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path: root/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs (follow)
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* Dump OpenSim 0.9.0.1 into it's own branch.onefang2019-05-191-143/+96
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* Actually tell us what the problem object is with sculpties in map generation.David Walter Seikel2016-11-221-4/+15
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* Various random white space clean ups.David Walter Seikel2016-11-221-1/+1
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* Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel2016-11-031-59/+201
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* Another 10 modules' directives moved from .addin.xmlDiva Canto2012-11-121-0/+2
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* Remove any mention of IRegionModule from region names and comments to aidMelanie2012-11-121-1/+1
| | | | grepping for remaining uses
* Add warning chevrons around the GC.Collect added to Warp3DImageModule in ↵Justin Clark-Casey (justincc)2012-09-071-0/+4
| | | | | | | | commit 5eb2526 Manually calling GC.Collect() really shouldnt' be necessary and is generally regarded as a bad idea. A GC should occur anyway pretty shortly afterwards. However, can leave this in development code for now to see if it does actually make a significant difference rather than simply doing a GC a little earlier.
* 0006270: Warp3D leaks memory on mono based systemsBlueWall2012-09-061-1/+4
| | | | Thanks Hiro Lecker for a patch to reduce memory useage with Warp3D map module
* minor: Change log messages on Warp3DImageModule to show they are from this ↵Justin Clark-Casey (justincc)2012-06-061-7/+9
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* Rename MapImageModule for Warp3D to Warp3DImageModule to match its class ↵Justin Clark-Casey (justincc)2012-06-061-0/+674
name and make it easier to distinguish between map image modules.