| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
| |
maptile dir and causes errors.
|
|
|
|
|
|
|
| |
This includes additions to Warp3D:
Optional rendering of mesh and scupltie prims (INI parameter. Off by default)
Texturing of large prims (INI parameter. On by default)
Better garbage collection
|
|
|
|
| |
with a passed region size. This time in the map code and grid services code.
|
|
|
|
|
|
|
| |
Existing map settings in [Startup] will continue to work, and if present will override anything in [Map]
However, the proper place for such settings would now be [Map]
This is to reduce the use of [Startup] as a bag for non-generic settings which should really go in sections, in common with other settings.
This commit also extends Diva's previous work to allow a default setting to be given when looking at multiple sections for settings.
|
| |
|
|
|
|
| |
grepping for remaining uses
|
|
|
|
|
|
|
|
| |
commit 5eb2526
Manually calling GC.Collect() really shouldnt' be necessary and is generally regarded as a bad idea.
A GC should occur anyway pretty shortly afterwards.
However, can leave this in development code for now to see if it does actually make a significant difference rather than simply doing a GC a little earlier.
|
|
|
|
| |
Thanks Hiro Lecker for a patch to reduce memory useage with Warp3D map module
|
|
|
|
| |
module
|
|
name and make it easier to distinguish between map image modules.
|