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path: root/OpenSim/Region/CoreModules/World/Warp3DMap (unfollow)
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2012-07-14When generating a Warp3D texture, set the detailTexture[i] variable on resize...Justin Clark-Casey (justincc)1-7/+14
2012-06-06minor: Change log messages on Warp3DImageModule to show they are from this mo...Justin Clark-Casey (justincc)1-7/+9
2012-06-06Rename MapImageModule for Warp3D to Warp3DImageModule to match its class name...Justin Clark-Casey (justincc)1-0/+0
2012-06-06Actively dispose of Bitmaps in Warp3D image module and world map module once ...Justin Clark-Casey (justincc)2-212/+244
2012-04-23Changed the Map-related messages from Info to Debug. They're debug messages.Diva Canto1-2/+2
2011-06-13match water color for warp3d map tiler and adjust lightingMichael Cerquoni aka Nebadon Izumi1-5/+7
2011-01-21remove some mono compiler warningsJustin Clark-Casey (justincc)1-3/+1
2010-10-30* AbsolutePosition.Get{} returns incorrect result for child prim so switch to...Teravus Ovares (Dan Olivares)1-1/+1
2010-10-06Add and plumb the usetex URL parameter to worldview. Required but not yetMelanie1-9/+11
2010-10-06Convert the map image modules to new style modulesMelanie1-6/+20
2010-10-05Revert an accidental default value changeMelanie1-1/+1
2010-10-05Patch to allow other cam angles. Not complete. Thanks, Antont.Melanie1-4/+14
2010-10-04Avoid throwing errors when adding existing meshes to the render sceneLatif Khalifa1-0/+6
2010-10-03Adapt to core changesMelanie1-1/+1
2010-10-03Addign the new / renamed files for previous commitMelanie4-0/+1405