Commit message (Collapse) | Author | Files | Lines | ||
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2012-07-14 | When generating a Warp3D texture, set the detailTexture[i] variable on ↵ | Justin Clark-Casey (justincc) | 1 | -7/+14 | |
resize from the JPEG2000 original rather than only saving it to disk. This appears to be the cause of the warp 3d exception seen when starting a new region for the first time. Subsequent starts were okay because resized saved bitmap was correctly retrieved from disk. Should fix http://opensimulator.org/mantis/view.php?id=5204 and http://opensimulator.org/mantis/view.php?id=5272 | |||||
2012-06-06 | Actively dispose of Bitmaps in Warp3D image module and world map module once ↵ | Justin Clark-Casey (justincc) | 1 | -182/+198 | |
we've finished with them. This might help with memory leakage issues though I suspect it won't. | |||||
2010-10-03 | Addign the new / renamed files for previous commit | Melanie | 1 | -0/+343 | |