id=3418Justin Clarke Casey1-6/+10
* Prevents occasional wind module related exceptions on region server shutdown * Thanks Intimidated!
2009-04-05- Move IWindModule to OpenSim.Region.Framework.InterfacesHomer Horwitz3-83/+3
- Fix a dependency problem. Hopefully fixes Mantis #3395
2009-04-04Add copyright headers, formatting cleanup.Jeff Ames4-14/+87
2009-04-01Update svn properties.Jeff Ames3-406/+406
2009-03-31Turning the wind module off by default.diva1-1/+1
2009-03-31Thank you kindly, MCortez for a patch that:Charles Krinke4-100/+716
With some support from HomerH, this patch adds support for Wind Model plugins via the mono.Addin framework. * Adds console & OSSL access to Wind Parameters * Adds plug-in support for custom wind models * Provides two example Wind Model plug-ins Documentation for the wind module is temporarily located at http://code.google.com/p/flotsam/wiki/CoreWindModule [^] -- will move this documentation to http://opensimulator.org [^] after the patch has been committed.
2009-03-15Fixes Mantis#3301. Thank you kindly, MaimedLeech for a patch that:Charles Krinke1-22/+44
patch allows wind to be enabled/disabled, and wind strength set, from ini file
2009-03-09* Tweak llMoveToTarget per mantis 3265Teravus Ovares1-2/+2
* Add some comments to the Wind Module * Add the BinBVH decoder/encoder as a scene object (to encode/decode animations programmatically). * Add m_sitState for upcoming code to improve sit results.
2009-03-05Fixes Mantis #3255. Thank you kindly, MCortez, for a patch that:Charles Krinke1-2/+28
Changes to IWindModule interface: Change from assuming a single array of 256 Vector2 values to a lookup function that takes region x, y, z and returns a Vector3 * Changed llWind() to use new lookup method of IWindModule * Moved logic for determining the wind at a given point in the data array from llWind() to the Wind Module itself.
2009-02-12large scale fix for svn props after "the great refactor"Sean Dague1-8/+8
2009-02-12* optimized usings.lbsa711-9/+9
2009-02-10this is step 2 of 2 of the OpenSim.Region.Environment refactor.Dr Scofield1-0/+207
NOTHING has been deleted or moved off to forge at this point. what has happened is that OpenSim.Region.Environment.Modules has been split in two: - OpenSim.Region.CoreModules: all those modules that are either directly or indirectly referenced from other OpenSim packages, or that provide functionality that the OpenSim developer community considers core functionality: CoreModules/Agent/AssetTransaction CoreModules/Agent/Capabilities CoreModules/Agent/TextureDownload CoreModules/Agent/TextureSender CoreModules/Agent/TextureSender/Tests CoreModules/Agent/Xfer CoreModules/Avatar/AvatarFactory CoreModules/Avatar/Chat/ChatModule CoreModules/Avatar/Combat CoreModules/Avatar/Currency/SampleMoney CoreModules/Avatar/Dialog CoreModules/Avatar/Friends CoreModules/Avatar/Gestures CoreModules/Avatar/Groups CoreModules/Avatar/InstantMessage CoreModules/Avatar/Inventory CoreModules/Avatar/Inventory/Archiver CoreModules/Avatar/Inventory/Transfer CoreModules/Avatar/Lure CoreModules/Avatar/ObjectCaps CoreModules/Avatar/Profiles CoreModules/Communications/Local CoreModules/Communications/REST CoreModules/Framework/EventQueue CoreModules/Framework/InterfaceCommander CoreModules/Hypergrid CoreModules/InterGrid CoreModules/Scripting/DynamicTexture CoreModules/Scripting/EMailModules CoreModules/Scripting/HttpRequest CoreModules/Scripting/LoadImageURL CoreModules/Scripting/VectorRender CoreModules/Scripting/WorldComm CoreModules/Scripting/XMLRPC CoreModules/World/Archiver CoreModules/World/Archiver/Tests CoreModules/World/Estate CoreModules/World/Land CoreModules/World/Permissions CoreModules/World/Serialiser CoreModules/World/Sound CoreModules/World/Sun CoreModules/World/Terrain CoreModules/World/Terrain/DefaultEffects CoreModules/World/Terrain/DefaultEffects/bin CoreModules/World/Terrain/DefaultEffects/bin/Debug CoreModules/World/Terrain/Effects CoreModules/World/Terrain/FileLoaders CoreModules/World/Terrain/FloodBrushes CoreModules/World/Terrain/PaintBrushes CoreModules/World/Terrain/Tests CoreModules/World/Vegetation CoreModules/World/Wind CoreModules/World/WorldMap - OpenSim.Region.OptionalModules: all those modules that are not core modules: OptionalModules/Avatar/Chat/IRC-stuff OptionalModules/Avatar/Concierge OptionalModules/Avatar/Voice/AsterixVoice OptionalModules/Avatar/Voice/SIPVoice OptionalModules/ContentManagementSystem OptionalModules/Grid/Interregion OptionalModules/Python OptionalModules/SvnSerialiser OptionalModules/World/NPC OptionalModules/World/TreePopulator