Commit message (Collapse) | Author | Files | Lines | ||
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2011-06-13 | match water color for warp3d map tiler and adjust lighting | Michael Cerquoni aka Nebadon Izumi | 1 | -5/+7 | |
2011-01-21 | remove some mono compiler warnings | Justin Clark-Casey (justincc) | 1 | -3/+1 | |
2010-10-30 | * AbsolutePosition.Get{} returns incorrect result for child prim so switch ↵ | Teravus Ovares (Dan Olivares) | 1 | -1/+1 | |
to using prim.GetWorldPosition() in the warp renderer. | |||||
2010-10-06 | Add and plumb the usetex URL parameter to worldview. Required but not yet | Melanie | 1 | -9/+11 | |
functional | |||||
2010-10-06 | Convert the map image modules to new style modules | Melanie | 1 | -6/+20 | |
2010-10-05 | Revert an accidental default value change | Melanie | 1 | -1/+1 | |
2010-10-05 | Patch to allow other cam angles. Not complete. Thanks, Antont. | Melanie | 1 | -4/+14 | |
2010-10-04 | Avoid throwing errors when adding existing meshes to the render scene | Latif Khalifa | 1 | -0/+6 | |
2010-10-03 | Adapt to core changes | Melanie | 1 | -1/+1 | |
2010-10-03 | Addign the new / renamed files for previous commit | Melanie | 4 | -0/+1405 | |