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path: root/OpenSim/Region/CoreModules/World/Warp3DMap/TerrainSplat.cs (follow)
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* Dump OpenSim 0.9.0.1 into it's own branch.onefang2019-05-191-6/+6
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* Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel2016-11-031-207/+229
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* When generating a Warp3D texture, set the detailTexture[i] variable on ↵Justin Clark-Casey (justincc)2012-07-141-7/+14
| | | | | | | | resize from the JPEG2000 original rather than only saving it to disk. This appears to be the cause of the warp 3d exception seen when starting a new region for the first time. Subsequent starts were okay because resized saved bitmap was correctly retrieved from disk. Should fix http://opensimulator.org/mantis/view.php?id=5204 and http://opensimulator.org/mantis/view.php?id=5272
* Actively dispose of Bitmaps in Warp3D image module and world map module once ↵Justin Clark-Casey (justincc)2012-06-061-182/+198
| | | | | | we've finished with them. This might help with memory leakage issues though I suspect it won't.
* Addign the new / renamed files for previous commitMelanie2010-10-031-0/+343