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My fork of OpenSim for IG and MG, called SledjChisl.
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CoreModules
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Warp3DMap
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Warp3DImageModule.cs
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2012-06-06
minor: Change log messages on Warp3DImageModule to show they are from this mo...
Justin Clark-Casey (justincc)
1
-7
/
+9
2012-06-06
Rename MapImageModule for Warp3D to Warp3DImageModule to match its class name...
Justin Clark-Casey (justincc)
1
-0
/
+0
2012-06-06
Actively dispose of Bitmaps in Warp3D image module and world map module once ...
Justin Clark-Casey (justincc)
1
-30
/
+46
2012-04-23
Changed the Map-related messages from Info to Debug. They're debug messages.
Diva Canto
1
-2
/
+2
2011-06-13
match water color for warp3d map tiler and adjust lighting
Michael Cerquoni aka Nebadon Izumi
1
-5
/
+7
2010-10-30
* AbsolutePosition.Get{} returns incorrect result for child prim so switch to...
Teravus Ovares (Dan Olivares)
1
-1
/
+1
2010-10-06
Add and plumb the usetex URL parameter to worldview. Required but not yet
Melanie
1
-9
/
+11
2010-10-06
Convert the map image modules to new style modules
Melanie
1
-6
/
+20
2010-10-05
Revert an accidental default value change
Melanie
1
-1
/
+1
2010-10-05
Patch to allow other cam angles. Not complete. Thanks, Antont.
Melanie
1
-4
/
+14
2010-10-04
Avoid throwing errors when adding existing meshes to the render scene
Latif Khalifa
1
-0
/
+6
2010-10-03
Adapt to core changes
Melanie
1
-1
/
+1
2010-10-03
Addign the new / renamed files for previous commit
Melanie
1
-0
/
+624